PhanSound: An entertainment audiogame for the sighted and visually impaired

There is a great lack of accessible entertainment options for low vision and blind people, especially in the gaming scene. Considering this gap, this paper proposes the development of a memory game that has audio as its main form of communication with the player, in other words, an audiogame. The pr...

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Bibliographic Details
Published in:2023 18th Iberian Conference on Information Systems and Technologies (CISTI) pp. 1 - 6
Main Authors: Taus, Caroline Malaguti, Siqueira, Eduardo Benitez De, Santos, Rebecca Mello Dos, Amato, Cibelle Albuquerque De La Higuera, Martins, Valeria Farinazzo
Format: Conference Proceeding
Language:English
Published: ITMA 20-06-2023
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Summary:There is a great lack of accessible entertainment options for low vision and blind people, especially in the gaming scene. Considering this gap, this paper proposes the development of a memory game that has audio as its main form of communication with the player, in other words, an audiogame. The product created is an iOS application that uses spatial audio and VoiceOver technologies as tools to promote accessibility, both for people with visual impairments and for sighted people. The app was tested with 18 sighted people and 1 blind person, the results are presented in this paper.
ISSN:2166-0727
DOI:10.23919/CISTI58278.2023.10211970