Behavioral Characteristics of Anime Pilgrims Based on Travel Distance An Analysis of Pilgrimage Notebooks
Anime pilgrimage has recently gained attention as a new form of content tourism that influences the tourism industry and contributes to regional development. Approximately 12% of Japanese travelers engage in anime pilgrimages, and surveys have found high revisit intention and behavioral motivations...
Saved in:
Published in: | Maketingu janaru Vol. 44; no. 1; pp. 47 - 57 |
---|---|
Main Authors: | , , , |
Format: | Journal Article |
Language: | English Japanese |
Published: |
Japan Marketing Academy
19-07-2024
|
Subjects: | |
Online Access: | Get full text |
Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Abstract | Anime pilgrimage has recently gained attention as a new form of content tourism that influences the tourism industry and contributes to regional development. Approximately 12% of Japanese travelers engage in anime pilgrimages, and surveys have found high revisit intention and behavioral motivations among these travelers. However, where these anime pilgrims who travel to anime sacred site destinations originate and what they seek remain unclear. In this study, we analyze the pilgrimage notebook entries of three anime works with different target audiences and—as the distance traveled is an important factor determining the behavior of travelers—we also focus on the travel distance from the pilgrims’ place of origin to their sacred site destinations. The results reveal that the content of the entries differs between short- and long-distance travelers. Short-distance travelers are more likely to write about characters and events, whereas long-distance travelers more likely to write about the attractiveness of the region in which a sacred site is located. |
---|---|
AbstractList | Anime pilgrimage has recently gained attention as a new form of content tourism that influences the tourism industry and contributes to regional development. Approximately 12% of Japanese travelers engage in anime pilgrimages, and surveys have found high revisit intention and behavioral motivations among these travelers. However, where these anime pilgrims who travel to anime sacred site destinations originate and what they seek remain unclear. In this study, we analyze the pilgrimage notebook entries of three anime works with different target audiences and—as the distance traveled is an important factor determining the behavior of travelers—we also focus on the travel distance from the pilgrims’ place of origin to their sacred site destinations. The results reveal that the content of the entries differs between short- and long-distance travelers. Short-distance travelers are more likely to write about characters and events, whereas long-distance travelers more likely to write about the attractiveness of the region in which a sacred site is located. |
