Growing 3D Artefacts and Functional Machines with Neural Cellular Automata

Proceedings of the 2021 Conference on Artificial Life (ALIFE 2021) Neural Cellular Automata (NCAs) have been proven effective in simulating morphogenetic processes, the continuous construction of complex structures from very few starting cells. Recent developments in NCAs lie in the 2D domain, namel...

Full description

Saved in:
Bibliographic Details
Main Authors: Sudhakaran, Shyam, Grbic, Djordje, Li, Siyan, Katona, Adam, Najarro, Elias, Glanois, Claire, Risi, Sebastian
Format: Journal Article
Language:English
Published: 15-03-2021
Subjects:
Online Access:Get full text
Tags: Add Tag
No Tags, Be the first to tag this record!
Description
Summary:Proceedings of the 2021 Conference on Artificial Life (ALIFE 2021) Neural Cellular Automata (NCAs) have been proven effective in simulating morphogenetic processes, the continuous construction of complex structures from very few starting cells. Recent developments in NCAs lie in the 2D domain, namely reconstructing target images from a single pixel or infinitely growing 2D textures. In this work, we propose an extension of NCAs to 3D, utilizing 3D convolutions in the proposed neural network architecture. Minecraft is selected as the environment for our automaton since it allows the generation of both static structures and moving machines. We show that despite their simplicity, NCAs are capable of growing complex entities such as castles, apartment blocks, and trees, some of which are composed of over 3,000 blocks. Additionally, when trained for regeneration, the system is able to regrow parts of simple functional machines, significantly expanding the capabilities of simulated morphogenetic systems. The code for the experiment in this paper can be found at: https://github.com/real-itu/3d-artefacts-nca.
DOI:10.48550/arxiv.2103.08737