Effects of field of view on presence, enjoyment, memory, and simulator sickness in a virtual environment
The effects of field-of-view (FOV) in a virtual environment (VE) on presence, enjoyment, memory and simulator sickness (SS) were studied. A refined scale, designed to assess subjects' engagement, enjoyment and immersion (E/sup 2/I), was developed. Items to examine subjects' memory of the V...
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Published in: | Proceedings IEEE Virtual Reality 2002 pp. 164 - 171 |
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Main Authors: | , , , , |
Format: | Conference Proceeding |
Language: | English |
Published: |
Los Alamitos CA
IEEE
2002
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Subjects: | |
Online Access: | Get full text |
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