A Review of Nine Physics Engines for Reinforcement Learning Research

We present a review of popular simulation engines and frameworks used in reinforcement learning (RL) research, aiming to guide researchers in selecting tools for creating simulated physical environments for RL and training setups. It evaluates nine frameworks (Brax, Chrono, Gazebo, MuJoCo, ODE, Phys...

Full description

Saved in:
Bibliographic Details
Main Authors: Kaup, Michael, Wolff, Cornelius, Hwang, Hyerim, Mayer, Julius, Bruni, Elia
Format: Journal Article
Language:English
Published: 11-07-2024
Subjects:
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:We present a review of popular simulation engines and frameworks used in reinforcement learning (RL) research, aiming to guide researchers in selecting tools for creating simulated physical environments for RL and training setups. It evaluates nine frameworks (Brax, Chrono, Gazebo, MuJoCo, ODE, PhysX, PyBullet, Webots, and Unity) based on their popularity, feature range, quality, usability, and RL capabilities. We highlight the challenges in selecting and utilizing physics engines for RL research, including the need for detailed comparisons and an understanding of each framework's capabilities. Key findings indicate MuJoCo as the leading framework due to its performance and flexibility, despite usability challenges. Unity is noted for its ease of use but lacks scalability and simulation fidelity. The study calls for further development to improve simulation engines' usability and performance and stresses the importance of transparency and reproducibility in RL research. This review contributes to the RL community by offering insights into the selection process for simulation engines, facilitating informed decision-making.
DOI:10.48550/arxiv.2407.08590