Search Results - "TANNER JACKSON, G"

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  1. 1

    When Are Tutorial Dialogues More Effective Than Reading? by VanLehn, Kurt, Graesser, Arthur C., Jackson, G. Tanner, Jordan, Pamela, Olney, Andrew, Rosé, Carolyn P.

    Published in Cognitive science (01-02-2007)
    “…It is often assumed that engaging in a one‐on‐one dialogue with a tutor is more effective than listening to a lecture or reading a text. Although earlier…”
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    Journal Article
  2. 2

    Evaluating English language learners' conversations: Man vs. Machine by Forsyth, Carol M., Luce, Christine, Zapata-Rivera, Diego, Jackson, G. Tanner, Evanini, Keelan, So, Youngsoon

    Published in Computer assisted language learning (04-05-2019)
    “…This study investigated a new conversation-based assessment for English language learners. In this assessment, students converse with animated agents in…”
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    Journal Article
  3. 3

    Motivation and Performance in a Game-Based Intelligent Tutoring System by Jackson, G. Tanner, McNamara, Danielle S.

    Published in Journal of educational psychology (01-11-2013)
    “…One strength of educational games stems from their potential to increase students' motivation and engagement during educational tasks. However, game features…”
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    Journal Article
  4. 4

    Emergent behaviors in computer-based learning environments: Computational signals of catching up by Snow, Erica L., Jackson, G. Tanner, McNamara, Danielle S.

    Published in Computers in human behavior (01-12-2014)
    “…•Students’ interactions within the game-based ITS, iSTART-ME, varied as a function of individual differences in reading ability.•Dynamical analyses and system…”
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    Journal Article
  5. 5

    Improving the Measurement of Cognitive Skills Through Automated Conversations by Jackson, G. Tanner, Castellano, Katherine E., Brockway, Debra, Lehman, Blair

    “…Open-ended, short-answer questions, referred to as constructed responses (CR), allow students to express knowledge and skills through their own words. While…”
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    Journal Article
  6. 6
  7. 7

    Modules and Information Retrieval Facilities of the Human Use Regulatory Affairs Advisor (HURAA) by Graesser, Arthur C, Person, Natalie K, Jackson, G. Tanner, Toth, Jozsef A

    Published in International journal on e-learning (01-10-2004)
    “…The Human Use Regulatory Affairs Advisor (HURAA) is an Internet facility that provides help and training on the ethical use of human subjects in research,…”
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    Journal Article
  8. 8

    Spendency: Students’ Propensity to Use System Currency by Snow, Erica L., Allen, Laura K., Jackson, G. Tanner, McNamara, Danielle S.

    “…Using students’ process data from the game-based Intelligent Tutoring System (ITS) iSTART-ME, the current study examines students’ propensity to use system…”
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    Journal Article
  9. 9

    When Are Tutorial Dialogues More Effective than Reading? by Matthews, Danielle E, VanLehn, Kurt, Graesser, Arthur C, Jackson, G. Tanner, Jordan, Pamela, Olney, Andrew, Rosa, Andrew Carolyn P

    Published in Cognitive science (01-02-2007)
    “…It is often assumed that engaging in a one-on-one dialogue with a tutor is more effective than listening to a lecture or reading a text. Although earlier…”
    Get full text
    Journal Article
  10. 10

    AutoTutor Holds Conversations with Learners that Are Responsive to Their Cognitive and Emotional States by Graesser, Arthur C., Jackson, G. Tanner, McDaniel, Bethany

    Published in Educational technology (01-01-2007)
    “…AutoTutor is an animated conversational agent that simulates a human tutor by holding a conversation with a learner in natural language. AutoTutor holds a…”
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    Journal Article
  11. 11

    Gamed-based iSTART Practice: From MiBoard to Self-Explanation Showdown by Brunelle, Justin F, Jackson, G. Tanner, Dempsey, Kyle, Boonthum, Chutima, Levinstein, Irwin B, McNamara, Danielle S

    Published 11-09-2010
    “…FLAIRS-23, May 22-23 2010 MiBoard (Multiplayer Interactive Board Game) is an online, turnbased board game that was developed to assess the integration of game…”
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    Journal Article
  12. 12

    MiBoard: A Digital Game from a Physical World by Dempsey, Kyle B, Jackson, G. Tanner, Brunelle, Justin F, Rowe, Michael, McNamara, Danielle S

    Published 11-09-2010
    “…FLAIRS-23, May 22-23 2010 Increasing user engagement is constant challenge for Intelligent Tutoring Systems researchers. A current trend in the ITS field is to…”
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    Journal Article
  13. 13

    MiBoard: iSTART Metacognitive Training through Gaming by Brunelle, Justin F, Dempsey, Kyle B, Jackson, G. Tanner, Boonthum, Chutima, Levinstein, Irwin B, McNamara, Danielle S

    Published 11-09-2010
    “…MiBoard (Multiplayer Interactive Board Game) is an online, turn-based board game, which is a supplement of the iSTART (Interactive Strategy Training for Active…”
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    Journal Article
  14. 14

    MiBoard: Multiplayer Interactive Board Game by Dempsey, Kyle B, Brunelle, Justin F, Jackson, G. Tanner, Boonthum, Chutima, Levinstein, Irwin B, McNamara, Danielle S

    Published 11-09-2010
    “…Serious games have recently emerged as an avenue for curriculum delivery. Serious games incorporate motivation and entertainment while providing pointed…”
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    Journal Article