Search Results - "Szot, Andrew"
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1
Galactic: Scaling End-to-End Reinforcement Learning for Rearrangement at 100k Steps-Per-Second
Published in 2023 IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR) (01-06-2023)“…We present Galactic, a large-scale simulation and reinforcement-learning (RL) framework for robotic mobile manipulation in indoor environments. Specifically, a…”
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Conference Proceeding -
2
Skill Transformer: A Monolithic Policy for Mobile Manipulation
Published 18-08-2023“…We present Skill Transformer, an approach for solving long-horizon robotic tasks by combining conditional sequence modeling and skill modularity. Conditioned…”
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Journal Article -
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BC-IRL: Learning Generalizable Reward Functions from Demonstrations
Published 28-03-2023“…How well do reward functions learned with inverse reinforcement learning (IRL) generalize? We illustrate that state-of-the-art IRL algorithms, which maximize a…”
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Journal Article -
4
ReLIC: A Recipe for 64k Steps of In-Context Reinforcement Learning for Embodied AI
Published 03-10-2024“…Intelligent embodied agents need to quickly adapt to new scenarios by integrating long histories of experience into decision-making. For instance, a robot in…”
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Journal Article -
5
Reinforcement Learning via Auxiliary Task Distillation
Published 24-06-2024“…We present Reinforcement Learning via Auxiliary Task Distillation (AuxDistill), a new method that enables reinforcement learning (RL) to perform long-horizon…”
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Journal Article -
6
Grounding Multimodal Large Language Models in Actions
Published 12-06-2024“…Multimodal Large Language Models (MLLMs) have demonstrated a wide range of capabilities across many domains, including Embodied AI. In this work, we study how…”
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Journal Article -
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Generalization to New Actions in Reinforcement Learning
Published 03-11-2020“…A fundamental trait of intelligence is the ability to achieve goals in the face of novel circumstances, such as making decisions from new action choices…”
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Journal Article -
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Galactic: Scaling End-to-End Reinforcement Learning for Rearrangement at 100k Steps-Per-Second
Published 13-06-2023“…We present Galactic, a large-scale simulation and reinforcement-learning (RL) framework for robotic mobile manipulation in indoor environments. Specifically, a…”
Get full text
Journal Article -
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Adaptive Coordination in Social Embodied Rearrangement
Published 31-05-2023“…We present the task of "Social Rearrangement", consisting of cooperative everyday tasks like setting up the dinner table, tidying a house or unpacking…”
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Journal Article -
10
Large Language Models as Generalizable Policies for Embodied Tasks
Published 26-10-2023“…We show that large language models (LLMs) can be adapted to be generalizable policies for embodied visual tasks. Our approach, called Large LAnguage model…”
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Journal Article -
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Housekeep: Tidying Virtual Households using Commonsense Reasoning
Published 21-05-2022“…We introduce Housekeep, a benchmark to evaluate commonsense reasoning in the home for embodied AI. In Housekeep, an embodied agent must tidy a house by…”
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Journal Article -
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Habitat 3.0: A Co-Habitat for Humans, Avatars and Robots
Published 19-10-2023“…We present Habitat 3.0: a simulation platform for studying collaborative human-robot tasks in home environments. Habitat 3.0 offers contributions across three…”
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Journal Article -
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Towards Open-World Mobile Manipulation in Homes: Lessons from the Neurips 2023 HomeRobot Open Vocabulary Mobile Manipulation Challenge
Published 09-07-2024“…In order to develop robots that can effectively serve as versatile and capable home assistants, it is crucial for them to reliably perceive and interact with a…”
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Journal Article -
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Retrospectives on the Embodied AI Workshop
Published 13-10-2022“…We present a retrospective on the state of Embodied AI research. Our analysis focuses on 13 challenges presented at the Embodied AI Workshop at CVPR. These…”
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Journal Article -
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Habitat 2.0: Training Home Assistants to Rearrange their Habitat
Published 28-06-2021“…We introduce Habitat 2.0 (H2.0), a simulation platform for training virtual robots in interactive 3D environments and complex physics-enabled scenarios. We…”
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Journal Article