Design of a flash-based 3D game to motive active learning and inspire teamwork on inter-campus competition
This research aims to design an innovative flash-based game for introducing traditional campus competition in Taiwan, called Mei-Chu Game. Most of the cultural and historical backgrounds were saved in different forms, such as images and documents. In this research, we converted those data and old fo...
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Published in: | 2012 8th International Conference on Information Science and Digital Content Technology (ICIDT2012) Vol. 3; pp. 593 - 598 |
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Main Authors: | , , , |
Format: | Conference Proceeding |
Language: | English |
Published: |
IEEE
01-06-2012
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Subjects: | |
Online Access: | Get full text |
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Summary: | This research aims to design an innovative flash-based game for introducing traditional campus competition in Taiwan, called Mei-Chu Game. Most of the cultural and historical backgrounds were saved in different forms, such as images and documents. In this research, we converted those data and old forms into electronic forms, such as Three-Dimensional (3D) models and multimedia games. In addition, with the actual competitive environment of Mei-Chu Game, this research was combining the factor of competition with our educational game. Through the features of 3D instructional method and competition, we hope that can keep students' high motivation and promote students to do active learning even out of class in their lifelong. |
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ISBN: | 9781467312882 1467312886 |