Computer simulation of osteotomy correction
This paper describes a novel approach to correct osteotomy deformities of long bones using virtual reality and image processing techniques on personal computers. The discussed method allows to simulate osteotomy corrections by implementing a single cut and a rearrangement of the dissected bone parts...
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Published in: | Studies in health technology and informatics Vol. 81; p. 247 |
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Main Authors: | , , , , , |
Format: | Journal Article |
Language: | English |
Published: |
Netherlands
2001
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Subjects: | |
Online Access: | Get more information |
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Summary: | This paper describes a novel approach to correct osteotomy deformities of long bones using virtual reality and image processing techniques on personal computers. The discussed method allows to simulate osteotomy corrections by implementing a single cut and a rearrangement of the dissected bone parts. It allows the surgeon to directly control the pre-operative situation and the post-operative result of the simulation by comparing bone-length, angles, and torsion of the bone. In addition, he or she obtains the coordinates and angles of the planned cut relative to anatomical landmarks. |
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ISSN: | 0926-9630 |
DOI: | 10.3233/978-1-60750-925-7-247 |