Search Results - "Seidel, H.‐P."
-
1
Deep Shading: Convolutional Neural Networks for Screen Space Shading
Published in Computer graphics forum (01-07-2017)“…In computer vision, convolutional neural networks (CNNs) achieve unprecedented performance for inverse problems where RGB pixel appearance is mapped to…”
Get full text
Journal Article -
2
A Statistical Model of Human Pose and Body Shape
Published in Computer graphics forum (01-04-2009)“…Generation and animation of realistic humans is an essential part of many projects in today's media industry. Especially, the games and special effects…”
Get full text
Journal Article -
3
Efficient Multi-image Correspondences for On-line Light Field Video Processing
Published in Computer graphics forum (01-10-2016)“…Light field videos express the entire visual information of an animated scene, but their shear size typically makes capture, processing and display an off‐line…”
Get full text
Journal Article -
4
Intrinsic Shape Matching by Planned Landmark Sampling
Published in Computer graphics forum (01-04-2011)“…Recently, the problem of intrinsic shape matching has received a lot of attention. A number of algorithms have been proposed, among which random‐sampling‐based…”
Get full text
Journal Article -
5
Symmetry Detection Using Feature Lines
Published in Computer graphics forum (01-04-2009)“…In this paper, we describe a new algorithm for detecting structural redundancy in geometric data sets. Our algorithm computes rigid symmetries, i.e., subsets…”
Get full text
Journal Article -
6
Subdivision‐Specialized Linear Algebra Kernels for Static and Dynamic Mesh Connectivity on the GPU
Published in Computer graphics forum (01-05-2020)“…Subdivision surfaces have become an invaluable asset in production environments. While progress over the last years has allowed the use of graphics hardware to…”
Get full text
Journal Article -
7
Interactive Modeling of Cellular Structures on Surfaces with Application to Additive Manufacturing
Published in Computer graphics forum (01-05-2020)“…The rich and evocative patterns of natural tessellations endow them with an unmistakable artistic appeal and structural properties which are echoed across…”
Get full text
Journal Article -
8
Practical Capture and Reproduction of Phosphorescent Appearance
Published in Computer graphics forum (01-05-2017)“…This paper proposes a pipeline to accurately acquire, efficiently reproduce and intuitively manipulate phosphorescent appearance. In contrast to common…”
Get full text
Journal Article -
9
Estimating Crossing Fibers: A Tensor Decomposition Approach
Published in IEEE transactions on visualization and computer graphics (01-11-2008)“…Diffusion weighted magnetic resonance imaging is a unique tool for non-invasive investigation of major nerve fiber tracts. Since the popular diffusion tensor…”
Get full text
Journal Article -
10
Stream Line–Based Pattern Search in Flows
Published in Computer graphics forum (01-12-2017)“…We propose a method that allows users to define flow features in form of patterns represented as sparse sets of stream line segments. Our approach finds…”
Get full text
Journal Article -
11
Computer Assisted Relief Generation-A Survey
Published in Computer graphics forum (01-12-2012)“…In this paper, we present an overview of the achievements accomplished to date in the field of computer‐aided relief generation. We delineate the problem,…”
Get full text
Journal Article -
12
Enhancing image quality prediction with self‐supervised visual masking
Published in Computer graphics forum (01-05-2024)“…Full‐reference image quality metrics (FR‐IQMs) aim to measure the visual differences between a pair of reference and distorted images, with the goal of…”
Get full text
Journal Article -
13
Learning to Predict Image‐based Rendering Artifacts with Respect to a Hidden Reference Image
Published in Computer graphics forum (01-10-2019)“…Image metrics predict the perceived per‐pixel difference between a reference image and its degraded (e. g., re‐rendered) version. In several important…”
Get full text
Journal Article -
14
Video frame interpolation for high dynamic range sequences captured with dual‐exposure sensors
Published in Computer graphics forum (01-05-2023)“…Video frame interpolation (VFI) enables many important applications such as slow motion playback and frame rate conversion. However, one major challenge in…”
Get full text
Journal Article -
15
Learning a self‐supervised tone mapping operator via feature contrast masking loss
Published in Computer graphics forum (01-05-2022)“…High Dynamic Range (HDR) content is becoming ubiquitous due to the rapid development of capture technologies. Nevertheless, the dynamic range of common display…”
Get full text
Journal Article -
16
Sets of Globally Optimal Stream Surfaces for Flow Visualization
Published in Computer graphics forum (01-06-2014)“…Stream surfaces are a well‐studied and widely used tool for the visualization of 3D flow fields. Usually, stream surface seeding is carried out manually in…”
Get full text
Journal Article -
17
Extraction of Dominant Extremal Structures in Volumetric Data Using Separatrix Persistence
Published in Computer graphics forum (01-12-2012)“…Extremal lines and surfaces are features of a 3D scalar field where the scalar function becomes minimal or maximal with respect to a local neighborhood . These…”
Get full text
Journal Article -
18
Scalable Symmetry Detection for Urban Scenes
Published in Computer graphics forum (01-02-2013)“…In this paper, we present a novel method for detecting partial symmetries in very large point clouds of 3D city scans. Unlike previous work, which has only…”
Get full text
Journal Article -
19
Temporal Glare: Real-Time Dynamic Simulation of the Scattering in the Human Eye
Published in Computer graphics forum (01-04-2009)“…Glare is a consequence of light scattered within the human eye when looking at bright light sources. This effect can be exploited for tone mapping since adding…”
Get full text
Journal Article -
20
Symmetry-Aware Template Deformation and Fitting
Published in Computer graphics forum (01-09-2014)“…In this paper, we propose a new method for reconstructing 3D models from a noisy and incomplete 3D scan and a coarse template model. The main idea is to…”
Get full text
Journal Article