ArticleNumber | 2024.029 |
Author | Iwasaki, Tatsuya Okata, Yuko Tsumura, Masayuki Toyoda, Yuki |
Author_xml | – sequence: 1 orcidid: 0009-0008-5855-5769 fullname: Tsumura, Masayuki organization: Associate Professor, Kanagawa University Faculty of Business Administration, Japan – sequence: 2 orcidid: 0009-0006-0557-4144 fullname: Okata, Yuko organization: Professor, Kyushu Sangyo University Faculty of Collaborative Regional Development, Japan – sequence: 3 orcidid: 0009-0002-6594-5016 fullname: Iwasaki, Tatsuya organization: Professor, Kanto Gakuin University College of Business Administration, Japan – sequence: 4 orcidid: 0009-0007-4477-1383 fullname: Toyoda, Yuki organization: Professor, Hosei University Business School of Innovation Management, Japan |
BookMark | eNpNkMFOAjEQhhuDiYi8gKe-wGLb3Xa3R0AUExI94LmZllmoLl3TEhLf3hKUeJlJJv83mfluySD0AQm552xSCyEe9hA_8eDDdiKYqCZM6CsyFLxpCq6UHpAhKxtd1ELJGzJOyVsmuaq4lHxIFjPcwdH3ETo630EEd8Do08G7RPuWToPfI33z3Tb6faIzSLihfaDrCEfs6GNOQnB4R65b6BKOf_uIvD8t1vNlsXp9fplPV4XjrAlF3VohQFhrudywqpZQNYiq2WCjmdM6zxWvOWplW1BghVKlElK2JS8tOF2OiDjvdbFPKWJrvvJdEL8NZ-bkwlxcmJMLk11kaHmGPvKxW7wgEPOXHf5DqsrwU_lDLxGXzRgM5Q_dAHDj |
Cites_doi | 10.1016/j.tourman.2019.06.010 10.7222/marketing.2017.033 10.1016/j.tourman.2014.07.001 10.1016/j.tourman.2005.09.009 10.32170/tourismstudies.1.2_203 10.1177/135676670100700403 10.1177/0047287503254812 10.1016/j.ijhm.2018.05.015 10.1177/0047287506286720 10.1016/j.annals.2020.102916 10.34400/contentstourism.5.0_12 |
ContentType | Journal Article |
Copyright | 2024 The Author(s). |
Copyright_xml | – notice: 2024 The Author(s). |
DBID | AAYXX CITATION |
DOI | 10.7222/marketing.2024.029 |
DatabaseName | CrossRef |
DatabaseTitle | CrossRef |
DatabaseTitleList | |
DeliveryMethod | fulltext_linktorsrc |
EISSN | 2188-1669 |
EndPage | 57 |
ExternalDocumentID | 10_7222_marketing_2024_029 article_marketing_44_1_44_2024_029_article_char_en |
GroupedDBID | ALMA_UNASSIGNED_HOLDINGS GROUPED_DOAJ AAYXX CITATION |
ID | FETCH-LOGICAL-c108n-7fb22a2bbb15d0475a48ee68de890c99bb16171e96bfa6ab26636255f313bac93 |
ISSN | 0389-7265 |
IngestDate | Wed Jul 24 12:30:07 EDT 2024 Thu Aug 01 16:58:12 EDT 2024 |
IsDoiOpenAccess | true |
IsOpenAccess | true |
IsPeerReviewed | false |
IsScholarly | false |
Issue | 1 |
Language | English Japanese |
LinkModel | OpenURL |
MergedId | FETCHMERGED-LOGICAL-c108n-7fb22a2bbb15d0475a48ee68de890c99bb16171e96bfa6ab26636255f313bac93 |
ORCID | 0009-0006-0557-4144 0009-0008-5855-5769 0009-0002-6594-5016 0009-0007-4477-1383 |
OpenAccessLink | http://dx.doi.org/10.7222/marketing.2024.029 |
PageCount | 11 |
ParticipantIDs | crossref_primary_10_7222_marketing_2024_029 jstage_primary_article_marketing_44_1_44_2024_029_article_char_en |
