Exploring terms and proposing a framework for leadership learning through games
To advance games as a teaching strategy, leadership educators may benefit from a common understanding of associated terms. However, achieving this purpose is complicated by no agreed upon definition of game and scholarly debate around terms such as gamification. This article explores gaming terms an...
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Published in: | New directions for student leadership Vol. 2022; no. 174; pp. 21 - 30 |
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Main Author: | |
Format: | Journal Article |
Language: | English |
Published: |
Hoboken
Wiley
01-06-2022
Wiley Subscription Services, Inc |
Subjects: | |
Online Access: | Get full text |
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Summary: | To advance games as a teaching strategy, leadership educators may benefit from a common understanding of associated terms. However, achieving this purpose is complicated by no agreed upon definition of game and scholarly debate around terms such as gamification. This article explores gaming terms and proposes a framework intended to provide a common language for assessing, discussing, and writing about games for leadership learning. |
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Bibliography: | ObjectType-Article-1 SourceType-Scholarly Journals-1 ObjectType-Feature-2 content type line 23 |
ISSN: | 2373-3349 2373-3357 |
DOI: | 10.1002/yd.20496 |