User interaction in mixed reality interactive storytelling
In this paper, we describe a mixed reality system based on a "magic mirror" model, in which the user's image is captured in real time by a video camera, extracted from his/her background and mixed with a 3D graphic model of a virtual image including the synthetic characters taking par...
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Published in: | The Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. Proceedings pp. 304 - 305 |
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Main Authors: | , , , , |
Format: | Conference Proceeding |
Language: | English |
Published: |
IEEE
2003
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Subjects: | |
Online Access: | Get full text |
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Summary: | In this paper, we describe a mixed reality system based on a "magic mirror" model, in which the user's image is captured in real time by a video camera, extracted from his/her background and mixed with a 3D graphic model of a virtual image including the synthetic characters taking part in the story. The resulting image is projected on a large screen facing the user, who sees his/her own image embedded in the virtual stage with the synthetic actors. The graphic component of the mixed reality world is based on a game engine, Unreal Tournament 2003. This engine not only performs graphic rendering and character animation but incorporates a new version of our previously described storytelling engine. A single 2D camera facing the user analyses the image in real-time by segmenting the user's contours. |
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ISBN: | 0769520065 9780769520063 |
DOI: | 10.1109/ISMAR.2003.1240732 |