PublicationCentury | 2000 |
PublicationDate | 2024/07/19 2024-7-19 |
PublicationDateYYYYMMDD | 2024-07-19 |
PublicationDate_xml | – month: 07 year: 2024 text: 2024/07/19 day: 19 |
PublicationDecade | 2020 |
PublicationTitle | Maketingu janaru |
PublicationTitleAlternate | QJM |
PublicationYear | 2024 |
Publisher | Japan Marketing Academy |
Publisher_xml | – name: Japan Marketing Academy |
References | Dai, J., Koda, M., & Choi, K. (2018). Understanding the basic structure of fantourism: A case study of Japanese idol fans. Rikkyo University Bulletin of Studies in Tourism, 20, 123–131.(臺純子・幸田麻里子・崔錦珍(2018).「ファンツーリズムの基本的構造―アイドルファンへの聞き取り調査から―」『立教大学観光学部紀要』20, 123–131)(In Japanese with English Abstract) Japan Travel Bureau Foundation. (2020). Annual Report on the Tourism Trends Survey 2020. Japan Travel Bureau Foundation.(日本交通公社(2020).『旅行年報 2020』公益財団法人日本交通公社)(In Japanese) Nikkei. (2021). Anime seichi junrei, keizai uruosu: Zenkoku 5,000 kasho, 7 nen de 2 bai, Gifu-ken no hakyuu kouka 253 oku en. Nikkei, June 26, morning edition.(日本経済新聞(2021).「アニメ聖地巡礼,経済潤す―全国5,000カ所,7年で2倍,岐阜県の波及効果253億円」『日本経済新聞』6月26日朝刊)(In Japanese) Okamoto, K. (2013). N-ji sousaku kankou: Anime seichi junrei/contents tourism/kankou shakaigaku no kanousei. NPO Hojin Hokkaido Bouken Geijutsu Shuppan.(岡本健(2013).『n次創作観光 アニメ聖地巡礼/コンテンツツーリズム/観光社会学の可能性』NPO法人北海道冒険芸術出版)(In Japanese) Komura, A. (2020). Regional promotion and anime: Case studies of regional promotions using animation movies and films by local governments. The Journal of Applied Sociology, 62, 131–147.(小村明子(2020).「地域振興とアニメ:自治体による地域振興の場におけるアニメ作品の活用例を考察する」『応用社会学研究』62, 131–147)(In Japanese) Tai, H. (2021). Anime seichi junreisha wa donoyou ni chiiki to kakawaru no ka?: Web anketo chosa kara no sekkin. Chihou Jichi Fukuoka, 73, 30–47.(田井浩人(2021).「アニメ聖地巡礼者はどのように地域と関わるのか?―ウェブアンケート調査からの接近」『地方自治ふくおか』73, 30–47)(In Japanese) Sports Business Magazine. (2018). Mizuno, TV anime “Yuri!!! on ICE” to no kyougou item ga kouhyou. Seni Ryutsuu Kenkyukai. https://www.apparel-mag.com/sbm/article/corporate/1511 (February 1, 2024).(Sports Business Magazine(2018).「ミズノ,TVアニメ『ユーリ!!! on ICE』との協業アイテムが好評」『繊維流通研究会』)(In Japanese) Katayama, A. (2013). Anime seichi ni okeru junreisha to chiiki no kankeisei ni kansuru kenkyu. Tourism Studies Review, 1(2), 203–226.(片山明久(2013).「アニメ聖地における巡礼者と地域の関係性に関する研究」『観光学評論』1(2), 203–226)(In Japanese with English Abstract) Nicolau, J. L., & Más, F. J. (2006). The influence of distance and prices on the choice of tourist destinations: The moderating role of motivations. Tourism Management, 27(5), 982–996. Busby, G., & Klug, J. (2001). Movie-induced tourism: The challenge of measurement and other issues. Journal of Vacation Marketing, 7(4), 316–332. Okamoto, K. (2009). Anime seichi junrei no tanjou to tenkai. In CATS Library 1 (pp. 31–62). Center for Advanced Tourism Studies Hokkaido University.