Search Results - "Thaiana Barbosa Ferreira Pacheco"
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Usability of exergames as a home-based balance training tool for older adults: protocol for a systematic review
Published in BMJ open (05-04-2023)“…IntroductionExergames are used in the clinical practice of geriatric rehabilitation to increase physical activity levels and motivate players/patients. Their…”
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Brain activity during a lower limb functional task in a real and virtual environment: A comparative study
Published in NeuroRehabilitation (Reading, Mass.) (01-01-2017)“…Virtual Reality (VR) has been contributing to Neurological Rehabilitation because of its interactive and multisensory nature, providing the potential of brain…”
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A systematic review of exergame usability as home-based balance training tool for older adults usability of exergames as home-based balance training
Published in PloS one (22-08-2024)“…Exergames are a fun, viable, attractive, and safe way to engage in physical exercise for most patient populations, including older adults. Their use in the…”
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Development and Validity of a Serious Game (VirtualTer) for Postural Balance Rehabilitation in Older Adults
Published in Simulation & gaming (01-12-2021)“…Background Physiological changes resulting from aging can impair postural balance. Exergames have been used to treat balance disorders, enabling sensory-motor…”
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Level of motor, sensory and functional impairment from stroke at admission and hospital discharge in Brazil
Published in Brain injury (19-09-2019)“…Primary Objective: To compare the level of motor, sensory and functional impairment of individuals hospitalized in a stroke unit in Brazil at the time of…”
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Implementation of physiotherapy telerehabilitation before and post Covid-19 outbreak: A comparative narrative between South American countries and Australia
Published in Salud pública de México (13-06-2022)“…The continuous development in telecommunication technologies has created opportunities for health professionals to optimise healthcare delivery by adopting…”
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Electroencephalographic changes using virtual reality program: technical note
Published in Neurological research (New York) (04-03-2018)“…The aim of the study was to describe the technique of an electroencephalographic (EEG) assessment using the Emotiv EPOC® during the performance of a virtual…”
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Social participation and its relationships with sensorimotor and functional aspects in post-stroke patients
Published in Revista Contexto & Saúde (18-09-2024)“…Objective: To describe social participation and assess its correlation with sensorimotor impairment and functional independence in patients after a stroke in a…”
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A systematic review of exergame usability as home-based balance training tool for older adults usability of exergames as home-based balance training
Published in PloS one (01-01-2024)“…BackgroundExergames are a fun, viable, attractive, and safe way to engage in physical exercise for most patient populations, including older adults. Their use…”
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10
O uso da telerreabilitação na Atenção Fisioterapêutica à Saúde do Idoso: revisão de escopo
Published in Saúde e Desenvolvimento Humano (08-03-2022)“…Objetivo: Identificar o perfil de aplicação da telerreabilitação pela fisioterapia na atenção à saúde do idoso.Metodologia: Revisão de escopo, que aconteceu em…”
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