Virtual reality and motivation in the educational context: Bibliometric study of the last twenty years from Scopus

Information and communication technologies have undergone great changes in all sectors of today's society, but especially in the field of education, promoting the development of new methodologies. Among these new teaching methods is Virtual Reality, which in recent years has been of great impor...

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Bibliographic Details
Published in:Alteridad (Cuenca, Ecuador) Vol. 15; no. 1; p. 47
Main Authors: Natalia Campos Soto, Magdalena Ramos Navas-Parejo, Moreno Guerrero, Antonio José
Format: Journal Article
Language:English
Spanish
Published: Cuenca Universidad Politécnica Salesiana del Ecuador 01-01-2020
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Summary:Information and communication technologies have undergone great changes in all sectors of today's society, but especially in the field of education, promoting the development of new methodologies. Among these new teaching methods is Virtual Reality, which in recent years has been of great importance as it has been shown to have a positive influence on the motivation of students and, at the same time, on the improvement of their attention. Hence the interest in carrying out this study, with the aim of analysing the current situation of the existing research in the Scopus database on the use of Virtual Reality in education to improve motivation in teaching-learning processes. The results reveal that in the last twenty years (1998-2018) the scientific production on the subject in question has grown exponentially, going from 0.27% in 1998 to 14.48% in 2018. We conclude the study by proposing to continue researching on this subject in order to continue verifying to what extent it is possible to improve the quality of education thanks to the use of new methodologies such as Virtual Reality.
ISSN:1390-325X
1390-8642
DOI:10.17163/alt.v15n1.2020.04