(岡本健(2009).「アニメ聖地巡礼の誕生と展開」『CATS叢書 第1号』pp. 31–62,北海道大学観光学高等研究センター)(In Japanese) Iwasaki, T., Okata, Y., & Tsumura, M. (2018). Repeat behavior analysis in anime sacred place pilgrimage: A case study of pilgrimage behavior in Hitoyoshi City, Kumamoto Prefecture for “Natsume’s Book of Friends”. Contents Tourism Review, 5, 12–24.(岩崎達也・大方優子・津村将章(2018).「アニメ聖地巡礼におけるリピート行動分析:『夏目友人帳』熊本県人吉市における巡礼行動を事例として」『コンテンツツーリズム学会論文集』5, 12–24)(In Japanese) Yoshitani, H., & Sato, K. (2014). Subculture seichi junrei: Anime seichi to sengoku shiseki. Iwata Shoin.(由谷裕哉・佐藤喜久一郎(2014).『サブカルチャー聖地巡礼:アニメ聖地と戦国史蹟』岩田書院)(In Japanese) Tsumura, M. (2020a). Anime seichi junrei no jirei “Natsume yuujinchou” (1). In Anime seichi junrei no koudou tokuchou to chiiki sesaku: Jirei kara no kousatsu (pp. 25–66). Kyushu University Press.(津村将章(2020a).「アニメ聖地巡礼の事例「夏目友人帳」(1)」『アニメ聖地巡礼の行動特徴と地域施策:事例からの考察』pp. 25–66,九州大学出版会)(In Japanese) Hudson, S., & Ritchie, J. R. B. (2006). Promoting destinations via film tourism: An empirical identification of supporting marketing initiatives. Journal of Travel Research, 44(4), 387–396. Horiuchi, H. (2023). Anime butai no seichi junrei keikensha wa 1-wari, genchi de nani wo shiteiru no? ITmedia Business ONLINE. https://www.itmedia.co.jp/business/articles/2309/03/news028.html (March 7, 2024).(堀内ひろ(2023).「「アニメ舞台の聖地巡礼」経験者は1割,現地で何をしているの?」『ITmediaビジネスONLiNE』)(In Japanese) Iwasaki, T., & Tsumura, M. (2018). Koukanyo ryokousha no koudou bunseki: “Natsume yuujinchou” ni okeru seichi junrei koudou wo jirei toshite. Journal of Industry and Management of Industrial Management Institute, 50, 63–81.(岩崎達也・津村将章(2018).「高関与旅行者の行動分析:「夏目友人帳」における聖地巡礼行動を事例として」『九州産業大学産業経営研究所報』50, 63–81)(In Japanese) Kanno, M., & Yamada, Y. (2019). Racket riron kara mita destination size ni kansuru kousatsu. Japan Academy of International Tourism Studies, 26, 7–13.(菅野正洋・山田雄一(2019).「ラケット理論からみたデスティネーション・サイズに関する考察」『日本国際観光学会論文集』26, 7–13)(In Japanese with English Abstract) KADOKAWA. (n.d.). LoveLive!Days. KADOKAWA AD Media Guide. https://mediaguide.kadokawa.co.jp/media/character/lld/ (February 1, 2024).(KADOKAWA(n.d.).「LoveLive!Days」『KADOKAWA ADメディアガイド』)(In Japanese) Okata, Y. (2020). Anime seichi junreisha no koudou douki. In Anime Seichi junrei no koudou tokuchou to chiiki sesaku—Jirei kara no kousatsu (pp. 15–23). Kyushu University Press.(大方優子(2020).「アニメ聖地巡礼者の行動動機」『アニメ聖地巡礼の行動特徴と地域施策:事例からの考察』pp. 15–23,九州大学出版会)(In Japanese) Ono, A., Kawamura, S., Nishimori, Y., Oguro, Y., Shimizu, R., & Yamamoto, S. (2020). Anime pilgrimage in Japan: Focusing social influences as determinants. Tourism Management, 76, 103935. Tourism and Cultural Exchange Bureau of Nagoya City. (2021). Nagoya-shi no kanko ni kansuru anketo chousa.