Computer simulation of osteotomy correction

This paper describes a novel approach to correct osteotomy deformities of long bones using virtual reality and image processing techniques on personal computers. The discussed method allows to simulate osteotomy corrections by implementing a single cut and a rearrangement of the dissected bone parts...

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Bibliographic Details
Published in:Studies in health technology and informatics Vol. 81; p. 247
Main Authors: Krivonos, O, Moskalenko, D, Keppler, P, Kinzl, L, Hesser, J, Männer, R
Format: Journal Article
Language:English
Published: Netherlands 2001
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Summary:This paper describes a novel approach to correct osteotomy deformities of long bones using virtual reality and image processing techniques on personal computers. The discussed method allows to simulate osteotomy corrections by implementing a single cut and a rearrangement of the dissected bone parts. It allows the surgeon to directly control the pre-operative situation and the post-operative result of the simulation by comparing bone-length, angles, and torsion of the bone. In addition, he or she obtains the coordinates and angles of the planned cut relative to anatomical landmarks.
ISSN:0926-9630
DOI:10.3233/978-1-60750-925-7-247