Agent-oriented paradigm to represent multiple objects for a soccer server team
Multi-agent systems in complex, real-time domains require agents to act effectively both autonomously and as part of a team. This paper addresses multi-agent systems consisting of teams of autonomous agents acting in real-time, noisy, collaborative, and adversarial environments. Because of the inher...
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Published in: | 6th International Bhurban Conference on Applied Sciences & Technology pp. 287 - 291 |
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Main Authors: | , |
Format: | Conference Proceeding |
Language: | English |
Published: |
IEEE
01-01-2009
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Subjects: | |
Online Access: | Get full text |
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Summary: | Multi-agent systems in complex, real-time domains require agents to act effectively both autonomously and as part of a team. This paper addresses multi-agent systems consisting of teams of autonomous agents acting in real-time, noisy, collaborative, and adversarial environments. Because of the inherent complexity of this type of multi-agent system, this paper investigates the use of machine learning within multi-agent systems. This paper proposes a new agent model, which applies the agent-oriented paradigm to represent multiple objects. This agent model consists of three types of agents as follows: (a) an upper-agent which describes an autonomous and dynamic object; (b) a lower-agent which describes a reactive and static object; and (c) an environmental-agent which describes the environment of the other agents. As an example, we model soccer players (a kind of multiple objects) in environmental-agent. Three kinds of soccer agents are constructed with different powers. With soccer server we simulate the soccer games to confirm the effectiveness of our model. |
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ISBN: | 1424486505 9781424486502 |
ISSN: | 2151-1403 2151-1411 |