(名古屋市観光文化交流局(2021).『名古屋市の観光に関するアンケート調査』2021年12月)(In Japanese) Yamamura, T. (2019). Anime・manga de chiiki shinko: Machi no fan wo umu contents tourism kaihatsu hou. PARUBOOKS.(山村高淑(2019).『アニメ・マンガで地域振興:まちのファンを生むコンテンツツーリズム開発法(普及版)』PARUBOOKS)(In Japanese) Tanimura, K. (2012). “Anime seichi” ni okeru shumi no hyoushutsu: “Shuto” to “Anime seichi” no hikaku kara. In CATS Library 7 (pp. 105–120). Center for Advanced Tourism Studies Hokkaido University.(谷村要(2012).「「アニメ聖地」における趣味の表出:「趣都」と「アニメ聖地」の比較から」『CATS叢書 第7号』pp. 105–120,北海道大学観光学高等研究センター)(In Japanese) Lee, S. K., Jee, W. S., Funk, D. C., & Jordan, J. S. (2015). Analysis of attendees’ expenditure patterns to recurring annual events: Examining the joint effects of repeat attendance and travel distance. Tourism Management, 46, 177–186. Hato, M. (2022). Seichi junrei o tooshita kankoukyaku no yuuchi to chiiki sousei: ‘Hanasaku Iroha’ wo jirei ni. In K. Suyama, H. Muro, K. Kosuge, M. Hato, & M. Aotani (Eds.). Regional revitalization and tourism in Japan (pp. 101–116). Chikura Shobo.(羽藤雅彦(2022).「聖地巡礼を通した観光客の誘致と地域創生―「花咲くいろは」を事例に―」陶山計介・室博・小菅謙一・羽藤雅彦・青谷実知代(編)『地域創生と観光』pp. 101–116,千倉書房)(In Japanese) Okamoto, K. (2018). Junrei business: Pop culture ga kankou shisan ni naru jidai. KADOKAWA.(岡本健(2018).『巡礼ビジネス:ポップカルチャーが観光資産になる時代』KADOKAWA)(In Japanese) Hotta, O. (2017). Taiken shohi ni yoru aratana kanyokenkyu no shiten: Ninchi kozo to kassei joutai e no bunri (Takakuka suru jidai no marketing wo kangaeru). Quarterly Journal of Marketing (f.k.a. Japan Marketing Journal), 37(1), 101–123.(堀田治(2017).「体験消費による新たな関与研究の視点:認知構造と活性状態への分離(多型化する時代のマーケティングを考える)」『マーケティングジャーナル』37(1), 101–123)(In Japanese) Development Bank of Japan. (2017). Contents to chiiki kasseika: Nihon anime 100 nen, seichi junrei wo chushin ni. Development Bank of Japan.(日本政策投資銀行(2017).『コンテンツと地域活性化:日本アニメ100年,聖地巡礼を中心に』日本政策投資銀行)(In Japanese) Yu, J., & Onishi, K. (2020). Analysis of economic effects of Numazu City by anime “holy place pilgrimage”. NAIS Journal, 14, 8–12.(于経天・大西健吾(2020).「アニメの「聖地巡礼」による沼津市の経済効果の分析」『NAIS Journal』14, 8–12)(In Japanese with English Abstract) Gz Brain Marketing Section. (Ed.). (2018). Anime Marketing White Paper 2018: Measuring IP analysis with consumer potential and persona. KADOKAWA ASCII Research Laboratories.(Gzブレインマーケティングセクション(編)(2018).『アニメマーケティング白書2018 消費ポテンシャルとペルソナで測るIP分析』角川アスキー総合研究所)(In Japanese) Iwasaki, T. (2021). Behavioral analysis of animation pilgrimages: Involvement and behavior motivation. Kanto Gakuin University Institute of Economic and Business Research Annual Review, 43, 15–27.(岩崎達也(2021).