An Uncommon Task: Participatory Design in Legal AI

In Proceedings of the ACM on Human-Computer Interaction, 6, CSCW1, Article 51 (April 2022), 23 pages Despite growing calls for participation in AI design, there are to date few empirical studies of what these processes look like and how they can be structured for meaningful engagement with domain ex...

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Main Authors: Delgado, Fernando, Barocas, Solon, Levy, Karen
Format: Journal Article
Language:English
Published: 08-03-2022
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Abstract In Proceedings of the ACM on Human-Computer Interaction, 6, CSCW1, Article 51 (April 2022), 23 pages Despite growing calls for participation in AI design, there are to date few empirical studies of what these processes look like and how they can be structured for meaningful engagement with domain experts. In this paper, we examine a notable yet understudied AI design process in the legal domain that took place over a decade ago, the impact of which still informs legal automation efforts today. Specifically, we examine the design and evaluation activities that took place from 2006 to 2011 within the TeXT Retrieval Conference's (TREC) Legal Track, a computational research venue hosted by the National Institute of Standards and Technologies. The Legal Track of TREC is notable in the history of AI research and practice because it relied on a range of participatory approaches to facilitate the design and evaluation of new computational techniques--in this case, for automating attorney document review for civil litigation matters. Drawing on archival research and interviews with coordinators of the Legal Track of TREC, our analysis reveals how an interactive simulation methodology allowed computer scientists and lawyers to become co-designers and helped bridge the chasm between computational research and real-world, high-stakes litigation practice. In analyzing this case from the recent past, our aim is to empirically ground contemporary critiques of AI development and evaluation and the calls for greater participation as a means to address them.
AbstractList In Proceedings of the ACM on Human-Computer Interaction, 6, CSCW1, Article 51 (April 2022), 23 pages Despite growing calls for participation in AI design, there are to date few empirical studies of what these processes look like and how they can be structured for meaningful engagement with domain experts. In this paper, we examine a notable yet understudied AI design process in the legal domain that took place over a decade ago, the impact of which still informs legal automation efforts today. Specifically, we examine the design and evaluation activities that took place from 2006 to 2011 within the TeXT Retrieval Conference's (TREC) Legal Track, a computational research venue hosted by the National Institute of Standards and Technologies. The Legal Track of TREC is notable in the history of AI research and practice because it relied on a range of participatory approaches to facilitate the design and evaluation of new computational techniques--in this case, for automating attorney document review for civil litigation matters. Drawing on archival research and interviews with coordinators of the Legal Track of TREC, our analysis reveals how an interactive simulation methodology allowed computer scientists and lawyers to become co-designers and helped bridge the chasm between computational research and real-world, high-stakes litigation practice. In analyzing this case from the recent past, our aim is to empirically ground contemporary critiques of AI development and evaluation and the calls for greater participation as a means to address them.
Author Levy, Karen
Barocas, Solon
Delgado, Fernando
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BackLink https://doi.org/10.48550/arXiv.2203.06246$$DView paper in arXiv
https://doi.org/10.1145/3512898$$DView published paper (Access to full text may be restricted)
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Snippet In Proceedings of the ACM on Human-Computer Interaction, 6, CSCW1, Article 51 (April 2022), 23 pages Despite growing calls for participation in AI design,...
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SubjectTerms Computer Science - Artificial Intelligence
Computer Science - Computers and Society
Computer Science - Human-Computer Interaction
Computer Science - Information Retrieval
Title An Uncommon Task: Participatory Design in Legal AI
URI https://arxiv.org/abs/2203.06246
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