Search Results - "Stork, André"

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    Efficient GPU Data Structures and Methods to Solve Sparse Linear Systems in Dynamics Applications by Weber, Daniel, Bender, Jan, Schnoes, Markus, Stork, André, Fellner, Dieter

    Published in Computer graphics forum (01-02-2013)
    “…We present graphics processing unit (GPU) data structures and algorithms to efficiently solve sparse linear systems that are typically required in simulations…”
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    Journal Article
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    Volumetric subdivision for consistent implicit mesh generation by Altenhofen, Christian, Schuwirth, Felix, Stork, André, Fellner, Dieter

    Published in Computers & graphics (01-12-2017)
    “…•A new approach for generating 3D models suited for design and simulation alike.•A tighter integration of modeling and simulation with shorter iteration times…”
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    Journal Article
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    OLBVH: octree linear bounding volume hierarchy for volumetric meshes by Ströter, Daniel, Mueller-Roemer, Johannes S., Stork, André, Fellner, Dieter W.

    Published in The Visual computer (01-10-2020)
    “…We present a novel bounding volume hierarchy for GPU-accelerated direct volume rendering (DVR) as well as volumetric mesh slicing and inside-outside…”
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    Journal Article
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    A Cut-Cell Geometric Multigrid Poisson Solver for Fluid Simulation by Weber, Daniel, Mueller-Roemer, Johannes, Stork, André, Fellner, Dieter

    Published in Computer graphics forum (01-05-2015)
    “…We present a novel multigrid scheme based on a cut‐cell formulation on regular staggered grids which generates compatible systems of linear equations on all…”
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    Journal Article
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    Efficient slicing of Catmull–Clark solids for 3D printed objects with functionally graded material by Luu, Thu Huong, Altenhofen, Christian, Ewald, Tobias, Stork, André, Fellner, Dieter

    Published in Computers & graphics (01-08-2019)
    “…•Catmull–Clark solids as representation for functionally graded material objects.•Fast algorithm for directly slicing Catmull–Clark solids for additive…”
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    Journal Article
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    Deformation simulation using cubic finite elements and efficient p-multigrid methods by Weber, Daniel, Mueller-Roemer, Johannes, Altenhofen, Christian, Stork, André, Fellner, Dieter

    Published in Computers & graphics (01-12-2015)
    “…We present a novel p-multigrid method for efficient simulation of corotational elasticity with higher-order finite elements. In contrast to other multigrid…”
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    Journal Article
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    Improving Virtual Reality Applications in CAD through Semantics by Toro, Carlos, Posada, Jorge, Wundrak, Stefan, Stork, André

    “…In this article we propose an architecture for the inclusion and exploitation of semantic aspects in a CAD environment. Our schema focuses on the enhancement…”
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    Journal Article
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    Rendering techniques for mixed reality by Gierlinger, Thomas, Danch, Daniel, Stork, André

    Published in Journal of real-time image processing (01-06-2010)
    “…In mixed reality (MR) design review, the aesthetics of a virtual prototype is assessed by integrating a virtual model into a real-world environment and…”
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    Journal Article
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    Genetic B-Spline approximation on combined B-reps by Bein, Matthias, Fellner, Dieter W., Stork, André

    Published in The Visual computer (01-06-2011)
    “…We present a genetic algorithm for approximating densely sampled curves with uniform cubic B-Splines suitable for Combined B-reps. A feature of this…”
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    Journal Article
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    A real-time low-cost marker-based multiple camera tracking solution for virtual reality applications by Santos, Pedro Carlos, Stork, André, Buaes, Alexandre, Pereira, Carlos Eduardo, Jorge, Joaquim

    Published in Journal of real-time image processing (01-06-2010)
    “…One of the reasons of how virtual reality applications penetrate industrial production chains slowly is because of significant investment costs to purchase…”
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    Journal Article
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    Towards interactive simulation in automotive design by Stork, André, Thole, Clemens-August, Klimenko, Stanislav, Nikitin, Igor, Nikitina, Lialia, Astakhov, Yuri

    Published in The Visual computer (01-11-2008)
    “…One of the important tasks in Mechanical Engineering is to increase the safety of the vehicle and decrease its production costs. This task is typically solved…”
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    Journal Article
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    Interactive deformable models with quadratic bases in Bernstein–Bézier-form by Weber, Daniel, Kalbe, Thomas, Stork, André, Fellner, Dieter, Goesele, Michael

    Published in The Visual computer (01-06-2011)
    “…We present a physically based interactive simulation technique for de formable objects. Our method models the geometry as well as the displacements using…”
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    Journal Article
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    Guest editorial of the special issue on improving display and rendering technologies for virtual environments by Santos, Pedro, Pereira, João Madeiras, Stork, André

    Published in Journal of real-time image processing (01-06-2010)
    “…Since Ivan Sutherland’s pioneering and groundbreaking article ‘The ultimate display’ from 1965, display developers and information technology scientists,…”
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    Journal Article
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    A multi-layered architecture for sketch-based interaction within virtual environments by Bimber, Oliver, Encarnação, L.Miguel, Stork, André

    Published in Computers & graphics (01-12-2000)
    “…In this article, we describe a multi-layered architecture for sketch-based interaction within virtual environments. Our architecture consists of eight…”
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    Journal Article
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    Isolation, Identification, and Synthesis of Miriamides, New Hostmarkers from Eggs of Pieris brassicae by Blaakmeer, Anton, Stork, André, van Veldhuizen, Albertus, van Beek, Teris A, de Groot, Aede, van Loon, Joop J. A, Schoonhoven, Louis M

    “…The large white butterfly, Pieris brassicae L., a herbivorous pest of crucifers, produces egg-associated chemical markers that inhibit its oviposition. The…”
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    Journal Article
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    Dynamic Reconfigurable Task Schedule Support towards a Reflective Middleware for Sensor Network by Freitas, E.P., Binotto, A.P.D., Pereira, C.E., Stork, A., Larsson, T.

    “…Sensor networks are being applied in several emerging sophisticated applications due to the use of powerful and high-quality sensor nodes, such as radars and…”
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    Conference Proceeding
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    EIC's Editorial by Stork, Andre

    Published in IEEE computer graphics and applications (01-05-2024)
    “…Dear readers, in almost all editorials I talked about volunteers dropping out of our Editorial Board and new ones coming in. It may sound like a lot of…”
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    Magazine Article