「アニメ聖地巡礼者の行動分析:関与度と行動動機」『関東学院大学経済経営研究所年報』43, 15–27)(In Japanese) Park, S., Yang, Y., & Wang, M. (2019). Travel distance and hotel service satisfaction: An inverted U-shaped relationship. International Journal of Hospitality Management, 76, 261–270. Suzuki, K., Sakaue, Y., Kunishima, M., Kuwabara, S., & Yamamoto, M. (2020). Relationship between fans and the regionaly for the purpose of “pilgrimage”: A case study of Numazu City. Bulletin of the Faculty of Regional Development Studies, Otemon Gakuin University, 5, 61–84.(鈴木凱仁・坂上友紀・国島未来・桑原史朗・安本宗春(2020).「アニメによる「聖地巡礼」を目的としたファンと地域との関わり―沼津市を事例として―」『追手門学院大学地域創造学部紀要』5, 61–84) Mori, H. (2017). Foreign tourists and anime-induced tourism: Current status and future prospects. CIEE Journal, the University of Kitakyushu, 15, 1–18.(森裕亮(2017).「訪日旅行とアニメ聖地巡礼:何を展望すべきか」『北九州市立大学国際論集』15, 1–18)(In Japanese) Xue, L., & Zhang, Y. (2020). The effect of distance on tourist behavior: A study based on social media data. Annals of Tourism Research, 82, 102916. McKercher, B., & Lew, A. A. (2003). Distance decay and the impact of effective tourism exclusion zones on international travel flows. Journal of Travel Research, 42(2), 159–165. Okamoto, K. (2008). Discussion about method for investigation of pilgrims’ behavior in sacred place for anime fans: Validity of pilgrimage note analysis. Advanced Tourism Studies, 2, 1–13.(岡本健(2008).「アニメ聖地における巡礼者の動向把握方法の検討:聖地巡礼ノート分析の有効性と課題について」『観光創造研究』2, 1–13)(In Japanese with English Abstract) Tsumura, M. (2020b). Anime seichi junrei no jirei “Love Live! Sunshine!!”. In Anime seichi junrei no koudou tokuchou to chiiki sesaku: Jirei kara no kousatsu (pp. 133–151). Kyushu University Press.(津村将章(2020b).「アニメ聖地巡礼の事例「ラブライブ!サンシャイン!!」」『アニメ聖地巡礼の行動特徴と地域施策:事例からの考察』pp. 133–151,九州大学出版会)(In Japanese) Raki☆Suta Mikoshi Junbikai. (n.d.). Lucky☆Star mikoshi monogatari. Raki☆Suta Mikoshi Junbikai. https://luckystar.wasimiya.com/ja/history/ (March 7, 2024).(らき☆すた神輿準備会(n.d.).「らき☆すた神輿ものがたり」『らき☆すた神輿準備会』)(In Japanese) 22 23 24 25 26 27 28 29 30 31 10 32 11 33 12 34 13 35 14 36 15 37 16 38 17 39 18 19 1 2 3 4 5 6 7 8 9 40 20 21 |
References_xml | – ident: 2 – ident: 39 – ident: 4 – ident: 27 doi: 10.1016/j.tourman.2019.06.010 – ident: 7 doi: 10.7222/marketing.2017.033 – ident: 12 – ident: 35 – ident: 17 doi: 10.1016/j.tourman.2014.07.001 – ident: 33 – ident: 16 – ident: 14 – ident: 31 – ident: 20 doi: 10.1016/j.tourman.2005.09.009 – ident: 15 doi: 10.32170/tourismstudies.1.2_203 – ident: 24 – ident: 9 – ident: 1 doi: 10.1177/135676670100700403 – ident: 18 doi: 10.1177/0047287503254812 – ident: 26 – ident: 22 – ident: 3 – ident: 5 – ident: 36 – ident: 11 – ident: 38 – ident: 19 – ident: 28 doi: 10.1016/j.ijhm.2018.05.015 – ident: 34 – ident: 13 – ident: 8 doi: 10.1177/0047287506286720 – ident: 32 – ident: 37 doi: 10.1016/j.annals.2020.102916 – ident: 29 – ident: 30 – ident: 6 – ident: 10 doi: 10.34400/contentstourism.5.0_12 – ident: 21 – ident: 25 – ident: 23 – ident: 40 |
