Search Results - "Torres Vega, Maria"
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Clustering-Based Psychometric No-Reference Quality Model for Point Cloud Video
Published in 2022 IEEE International Conference on Image Processing (ICIP) (16-10-2022)“…Point cloud video streaming is a fundamental application of immersive multimedia. In it, objects represented as sets of points are streamed and displayed to…”
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Impact of Latency on QoE, Performance, and Collaboration in Interactive Multi-User Virtual Reality
Published in Applied sciences (01-03-2024)“…Interactive, multi-user experiences are meant to define the present and future of Virtual Reality (VR). Such immersive experiences will typically consist of…”
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A Personalised Emotion-Based Model for Relaxation in Virtual Reality
Published in Applied sciences (01-09-2020)“…One of the most frequent health problems is stress. It has been linked to negative effects on employee well-being in many occupations, and it is considered…”
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An experimental survey of no-reference video quality assessment methods
Published in International journal of pervasive computing and communications (01-01-2016)“…PurposeThe Video Quality Metric (VQM) is one of the most used objective methods to assess video quality, because of its high correlation with the human visual…”
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3D-Scene-Former: 3D scene generation from a single RGB image using Transformers
Published in The Visual computer (15-07-2024)Get full text
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Short-long term anomaly detection in wireless sensor networks based on machine learning and multi-parameterized edit distance
Published in Information fusion (01-12-2019)“…•Novel approach for anomaly detection in heterogeneous sensor networks.•Mixes edge based data analysis and cloud based data analysis.•Overcomes drawbacks of…”
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A Review of Predictive Quality of Experience Management in Video Streaming Services
Published in IEEE transactions on broadcasting (01-06-2018)“…Satisfying the requirements of devices and users of online video streaming services is a challenging task. It requires not only managing the network quality of…”
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Resilience of Video Streaming Services to Network Impairments
Published in IEEE transactions on broadcasting (01-06-2018)“…When dealing with networks, performance management through conventional quality of service (QoS)-based methods becomes difficult and is often ineffective. In…”
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A Tutorial on Immersive Video Delivery: From Omnidirectional Video to Holography
Published in IEEE Communications surveys and tutorials (01-01-2023)“…Video services are evolving from traditional two-dimensional video to virtual reality and holograms, which offer six degrees of freedom to users, enabling them…”
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Predictive no-reference assessment of video quality
Published in Signal processing. Image communication (01-03-2017)“…Among the various means to evaluate the quality of video streams, light-weight No-Reference (NR) methods have low computation and may be executed on thin…”
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Immersive Interconnected Virtual and Augmented Reality: A 5G and IoT Perspective
Published in Journal of network and systems management (01-10-2020)“…Despite remarkable advances, current augmented and virtual reality (AR/VR) applications are a largely individual and local experience. Interconnected AR/VR,…”
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A low-complexity psychometric curve-fitting approach for the objective quality assessment of streamed game videos
Published in Signal processing. Image communication (01-10-2020)“…The increasing popularity of video gaming competitions, the so called eSports, has contributed to the rise of a new type of end-user: the passive game video…”
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Context-Aware and Reliable Transport Layer Framework for Interactive Immersive Media Delivery Over Millimeter Wave
Published in Journal of network and systems management (01-10-2024)“…In order to achieve truly immersive multimedia experiences, full freedom of movement has to be supported, and high-quality, interactive video delivery to the…”
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Unsupervised deep learning for real-time assessment of video streaming services
Published in Multimedia tools and applications (01-11-2017)“…Evaluating quality of experience in video streaming services requires a quality metric that works in real time and for a broad range of video types and network…”
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A Scalable Hierarchically Distributed Architecture for Next-Generation Applications
Published in Journal of network and systems management (2022)“…The rigidity of traditional network architectures, with tightly coupled control and data planes, impairs their ability to adapt to highly dynamic requirements…”
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Adaptive Partially Reliable Delivery of Immersive Media Over QUIC-HTTP/3
Published in IEEE access (01-01-2023)“…The increasing popularity of head-mounted displays (HMD) and depth cameras has encouraged content providers to offer interactive immersive media content over…”
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Haptic Interactions for Extended Reality
Published in 2023 IEEE International Conference on Consumer Electronics (ICCE) (06-01-2023)“…This research investigates whether the interaction methods of eXtended Reality (XR) headsets can be improved by using haptic feedback. As a first and most…”
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Conference Proceeding -
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Characterization of the Quality of Experience and Immersion of Point Cloud Videos in Augmented Reality Through a Subjective Study
Published in IEEE access (2023)“…Point cloud streaming has recently attracted research attention as it has the potential to provide six degrees of freedom movement, which is essential for…”
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Fast Millimeter Wave Assisted Beam-Steering for Passive Indoor Optical Wireless Networks
Published in IEEE wireless communications letters (01-04-2018)“…In light of the extreme radio congestion, the time has come to consider the upper parts of the electromagnetic spectrum. Optical beam-steered wireless…”
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Quality Assessment for Adaptive Virtual Reality Video Streaming: A Probabilistic Approach on the User's Gaze
Published in 2019 22nd Conference on Innovation in Clouds, Internet and Networks and Workshops (ICIN) (01-02-2019)“…Accurately estimating the users' perception of adaptive tile-based Virtual Reality (VR) video streaming is fundamental and is often used to determine…”
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Conference Proceeding