Search Results - "Torres Vega, Maria"

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  1. 1

    Clustering-Based Psychometric No-Reference Quality Model for Point Cloud Video by Van Damme, Sam, Torres Vega, Maria, van der Hooft, Jeroen, De Turck, Filip

    “…Point cloud video streaming is a fundamental application of immersive multimedia. In it, objects represented as sets of points are streamed and displayed to…”
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    Conference Proceeding
  2. 2

    Impact of Latency on QoE, Performance, and Collaboration in Interactive Multi-User Virtual Reality by Van Damme, Sam, Sameri, Javad, Schwarzmann, Susanna, Wei, Qing, Trivisonno, Riccardo, De Turck, Filip, Torres Vega, Maria

    Published in Applied sciences (01-03-2024)
    “…Interactive, multi-user experiences are meant to define the present and future of Virtual Reality (VR). Such immersive experiences will typically consist of…”
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    Journal Article
  3. 3

    A Personalised Emotion-Based Model for Relaxation in Virtual Reality by Heyse, Joris, Torres Vega, Maria, De Jonge, Thomas, De Backere, Femke, De Turck, Filip

    Published in Applied sciences (01-09-2020)
    “…One of the most frequent health problems is stress. It has been linked to negative effects on employee well-being in many occupations, and it is considered…”
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    Journal Article
  4. 4

    An experimental survey of no-reference video quality assessment methods by Maria Torres Vega, Sguazzo, Vittorio, Decebal Constantin Mocanu, Liotta, Antonio

    “…PurposeThe Video Quality Metric (VQM) is one of the most used objective methods to assess video quality, because of its high correlation with the human visual…”
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    Journal Article
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    Short-long term anomaly detection in wireless sensor networks based on machine learning and multi-parameterized edit distance by Cauteruccio, Francesco, Fortino, Giancarlo, Guerrieri, Antonio, Liotta, Antonio, Mocanu, Decebal Constantin, Perra, Cristian, Terracina, Giorgio, Torres Vega, Maria

    Published in Information fusion (01-12-2019)
    “…•Novel approach for anomaly detection in heterogeneous sensor networks.•Mixes edge based data analysis and cloud based data analysis.•Overcomes drawbacks of…”
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    Journal Article
  7. 7

    A Review of Predictive Quality of Experience Management in Video Streaming Services by Torres Vega, Maria, Perra, Cristian, De Turck, Filip, Liotta, Antonio

    Published in IEEE transactions on broadcasting (01-06-2018)
    “…Satisfying the requirements of devices and users of online video streaming services is a challenging task. It requires not only managing the network quality of…”
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    Journal Article
  8. 8

    Resilience of Video Streaming Services to Network Impairments by Torres Vega, Maria, Perra, Cristian, Liotta, Antonio

    Published in IEEE transactions on broadcasting (01-06-2018)
    “…When dealing with networks, performance management through conventional quality of service (QoS)-based methods becomes difficult and is often ineffective. In…”
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    Journal Article
  9. 9

    A Tutorial on Immersive Video Delivery: From Omnidirectional Video to Holography by Hooft, Jeroen van der, Amirpour, Hadi, Vega, Maria Torres, Sanchez, Yago, Schatz, Raimund, Schierl, Thomas, Timmerer, Christian

    Published in IEEE Communications surveys and tutorials (01-01-2023)
    “…Video services are evolving from traditional two-dimensional video to virtual reality and holograms, which offer six degrees of freedom to users, enabling them…”
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    Journal Article
  10. 10

    Predictive no-reference assessment of video quality by Torres Vega, Maria, Mocanu, Decebal Constantin, Stavrou, Stavros, Liotta, Antonio

    Published in Signal processing. Image communication (01-03-2017)
    “…Among the various means to evaluate the quality of video streams, light-weight No-Reference (NR) methods have low computation and may be executed on thin…”
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    Journal Article
  11. 11

    Immersive Interconnected Virtual and Augmented Reality: A 5G and IoT Perspective by Torres Vega, Maria, Liaskos, Christos, Abadal, Sergi, Papapetrou, Evangelos, Jain, Akshay, Mouhouche, Belkacem, Kalem, Gökhan, Ergüt, Salih, Mach, Marian, Sabol, Tomas, Cabellos-Aparicio, Albert, Grimm, Christoph, De Turck, Filip, Famaey, Jeroen

