Search Results - "Weng, Dongdong"

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  1. 1

    HiFinger: One-Handed Text Entry Technique for Virtual Environments Based on Touches between Fingers by Jiang, Haiyan, Weng, Dongdong, Zhang, Zhenliang, Chen, Feng

    Published in Sensors (Basel, Switzerland) (11-07-2019)
    “…We present a text entry technique called HiFinger, which is an eyes-free, one-handed wearable text entry technique for immersive virtual environments by…”
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    Journal Article
  2. 2

    Robust facial marker tracking based on a synthetic analysis of optical flows and the YOLO network by Tian, Zeyu, Weng, Dongdong, Fang, Hui, Shen, Tong, Zhang, Wei

    Published in The Visual computer (01-04-2024)
    “…Current marker-based facial motion capture methods might lose the target markers in some cases, such as those with considerable occlusion and blur. Manually…”
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    Journal Article
  3. 3

    Viewpoint-Controllable Telepresence: A Robotic-Arm-Based Mixed-Reality Telecollaboration System by Luo, Le, Weng, Dongdong, Hao, Jie, Tu, Ziqi, Jiang, Haiyan

    Published in Sensors (Basel, Switzerland) (19-04-2023)
    “…In mixed-reality (MR) telecollaboration, the local environment is remotely presented to a remote user wearing a virtual reality (VR) head-mounted display (HMD)…”
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    Journal Article
  4. 4

    An Improved Method of Pose Estimation for Lighthouse Base Station Extension by Yang, Yi, Weng, Dongdong, Li, Dong, Xun, Hang

    Published in Sensors (Basel, Switzerland) (22-10-2017)
    “…In 2015, HTC and Valve launched a virtual reality headset empowered with Lighthouse, the cutting-edge space positioning technology. Although Lighthouse is…”
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    Journal Article
  5. 5

    A Parallel Multimodal Integration Framework and Application for Cake Shopping by Fang, Hui, Weng, Dongdong, Tian, Zeyu

    Published in Applied sciences (01-01-2024)
    “…Multimodal interaction systems can provide users with natural and compelling interactive experiences. Despite the availability of various sensing devices, only…”
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    Journal Article
  6. 6

    Effects of virtual agents on interaction efficiency and environmental immersion in MR environments by Yihua Bao, Jie Guo, Dongdong Weng, Yue Liu, Zeyu Tian

    Published in Virtual Reality & Intelligent Hardware (01-04-2024)
    “…Background: Physical entity interactions in mixed reality (MR) environments aim to harness human capabilities in manipulating physical objects, thereby…”
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    Journal Article
  7. 7

    Mixed Reality Office System Based on Maslow's Hierarchy of Needs: Towards the Long-Term Immersion in Virtual Environments by Guo, Jie, Weng, Dongdong, Zhang, Zhenliang, Jiang, Haiyan, Liu, Yue, Wang, Yongtian, Duh, Henry Been-Lirn

    “…In a mixed reality (MR) environment that combines the physical objects with the virtual environments, users' feelings are immersed in the virtual world, while…”
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    Conference Proceeding
  8. 8

    SIR-Net: Self-Supervised Transfer for Inverse Rendering via Deep Feature Fusion and Transformation From a Single Image by Bi, Tianteng, Ma, Junjie, Liu, Yue, Weng, Dongdong, Wang, Yongtian

    Published in IEEE access (2020)
    “…Measuring the material, geometry, and ambient lighting of surfaces is a key technology in the object's appearance reconstruction. In this article, we propose a…”
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    Journal Article
  9. 9

    Analysis of teenagers' preferences and concerns regarding HMDs in education by Jie Guo, Dongdong Weng, Yue Liu, Qiyong Chen, Yongtian Wang

    Published in Virtual Reality & Intelligent Hardware (01-10-2021)
    “…Background: Virtual reality (VR) has become a powerful and promising tool for education, and numerous studies have investigated the application and…”
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    Journal Article
  10. 10

    Subjective and objective evaluation of visual fatigue caused by continuous and discontinuous use of HMDs by Guo, Jie, Weng, Dongdong, Zhang, Zhenliang, Liu, Yue, Duh, Henry B.‐L., Wang, Yongtian

