Search Results - "Xian, Chuhua"

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  1. 1

    Dynamic data reshaping for 3D mesh animation compression by Luo, Guoliang, Zhao, Xin, Chen, Qiang, Zhu, Zhiliang, Xian, Chuhua

    Published in Multimedia tools and applications (2022)
    “…Effective compression of 3D mesh animation data has been increasingly used in a variety of multimedia systems including virtual reality, gaming, remote…”
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    Journal Article
  2. 2

    DeepAO: Efficient Screen Space Ambient Occlusion Generation via Deep Network by Zhang, Dongjiu, Xian, Chuhua, Luo, Guoliang, Xiong, Yunhui, Han, Chu

    Published in IEEE access (2020)
    “…Ambient occlusion (abbr. AO) plays an important role in realistic rendering applications because AO produces more realistic ambient lighting, which is achieved…”
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  3. 3

    Planar shape interpolation using relative velocity fields by Li, Guiqing, Yang, Liang, Wu, Shihao, Tan, Wenshuang, Chen, Xinyu, Xian, Chuhua

    Published in Computers & graphics (01-08-2013)
    “…A novel approach is presented for interpolating two planar shapes using a shape sequence such that one shape is deformed into the other in an…”
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  4. 4

    Parallel relevance feedback for 3D model retrieval based on fast weighted-center particle swarm optimization by Hu, Baokun, Liu, Yusheng, Gao, Shuming, Sun, Rui, Xian, Chuhua

    Published in Pattern recognition (01-08-2010)
    “…In this study, we present a parallel approach to relevance feedback based on similarity field modification that simultaneously considers all factors affecting…”
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  5. 5
  6. 6

    3D hand mesh reconstruction from a monocular RGB image by Peng, Hao, Xian, Chuhua, Zhang, Yunbo

    Published in The Visual computer (01-10-2020)
    “…Most of the existing methods for 3D hand analysis based on RGB images mainly focus on estimating hand keypoints or poses, which cannot capture geometric…”
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  7. 7

    Multi-scale progressive fusion-based depth image completion and enhancement for industrial collaborative robot applications by Xian, Chuhua, Zhang, Jun, Yang, Wenhao, Zhang, Yunbo

    Published in Journal of intelligent manufacturing (01-06-2024)
    “…The depth image obtained by consumer-level depth cameras generally has low resolution and missing regions due to the limitations of the depth camera hardware…”
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  8. 8

    Efficient cloth simulation based on the material point method by Lv, Aoran, Zhu, Yuanpeng, Xian, Chuhua

    Published in Computer animation and virtual worlds (01-06-2022)
    “…In this article, we propose a novel cloth simulation method based on the material point method (abbr. MPM). The response to the cloth strain is characterized…”
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  9. 9

    Microfacet rendering with diffraction compensation by Yang, Xudong, Lyu, Aoran, Xian, Chuhua, Cai, Hongmin

    Published in Computer animation and virtual worlds (01-05-2024)
    “…The traditional microfacet rendering models usually only consider the straight propagation of light and do not take into account the diffraction effect when…”
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  10. 10

    Surface attributes driven volume segmentation for 3D-printing by Liu, Xin, Xian, Chuhua, Jin, Shuo, Li, Guiqing

    Published in Computers & graphics (01-11-2021)
    “…•An efficient radial-basis-function guided segmentation method is proposed to generate smooth and contiguous model partition based on surface attributes, which…”
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  11. 11

    Extracting POP: Pairwise orthogonal planes from point cloud using RANSAC by Wu, You, Li, Guiqing, Xian, Chuhua, Ding, Xiaofeng, Xiong, Yunhui

    Published in Computers & graphics (01-02-2021)
    “…•We solve the problem of representation and mapping of non-manifold geometry, appropriately loosen the theoretical restrictions by defining the key parts of…”
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  12. 12

    Camera focal length from distances in a single image by Xiong, Yunhui, Lin, Zuxuan, Li, Guiqing, Xian, Chuhua, Peng, Changxin

    Published in The Visual computer (01-09-2021)
    “…Camera focal length estimation from a single image is of great importance for many computer vision tasks. Unfortunately, previous methods cannot achieve…”
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  13. 13

    Delving into high-quality SVBRDF acquisition: A new setup and method by Xian, Chuhua, Li, Jiaxin, Wu, Hao, Lin, Zisen, Li, Guiqing

    Published in Computational visual media (Beijing) (01-06-2024)
    “…In this study, we present a new and innovative framework for acquiring high-quality SVBRDF maps. Our approach addresses the limitations of the current methods…”
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  14. 14

    HAO‐CNN: Filament‐aware hair reconstruction based on volumetric vector fields by Ye, Zehao, Li, Guiqing, Yao, Biyuan, Xian, Chuhua

    Published in Computer animation and virtual worlds (01-07-2020)
    “…Hair modeling plays an important role in computer animation, virtual reality, and other applications. This paper proposes an encoder‐decoder network, named…”
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  15. 15

    Stylistic indoor colour design via Bayesian network by Chen, Guangming, Li, Guiqing, Nie, Yongwei, Xian, Chuhua, Mao, Aihua

    Published in Computers & graphics (01-11-2016)
    “…Colour plays an important role in interior design. A good colour scheme can usually convey some particular design philosophy and define a specific household…”
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  16. 16

    Fast Generation of High-Fidelity RGB-D Images by Deep Learning With Adaptive Convolution by Xian, Chuhua, Zhang, Dongjiu, Dai, Chengkai, Wang, Charlie C. L.

    “…Using the raw data from consumer-level RGB-D cameras as input, we propose a deep-learning-based approach to efficiently generate RGB-D images with completed…”
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  17. 17

    Reversible transformation of tetrahedral mesh models for data protection and information hiding by Wu, Hao-Tian, Zhou, Tao, Zhuang, Zhenwei, Xian, Chuhua

    “…The rapid development of Internet and social media has driven the great need for data sharing and intelligent property protection. As the tetrahedral meshes…”
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  18. 18

    Data-driven 3D human head reconstruction by He, Huayun, Li, Guiqing, Ye, Zehao, Mao, Aihua, Xian, Chuhua, Nie, Yongwei

    Published in Computers & graphics (01-05-2019)
    “…•A simple but fast detail enhancement method is proposed, and the enhancement details are built into the human head model as normal map to achieve the purpose…”
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  19. 19

    Efficient and effective cage generation by region decomposition by Xian, Chuhua, Li, Guiqing, Xiong, Yunhui

    Published in Computer animation and virtual worlds (01-03-2015)
    “…Cage‐based deformation has become a popular method for shape deformation in computer graphics and animation. To edit a shape first requires a cage to be built…”
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  20. 20

    Automatic cage generation by improved OBBs for mesh deformation by Xian, Chuhua, Lin, Hongwei, Gao, Shuming

    Published in The Visual computer (01-01-2012)
    “…In cage-based deformation, the most tedious task is to construct the coarse cage bounding a model. Currently, the coarse cage is constructed mainly by hand,…”
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