Search Results - "Tuyls, Karl"
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1
Evolutionary Dynamics of Multi-Agent Learning: A Survey
Published in The Journal of artificial intelligence research (17-08-2015)“…The interaction of multiple autonomous agents gives rise to highly dynamic and nondeterministic environments, contributing to the complexity in applications…”
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2
Navigating the landscape of multiplayer games
Published in Nature communications (05-11-2020)“…Multiplayer games have long been used as testbeds in artificial intelligence research, aptly referred to as the Drosophila of artificial intelligence…”
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3
α-Rank: Multi-Agent Evaluation by Evolution
Published in Scientific reports (09-07-2019)“…We introduce α - Rank , a principled evolutionary dynamics methodology, for the evaluation and ranking of agents in large-scale multi-agent interactions,…”
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4
Efficient Optical Flow and Stereo Vision for Velocity Estimation and Obstacle Avoidance on an Autonomous Pocket Drone
Published in IEEE robotics and automation letters (01-04-2017)“…Micro Aerial Vehicles (FOV) are very suitable for flying in indoor environments, but autonomous navigation is challenging due to their strict hardware…”
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5
Multiagent off-screen behavior prediction in football
Published in Scientific reports (23-05-2022)“…In multiagent worlds, several decision-making individuals interact while adhering to the dynamics constraints imposed by the environment. These interactions,…”
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6
Game Plan: What AI can do for Football, and What Football can do for AI
Published in The Journal of artificial intelligence research (06-05-2021)“…The rapid progress in artificial intelligence (AI) and machine learning has opened unprecedented analytics possibilities in various team and individual sports,…”
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7
Bounds and dynamics for empirical game theoretic analysis
Published in Autonomous agents and multi-agent systems (01-04-2020)“…This paper provides several theoretical results for empirical game theory. Specifically, we introduce bounds for empirical game theoretical analysis of complex…”
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8
TacticAI: an AI assistant for football tactics
Published in Nature communications (19-03-2024)“…Identifying key patterns of tactics implemented by rival teams, and developing effective responses, lies at the heart of modern football. However, doing so…”
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9
Factored four way conditional restricted Boltzmann machines for activity recognition
Published in Pattern recognition letters (15-11-2015)“…•This paper proposes a new learning algorithm for human activity recognition.•Its name is factored four way conditional restricted Boltzmann machine…”
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10
Improved deep reinforcement learning for robotics through distribution-based experience retention
Published in 2016 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (01-10-2016)“…Recent years have seen a growing interest in the use of deep neural networks as function approximators in reinforcement learning. In this paper, an experience…”
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Conference Proceeding -
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Space Debris Removal: Learning to Cooperate and the Price of Anarchy
Published in Frontiers in robotics and AI (04-06-2018)“…In this paper we study space debris removal from a game-theoretic perspective. In particular we focus on the question whether and how self-interested agents…”
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12
Space debris removal: A game theoretic analysis
Published in Games (01-09-2016)“…We analyse active space debris removal efforts from a strategic, game-theoretical perspective. Space debris is non-manoeuvrable, human-made objects orbiting…”
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13
Exploring selfish reinforcement learning in repeated games with stochastic rewards
Published in Autonomous agents and multi-agent systems (01-06-2007)“…In this paper we introduce a new multi-agent reinforcement learning algorithm, called exploring selfish reinforcement learning (ESRL). ESRL allows agents to…”
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14
Multi robot collision avoidance in a shared workspace
Published in Autonomous robots (01-12-2018)“…This paper presents a decentralised human-aware navigation algorithm for shared human–robot work-spaces based on the velocity obstacles paradigm. By extending…”
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15
What evolutionary game theory tells us about multiagent learning
Published in Artificial intelligence (01-05-2007)“…This paper discusses If multi-agent learning is the answer, what is the question? [Y. Shoham, R. Powers, T. Grenager, If multi-agent learning is the answer,…”
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16
Integrating State Representation Learning Into Deep Reinforcement Learning
Published in IEEE robotics and automation letters (01-07-2018)“…Most deep reinforcement learning techniques are unsuitable for robotics, as they require too much interaction time to learn useful, general control policies…”
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17
Mastering the game of Stratego with model-free multiagent reinforcement learning
Published in Science (American Association for the Advancement of Science) (02-12-2022)“…We introduce DeepNash, an autonomous agent that plays the imperfect information game Stratego at a human expert level. Stratego is one of the few iconic board…”
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18
Symmetric Decomposition of Asymmetric Games
Published in Scientific reports (17-01-2018)“…We introduce new theoretical insights into two-population asymmetric games allowing for an elegant symmetric decomposition into two single population symmetric…”
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19
Evolutionary Dynamics and Phi-Regret Minimization in Games
Published in The Journal of artificial intelligence research (01-01-2022)“…Regret has been established as a foundational concept in online learning, and likewise has important applications in the analysis of learning dynamics in…”
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Journal Article -
20
SA-IGA: a multiagent reinforcement learning method towards socially optimal outcomes
Published in Autonomous agents and multi-agent systems (01-07-2019)“…In multiagent environments, the capability of learning is important for an agent to behave appropriately in face of unknown opponents and dynamic environment…”
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