Search Results - "Stork, André"
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Industrial digitalization in the industry 4.0 era: Classification, reuse and authoring of digital models on Digital Twin platforms
Published in Array (New York) (01-07-2022)“…Digital Twins (DTs) are real-time digital models that allow for self-diagnosis, self-optimization and self-configuration without the need for human input or…”
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Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications
Published in Computer graphics forum (01-02-2013)“…We present graphics processing unit (GPU) data structures and algorithms to efficiently solve sparse linear systems that are typically required in simulations…”
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Volumetric subdivision for consistent implicit mesh generation
Published in Computers & graphics (01-12-2017)“…•A new approach for generating 3D models suited for design and simulation alike.•A tighter integration of modeling and simulation with shorter iteration times…”
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OLBVH: octree linear bounding volume hierarchy for volumetric meshes
Published in The Visual computer (01-10-2020)“…We present a novel bounding volume hierarchy for GPU-accelerated direct volume rendering (DVR) as well as volumetric mesh slicing and inside-outside…”
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A Cut-Cell Geometric Multigrid Poisson Solver for Fluid Simulation
Published in Computer graphics forum (01-05-2015)“…We present a novel multigrid scheme based on a cut‐cell formulation on regular staggered grids which generates compatible systems of linear equations on all…”
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Efficient slicing of Catmull–Clark solids for 3D printed objects with functionally graded material
Published in Computers & graphics (01-08-2019)“…•Catmull–Clark solids as representation for functionally graded material objects.•Fast algorithm for directly slicing Catmull–Clark solids for additive…”
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Deformation simulation using cubic finite elements and efficient p-multigrid methods
Published in Computers & graphics (01-12-2015)“…We present a novel p-multigrid method for efficient simulation of corotational elasticity with higher-order finite elements. In contrast to other multigrid…”
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IMPROVE: An innovative application for collaborative mobile mixed reality design review
Published in International journal on interactive design and manufacturing (01-06-2007)“…In this paper we introduce an innovative application aiming at combining large, tablet-based and headmounted displays for collaborative mobile mixed reality…”
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Improving Virtual Reality Applications in CAD through Semantics
Published in The international journal of virtual reality (05-04-2020)“…In this article we propose an architecture for the inclusion and exploitation of semantic aspects in a CAD environment. Our schema focuses on the enhancement…”
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Rendering techniques for mixed reality
Published in Journal of real-time image processing (01-06-2010)“…In mixed reality (MR) design review, the aesthetics of a virtual prototype is assessed by integrating a virtual model into a real-world environment and…”
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Genetic B-Spline approximation on combined B-reps
Published in The Visual computer (01-06-2011)“…We present a genetic algorithm for approximating densely sampled curves with uniform cubic B-Splines suitable for Combined B-reps. A feature of this…”
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A real-time low-cost marker-based multiple camera tracking solution for virtual reality applications
Published in Journal of real-time image processing (01-06-2010)“…One of the reasons of how virtual reality applications penetrate industrial production chains slowly is because of significant investment costs to purchase…”
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An approach to computer-supported cartooning
Published in The Visual computer (1996)Get full text
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Towards interactive simulation in automotive design
Published in The Visual computer (01-11-2008)“…One of the important tasks in Mechanical Engineering is to increase the safety of the vehicle and decrease its production costs. This task is typically solved…”
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Interactive deformable models with quadratic bases in Bernstein–Bézier-form
Published in The Visual computer (01-06-2011)“…We present a physically based interactive simulation technique for de formable objects. Our method models the geometry as well as the displacements using…”
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Guest editorial of the special issue on improving display and rendering technologies for virtual environments
Published in Journal of real-time image processing (01-06-2010)“…Since Ivan Sutherland’s pioneering and groundbreaking article ‘The ultimate display’ from 1965, display developers and information technology scientists,…”
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A multi-layered architecture for sketch-based interaction within virtual environments
Published in Computers & graphics (01-12-2000)“…In this article, we describe a multi-layered architecture for sketch-based interaction within virtual environments. Our architecture consists of eight…”
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Isolation, Identification, and Synthesis of Miriamides, New Hostmarkers from Eggs of Pieris brassicae
Published in Journal of natural products (Washington, D.C.) (01-01-1994)“…The large white butterfly, Pieris brassicae L., a herbivorous pest of crucifers, produces egg-associated chemical markers that inhibit its oviposition. The…”
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Dynamic Reconfigurable Task Schedule Support towards a Reflective Middleware for Sensor Network
Published in 2008 IEEE International Symposium on Parallel and Distributed Processing with Applications (01-12-2008)“…Sensor networks are being applied in several emerging sophisticated applications due to the use of powerful and high-quality sensor nodes, such as radars and…”
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Conference Proceeding -
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EIC's Editorial
Published in IEEE computer graphics and applications (01-05-2024)“…Dear readers, in almost all editorials I talked about volunteers dropping out of our Editorial Board and new ones coming in. It may sound like a lot of…”
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