Folklorism of the Contemporary Youth’s Creative Work
Since the second half of the 20th century, there has been an increased interest in traditional forms of culture, which is probably associated with an increase in the national self-awareness of the peoples of the Russian Federation. Based on this, the authors considered the features of the use of the...
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Published in: | Space and culture, India Vol. 6; no. 4; pp. 75 - 83 |
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Main Authors: | , , , |
Format: | Journal Article |
Language: | English |
Published: |
23-12-2018
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Online Access: | Get full text |
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Summary: | Since the second half of the 20th century, there has been an increased interest in traditional forms of culture, which is probably associated with an increase in the national self-awareness of the peoples of the Russian Federation. Based on this, the authors considered the features of the use of the folklore heritage of Russian creative youth. The authors have studied the creative works of 24 young writers aged from 25 to 35. In particular, they have studied the types of folklorism in their creative works, provided the general estimate of the productivity and significance of the youth’s experience of using the folkloric heritage in the modern literary process and generally in culture. The paper is defining the phenomena of the youth culture in the early decades of the 21st century (fiction, CG). The authors have made a conclusion on the diversity of the youth’s creative works’ connection with the folkloric samples: the construction of the social-ethnographic reality, the field of the characters’ identity, a new ‘cosmos’, creation of the individual universes as well as the literary version of folkloric fairytale on their basis. We have also noted the tendency towards the use of the Russian folkloric characters with the purpose of giving them some universal traits of the characters of the popular computer games. The authors found that the fabulous texts are used by young authors in both the genre category and one of the ways to create on their basis new texts, various types of aesthetic experiments and games. |
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ISSN: | 2052-8396 2052-8396 |
DOI: | 10.20896/saci.v6i4.386 |