Search Results - "Snodgrass, Sam"
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1
Learning to Generate Video Game Maps Using Markov Models
Published in IEEE transactions on computational intelligence and AI in games. (01-12-2017)“…Procedural content generation has become a popular research topic in recent years. However, most content generation systems are specialized to a single game…”
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Journal Article -
2
Deep learning for procedural content generation
Published in Neural computing & applications (01-01-2021)“…Procedural content generation in video games has a long history. Existing procedural content generation methods, such as search-based, solver-based, rule-based…”
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Journal Article -
3
Procedural Content Generation via Machine Learning (PCGML)
Published in IEEE transactions on games (01-09-2018)“…This survey explores procedural content generation via machine learning (PCGML), defined as the generation of game content using machine learning models…”
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Journal Article -
4
Procedural Content Generation via Knowledge Transformation (PCG-KT)
Published in IEEE transactions on games (01-03-2024)“…In this article, we introduce the concept of procedural content generation via knowledge transformation (PCG-KT), a new lens and framework for characterizing…”
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Journal Article -
5
Markov Models for Procedural Content Generation
Published 2018“…Procedural content generation (PCG) is a growing area of research focused on leveraging artificial intelligence in the design and creation of content (e.g.,…”
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Dissertation -
6
Procedural level generation using multi-layer level representations with MdMCs
Published in 2017 IEEE Conference on Computational Intelligence and Games (CIG) (01-08-2017)“…The use of statistical and machine learning approaches, such as Markov chains, for procedural content generation (PCG) has been growing in recent years in the…”
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Conference Proceeding -
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Multi-Domain Level Generation and Blending with Sketches via Example-Driven BSP and Variational Autoencoders
Published 17-06-2020“…Procedural content generation via machine learning (PCGML) has demonstrated its usefulness as a content and game creation approach, and has been shown to be…”
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Journal Article -
8
Not All the Same: Understanding and Informing Similarity Estimation in Tile-Based Video Games
Published 28-02-2024“…Similarity estimation is essential for many game AI applications, from the procedural generation of distinct assets to automated exploration with game-playing…”
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Journal Article -
9
Analysis: The so‐called ‘Freedom Model’ of addiction treatment
Published in Alcoholism & Drug Abuse Weekly (09-12-2019)“…The below comments were originally posted, in shortened form, on the Facebook Broken No More page. We asked the author to revise for ADAW, and he did. He…”
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Journal Article Newsletter -
10
‘Rat Park’ studies don't prove isolation causes addiction
Published in Alcoholism & Drug Abuse Weekly (18-06-2018)Get full text
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11
Procedural Content Generation via Knowledge Transformation (PCG-KT)
Published 01-05-2023“…Sarkar, Anurag, et al. "Procedural Content Generation via Knowledge Transformation (PCG-KT)." IEEE Transactions on Games (2023) We introduce the concept of…”
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Journal Article -
12
Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning
Published in 2020 IEEE Conference on Games (CoG) (01-08-2020)“…Recent procedural content generation via machine learning (PCGML) methods allow learning from existing content to produce similar content automatically. While…”
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Conference Proceeding -
13
Prescription heroin as a treatment for opioid use disorders
Published in Alcoholism & Drug Abuse Weekly (19-09-2016)“…Opioid addiction is a disorder of brain structure and function. It is an illness. And the most effective treatment for this illness is medication. And as with…”
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14
Exploring Level Blending across Platformers via Paths and Affordances
Published 22-08-2020“…Techniques for procedural content generation via machine learning (PCGML) have been shown to be useful for generating novel game content. While used primarily…”
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Journal Article -
15
Medication, not psychotherapy, best for opioid addiction
Published in Alcoholism & Drug Abuse Weekly (07-03-2016)“…Many wonder whether psychotherapy is the best treatment for opioid addiction. Theories such as psychotherapy, self-empowerment and psychoanalysis have been…”
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16
Deep Learning for Procedural Content Generation
Published 09-10-2020“…Neural Computing and Applications 2020 (Early Access) Procedural content generation in video games has a long history. Existing procedural content generation…”
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Journal Article -
17
Capturing Local and Global Patterns in Procedural Content Generation via Machine Learning
Published 26-05-2020“…Recent procedural content generation via machine learning (PCGML) methods allow learning from existing content to produce similar content automatically. While…”
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Journal Article -
18
Letter to the Editor
Published in Alcoholism & Drug Abuse Weekly (16-07-2018)Get full text
Newsletter -
19
Letter to the Editor
Published in Alcoholism & Drug Abuse Weekly (16-07-2018)Get full text
Newsletter -
20
Letter to the Editor
Published in Alcoholism & Drug Abuse Weekly (16-07-2018)Get full text
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