    “…During continuous use of displays, a short rest can relax users' eyes and relieve visual fatigue. As one of the most important devices of virtual reality,…”
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    Journal Article
  11. 11

    AE-GAN-Net: Learning Invariant Feature Descriptor to Match Ground Camera Images and a Large-Scale 3D Image-Based Point Cloud for Outdoor Augmented Reality by Liu, Weiquan, Wang, Cheng, Bian, Xuesheng, Chen, Shuting, Li, Wei, Lin, Xiuhong, Li, Yongchuan, Weng, Dongdong, Lai, Shang-Hong, Li, Jonathan

    Published in Remote sensing (Basel, Switzerland) (01-10-2019)
    “…Establishing the spatial relationship between 2D images captured by real cameras and 3D models of the environment (2D and 3D space) is one way to achieve the…”
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    Journal Article
  12. 12

    A tour guiding system of historical relics based on augmented reality by Xiaodong Wei, Dongdong Weng, Yue Liu, Yongtian Wang

    Published in 2016 IEEE Virtual Reality (VR) (01-03-2016)
    “…Yuanmingyuan is a relic park and only few cultural relics are left due to the looting and burning down in history, which makes that most of the scenic spots of…”
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    Conference Proceeding
  13. 13

    Multi-projector auto-calibration and placement optimization for non-planar surfaces by Li, Dong, Xie, Jinghui, Zhao, Lu, Zhou, Lijing, Weng, Dongdong

    Published in Optical review (Tokyo, Japan) (01-10-2015)
    “…Non-planar projection has been widely applied in virtual reality and digital entertainment and exhibitions because of its flexible layout and immersive display…”
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    Journal Article
  14. 14

    Comparison in Depth Perception between Virtual Reality and Augmented Reality Systems by Jiamin Ping, Yue Liu, Dongdong Weng

    “…The virtual reality (VR) and augmented reality (AR) applications have been widely used in a variety of fields; one of the key requirements in a VR or AR system…”
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    Conference Proceeding
  15. 15

    The temporal pattern of VR sickness during 7.5-h virtual immersion by Chen, Shanshan, Weng, Dongdong

    “…In this study, we assessed the relationship between exposure duration and VR sickness severity during 7.5-h virtual immersion. First, we showed that the VR…”
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    Journal Article
  16. 16

    Teaching based on augmented reality for a technical creative design course by Wei, Xiaodong, Weng, Dongdong, Liu, Yue, Wang, Yongtian

    Published in Computers and education (01-02-2015)
    “…Student creativity is currently attracting considerable attention. An increasing number of high schools in China are trying to improve the learning motivation…”
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    Journal Article
  17. 17

    Touch experience in augmented reality by Dong Li, Jinghui Xie, Dongdong Weng, Yuqian Li

    Published in 2013 IEEE Virtual Reality (VR) (01-03-2013)
    “…In this paper, we presented two prototype systems to analyze the role of touch in AR system. One was an AR evaluation prototype system used to design the…”
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    Conference Proceeding
  18. 18

    Kaidan: An outdoor AR puzzle adventure game by Yong Li, Dongdong Weng, Haiyun Zhou, Jianying Hao, Lu Zhao

    “…Puzzle adventure is a widely popular genre of entertainment games. This paper presents a wide-field outdoor puzzle game system, Kaidan, which is based on…”
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    Conference Proceeding
  19. 19

    Full-field of view display combined with motion interaction device by Dong Li, Jinghui Xie, Dongdong Weng, Yan Mo

    Published in 2013 IEEE Virtual Reality (VR) (01-03-2013)
    “…Majority of present applications use buttons or touch panels as their human-computer interface. The limitation of these methods is that users can not interact…”
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    Conference Proceeding
  20. 20

    Real-time keystone correction for hand-held projectors with an RGBD camera by Weipeng Xu, Yongtian Wang, Yue Liu, Dongdong Weng, Mengwen Tan, Salzmann, Mathieu

    “…This paper introduces a novel and simple approach to realtime continuous keystone correction for hand-held projectors. An RGBD camera is attached to the…”
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    Conference Proceeding