Flood Adventures: A Flood Preparedness Simulation Game

Knowledge of how to prepare for flooding remains an important educational need as illustrated by the devastation caused by recent flooding events across the USA and in other global locations. To address this need, we are developing Flood Adventures, a two-stage VR learning game with best practices f...

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Published in:2022 8th International Conference of the Immersive Learning Research Network (iLRN) pp. 1 - 5
Main Authors: Bodzin, Alec, Araujo-Junior, Robson, Straw, Kenneth, Huang, Surui, Zalatan, Benjamin, Semmens, Kathyrn, Anastasio, David, Hammond, Thomas
Format: Conference Proceeding
Language:English
Published: Immersive Learning Research Network 30-05-2022
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Abstract Knowledge of how to prepare for flooding remains an important educational need as illustrated by the devastation caused by recent flooding events across the USA and in other global locations. To address this need, we are developing Flood Adventures, a two-stage VR learning game with best practices for flood preparation focusing on how individuals can prepare for flooding and communities can mitigate flood risk. We present our VR game learning model that guides our design and development work. Our prototype development work on the first game stage that focuses on flood preparedness is presented. We conducted usability testing with the initial prototype version of the game with twenty-four adults. Findings from our usability testing found that players used spam clicking strategies during game play. Recommendations to enhance the game are presented.
AbstractList Knowledge of how to prepare for flooding remains an important educational need as illustrated by the devastation caused by recent flooding events across the USA and in other global locations. To address this need, we are developing Flood Adventures, a two-stage VR learning game with best practices for flood preparation focusing on how individuals can prepare for flooding and communities can mitigate flood risk. We present our VR game learning model that guides our design and development work. Our prototype development work on the first game stage that focuses on flood preparedness is presented. We conducted usability testing with the initial prototype version of the game with twenty-four adults. Findings from our usability testing found that players used spam clicking strategies during game play. Recommendations to enhance the game are presented.
Author Straw, Kenneth
Araujo-Junior, Robson
Huang, Surui
Bodzin, Alec
Zalatan, Benjamin
Anastasio, David
Hammond, Thomas
Semmens, Kathyrn
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  givenname: Thomas
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Snippet Knowledge of how to prepare for flooding remains an important educational need as illustrated by the devastation caused by recent flooding events across the...
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SubjectTerms Best practices
flood preparedness
flood risk
Floods
Focusing
Games
learning game
Prototypes
Testing
Usability
virtual reality
Title Flood Adventures: A Flood Preparedness Simulation Game
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