    Published in Journal of network and systems management (01-10-2020)
    “…Despite remarkable advances, current augmented and virtual reality (AR/VR) applications are a largely individual and local experience. Interconnected AR/VR,…”
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    Journal Article
  12. 12

    A low-complexity psychometric curve-fitting approach for the objective quality assessment of streamed game videos by Van Damme, Sam, Torres Vega, Maria, Heyse, Joris, De Backere, Femke, De Turck, Filip

    Published in Signal processing. Image communication (01-10-2020)
    “…The increasing popularity of video gaming competitions, the so called eSports, has contributed to the rise of a new type of end-user: the passive game video…”
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    Journal Article
  13. 13

    Context-Aware and Reliable Transport Layer Framework for Interactive Immersive Media Delivery Over Millimeter Wave by Ravuri, Hemanth Kumar, Struye, Jakob, van der Hooft, Jeroen, Wauters, Tim, De Turck, Filip, Famaey, Jeroen, Torres Vega, Maria

    Published in Journal of network and systems management (01-10-2024)
    “…In order to achieve truly immersive multimedia experiences, full freedom of movement has to be supported, and high-quality, interactive video delivery to the…”
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    Journal Article
  14. 14

    Unsupervised deep learning for real-time assessment of video streaming services by Torres Vega, Maria, Mocanu, Decebal Constantin, Liotta, Antonio

    Published in Multimedia tools and applications (01-11-2017)
    “…Evaluating quality of experience in video streaming services requires a quality metric that works in real time and for a broad range of video types and network…”
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    Journal Article
  15. 15

    A Scalable Hierarchically Distributed Architecture for Next-Generation Applications by Ravuri, Hemanth Kumar, Vega, Maria Torres, van der Hooft, Jeroen, Wauters, Tim, De Turck, Filip

    “…The rigidity of traditional network architectures, with tightly coupled control and data planes, impairs their ability to adapt to highly dynamic requirements…”
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    Journal Article
  16. 16

    Adaptive Partially Reliable Delivery of Immersive Media Over QUIC-HTTP/3 by Ravuri, Hemanth K., Vega, Maria Torres, Van Der Hooft, Jeroen, Wauters, Tim, De Turck, Filip

    Published in IEEE access (01-01-2023)
    “…The increasing popularity of head-mounted displays (HMD) and depth cameras has encouraged content providers to offer interactive immersive media content over…”
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    Journal Article
  17. 17

    Haptic Interactions for Extended Reality by Vermeulen, Yentl, Van Damme, Sam, Van Wallendael, Glenn, De Turck, Filip, Vega, Maria Torres

    “…This research investigates whether the interaction methods of eXtended Reality (XR) headsets can be improved by using haptic feedback. As a first and most…”
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    Conference Proceeding
  18. 18

    Characterization of the Quality of Experience and Immersion of Point Cloud Videos in Augmented Reality Through a Subjective Study by Nguyen, Minh, Vats, Shivi, van Damme, Sam, van der Hooft, Jeroen, Vega, Maria Torres, Wauters, Tim, De Turck, Filip, Timmerer, Christian, Hellwagner, Hermann

    Published in IEEE access (2023)
    “…Point cloud streaming has recently attracted research attention as it has the potential to provide six degrees of freedom movement, which is essential for…”
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    Journal Article
  19. 19

    Fast Millimeter Wave Assisted Beam-Steering for Passive Indoor Optical Wireless Networks by Torres Vega, Maria, Koonen, A. M. J., Liotta, Antonio, Famaey, Jeroen

    Published in IEEE wireless communications letters (01-04-2018)
    “…In light of the extreme radio congestion, the time has come to consider the upper parts of the electromagnetic spectrum. Optical beam-steered wireless…”
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    Journal Article
  20. 20

    Quality Assessment for Adaptive Virtual Reality Video Streaming: A Probabilistic Approach on the User's Gaze by van der Hooft, Jeroen, Torres Vega, Maria, Petrangeli, Stefano, Wauters, Tim, De Turck, Filip

    “…Accurately estimating the users' perception of adaptive tile-based Virtual Reality (VR) video streaming is fundamental and is often used to determine…”
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    Conference Proceeding