SSID | ssib051641551 ssib034517990 ssib020955443 ssib055558996 ssj0002912848 ssib028147068 |
Score | 1.9288893 |
Snippet | Anime pilgrimage has recently gained attention as a new form of content tourism that influences the tourism industry and contributes to regional development.... |
SourceID | crossref jstage |
SourceType | Aggregation Database Publisher |
StartPage | 47 |
SubjectTerms | Anime pilgrimage experience Contents tourism Travel motivation Traveler segmentation |
Subtitle | An Analysis of Pilgrimage Notebooks |
Title | Behavioral Characteristics of Anime Pilgrims Based on Travel Distance |
URI | https://www.jstage.jst.go.jp/article/marketing/44/1/44_2024.029/_article/-char/en |
Volume | 44 |
hasFullText | 1 |
inHoldings | 1 |
isFullTextHit | |
isPrint | |
ispartofPNX | Quarterly Journal of Marketing, 2024/07/19, Vol.44(1), pp.47-57 |
link | http://sdu.summon.serialssolutions.com/2.0.0/link/0/eLvHCXMwtV1Nb9QwELW2hQOXqggQpRT5wG2VJR9O4hzbsqhCAiERJDhFtmOjdNmk6jaq9t8zE8dJdrlQCS7WxutEtudl_MbxzBDylqey9LkwnlBCgIFipCeFSbzM6IBroxLjo3Py1df083f-fsmWs5lL_TjW_VdJQx3IGj1nHyDt4aFQAb9B5lCC1KH8K7lfjH73l3vBmJF01tVaz79Uv37eVuvN_ALWsBK_F-SYhQgVIJJFtXM8aDj2OZ-Q10_OWXqw_GGMbZezCP7biG27qob925WwFPVHu2oGKN5DK5syOxd3m3Y7LA95s21K176a7kqEDLc7J7rvI6z09diX_rD_VLkBUfLS0OaJWOiuDtgGWLSJTd3itLONDrmDQqtqbaDOftG2Qa73l4MUyA_Ia-26scCeLvx-i2U3zHYvsGJoXDBWBFjgTQXcVLgm6A8HUDsgj0LQblM7HpRYiDH9JjEFQx6w1B9tuohhULTx02QM9irS1uEaA7BlfQxEpBNhhhSiYxRuzqzzF47u3Z9j2yFYj68BNu58YkeZ8mNy1MOFntsBPSWza_GMLEeA0j2A0sbQDqDUAZR2AKVNTS1AqQPoc_LtwzK_vPL6XB6eCnxee6mRYShCKWUQlz5LY8G41gkvNc98lWVQD1w60FkijUiEBN4I1CqOTRREUqgsekEO66bWLwmNUqVFohhyeyaZEalWTAaBjDKO-3cnZO4moLixIVsKMHVxuibSdVI9Ied2joa2D0fCq3_wjFPyZHyPXpPDu9tWn5GDTdm-6fD1Gy3Brgg |
link.rule.ids | 315,782,786,866,27933,27934 |
linkProvider | Directory of Open Access Journals |
openUrl | ctx_ver=Z39.88-2004&ctx_enc=info%3Aofi%2Fenc%3AUTF-8&rfr_id=info%3Asid%2Fsummon.serialssolutions.com&rft_val_fmt=info%3Aofi%2Ffmt%3Akev%3Amtx%3Ajournal&rft.genre=article&rft.atitle=Behavioral+Characteristics+of+Anime+Pilgrims+Based+on+Travel+Distance&rft.jtitle=Quarterly+Journal+of+Marketing&rft.au=Tsumura%2C+Masayuki&rft.au=Okata%2C+Yuko&rft.au=Iwasaki%2C+Tatsuya&rft.au=Toyoda%2C+Yuki&rft.date=2024-07-19&rft.pub=Japan+Marketing+Academy&rft.issn=0389-7265&rft.eissn=2188-1669&rft.volume=44&rft.issue=1&rft.spage=47&rft.epage=57&rft_id=info:doi/10.7222%2Fmarketing.2024.029&rft.externalDocID=article_marketing_44_1_44_2024_029_article_char_en |
thumbnail_l | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/lc.gif&issn=0389-7265&client=summon |
thumbnail_m | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/mc.gif&issn=0389-7265&client=summon |
thumbnail_s | http://covers-cdn.summon.serialssolutions.com/index.aspx?isbn=/sc.gif&issn=0389-7265&client=summon |