An Interactive Real-Time Cutting Technique for 3D Models in Mixed Reality
This work describes a Mixed Reality application useful to modify and cut virtual objects. A digital simulation of surgical operations is presented. Following this approach, surgeons can test all the designed solutions of the preoperative stage in a Mixed Reality environment. High precision in surger...
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Published in: | Technologies (Basel) Vol. 8; no. 2; p. 23 |
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Main Authors: | , , , , , |
Format: | Journal Article |
Language: | English |
Published: |
MDPI AG
01-06-2020
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Subjects: | |
Online Access: | Get full text |
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Summary: | This work describes a Mixed Reality application useful to modify and cut virtual objects. A digital simulation of surgical operations is presented. Following this approach, surgeons can test all the designed solutions of the preoperative stage in a Mixed Reality environment. High precision in surgery applications can be achieved thanks to the new methodology. The presented solution is hands free and does not need the use of a mouse or computer’s keyboard: it is based on HoloLens, Leap Motion device and Unity. A new cutting algorithm has been developed in order to handle multiple objects and speed up the cut with complex meshes and preserve geometry quality. A case study presents the cut of several bones in order to simulate surgeon’s operations. A reduction in cut time compared to the original method is noticed, together with a high flexibility of the tool and a good fidelity of the geometry. Moreover, all the object fragments generated from the algorithm are available for manipulation and new cuts. |
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ISSN: | 2227-7080 2227-7080 |
DOI: | 10.3390/technologies8020023 |