The effect of using augmented reality technology in developing imaginative thinking among students with learning difficulties

The primary objective of this research was to find out how using augmented reality technology in the Abha Governorate affected children with learning disabilities' ability to think creatively. A cohort of students associated with educational establishments in the Governorate of Abha was the sub...

Full description

Saved in:
Bibliographic Details
Published in:International journal of data and network science (Print) Vol. 8; no. 3; pp. 1679 - 1688
Main Authors: Alkhasawneh, Tareq, Khasawneh, Mohamad Ahmad Saleem
Format: Journal Article
Language:English
Published: Growing Science 01-01-2024
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:The primary objective of this research was to find out how using augmented reality technology in the Abha Governorate affected children with learning disabilities' ability to think creatively. A cohort of students associated with educational establishments in the Governorate of Abha was the subject of a study. The study was given a month's duration. The study involved thirty students in all, fifteen of whom were each from the experimental and control groups. The experimental group did better on post-tests assessing initial imagination, perceptive imagination, and transformative imagination than the control group, indicating a significant improvement in the study's results. There was no statistically significant difference between the experimental group and the control group's scores on imaginative thinking during the follow-up evaluation or in the immediate post-intervention period.
ISSN:2561-8148
2561-8156
DOI:10.5267/j.ijdns.2024.2.019