A fast three-dimensional deterministic ray tracing coverage simulator for a 24 GHz anti-collision radar
A matrix-based approach for implementation of deterministic ray tracing is suggested and presented in this paper. The frequency-independent feature of the ray tracing in addition to the matrix-based implementation results in a reliable fast simulator for understanding the behavior of the electromagn...
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Published in: | Advances in radio science Vol. 11; no. 3; pp. 55 - 60 |
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Main Authors: | , , |
Format: | Journal Article |
Language: | English |
Published: |
Katlenburg-Lindau
Copernicus GmbH
04-07-2013
Copernicus Publications |
Subjects: | |
Online Access: | Get full text |
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Summary: | A matrix-based approach for implementation of deterministic ray tracing is suggested and presented in this paper. The frequency-independent feature of the ray tracing in addition to the matrix-based implementation results in a reliable fast simulator for understanding the behavior of the electromagnetic fields in the vicinity of a collision avoidance radar. Results of this technique are in a good agreement with the results from method of moments integral equation solutions while the computations are about 100 times faster. |
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ISSN: | 1684-9973 1684-9965 1684-9973 |
DOI: | 10.5194/ars-11-55-2013 |