Tile binning and rendering for resolution independent graphics
In this paper, we present an efficient resolution independent path rendering algorithm. To do so, we propose tile binning and rendering algorithm for resolution independent path rendering which is suitable to use on mobile device. Experimental comparisons show that our scheme reduces not only most o...
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Published in: | 2016 IEEE International Conference on Consumer Electronics (ICCE) pp. 71 - 72 |
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Main Authors: | , , , , , |
Format: | Conference Proceeding Journal Article |
Language: | English |
Published: |
IEEE
01-01-2016
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Subjects: | |
Online Access: | Get full text |
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Summary: | In this paper, we present an efficient resolution independent path rendering algorithm. To do so, we propose tile binning and rendering algorithm for resolution independent path rendering which is suitable to use on mobile device. Experimental comparisons show that our scheme reduces not only most of memory I/O overhead but also 50% of computation overhead. As the result, most of mobile phones can enjoy scalable high performance path rendering with our scheme. |
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Bibliography: | ObjectType-Article-2 SourceType-Scholarly Journals-1 ObjectType-Conference-1 ObjectType-Feature-3 content type line 23 SourceType-Conference Papers & Proceedings-2 |
ISSN: | 2158-4001 |
DOI: | 10.1109/ICCE.2016.7430526 |