Search Results - "Turppa, Tuomas"

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  1. 1

    Nationwide Point Cloud—The Future Topographic Core Data by Virtanen, Juho-Pekka, Kukko, Antero, Kaartinen, Harri, Jaakkola, Anttoni, Turppa, Tuomas, Hyyppä, Hannu, Hyyppä, Juha

    “…Topographic databases maintained by national mapping agencies are currently the most common nationwide data sets in geo-information. The application of laser…”
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    Journal Article
  2. 2

    Interactive dense point clouds in a game engine by Virtanen, Juho-Pekka, Daniel, Sylvie, Turppa, Tuomas, Zhu, Lingli, Julin, Arttu, Hyyppä, Hannu, Hyyppä, Juha

    “…With the development of 3D measurement systems, dense colored point clouds are increasingly available. However, up to now, their use in interactive…”
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    Journal Article
  3. 3

    Concepts Towards Nation-Wide Individual Tree Data and Virtual Forests by Hyyppä, Matti, Turppa, Tuomas, Hyyti, Heikki, Yu, Xiaowei, Handolin, Hannu, Kukko, Antero, Hyyppä, Juha, Virtanen, Juho-Pekka

    “…Individual tree data could offer potential uses for both forestry and landscape visualization but has not yet been realized on a large scale. Relying on 5…”
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    Journal Article
  4. 4

    Multisource Point Clouds, Point Simplification and Surface Reconstruction by Zhu, Lingli, Kukko, Antero, Virtanen, Juho-Pekka, Hyyppä, Juha, Kaartinen, Harri, Hyyppä, Hannu, Turppa, Tuomas

    Published in Remote sensing (Basel, Switzerland) (13-11-2019)
    “…As data acquisition technology continues to advance, the improvement and upgrade of the algorithms for surface reconstruction are required. In this paper, we…”
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    Journal Article
  5. 5

    Depth camera indoor mapping for 3D virtual radio play by Virtanen, Juho‐Pekka, Kurkela, Matti, Turppa, Tuomas, Vaaja, Matti T., Julin, Arttu, Kukko, Antero, Hyyppä, Juha, Ahlavuo, Marika, Numers, Jessica Edén, Haggrén, Henrik, Hyyppä, Hannu

    Published in Photogrammetric record (01-06-2018)
    “…By combining game engines with indoor mapping, it is possible to create interactive virtual environments that represent the real world. In this paper a virtual…”
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    Journal Article
  6. 6

    Browser based 3D for the built environment by Virtanen, Juho-Pekka, Hyyppä, Hannu, Kurkela, Matti, Vaaja, Matti T, Puustinen, Tuulia, Jaalama, Kaisa, Julin, Arttu, Pouke, Matti, Kukko, Antero, Turppa, Tuomas, Zhu, Lingli, Ojala, Timo, Hyyppä, Juha

    “…Digital 3D geometric models have become a central tool for geo-information. For many participatory and collaborative applications, distributing these models…”
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    Journal Article
  7. 7

    Depth camera indoor mapping for 3D virtual radio play by Virtanen, Juho‐Pekka, Kurkela, Matti, Turppa, Tuomas, Vaaja, Matti T., Julin, Arttu, Kukko, Antero, Hyyppä, Juha, Ahlavuo, Marika, von Numers, Jessica Edén, Haggrén, Henrik, Hyyppä, Hannu

    Published in Photogrammetric record (01-06-2018)
    “…By combining game engines with indoor mapping, it is possible to create interactive virtual environments that represent the real world. In this paper a virtual…”
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    Journal Article
  8. 8

    Traffic queue length measurement by using combined methods of Photogrammetry and digital image processing by Lingli Zhu, Khoramshahi, Ehsan, Turppa, Tuomas, Salminen, Eero

    “…Real-time measurement of traffic parameters is increasingly demanded for monitoring the traffic status and adjusting the timings of traffic lights. In this…”
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    Conference Proceeding