Search Results - "Sehaba, Karim"

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  1. 1

    A systematic review of online personalized systems for the autonomous learning of people with cognitive disabilities by Hocine, Nadia, Sehaba, Karim

    Published in Human-computer interaction (03-07-2024)
    “…A lack of access to learning opportunities is among the main reasons for social exclusion of people with cognitive disabilities in the professional field. It…”
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    Journal Article
  2. 2

    Defining Engagement and Characterizing Engaged-Behaviors in Digital Gaming by Bouvier, Patrice, Lavoué, Elise, Sehaba, Karim

    Published in Simulation & gaming (01-08-2014)
    “…Background. Although the analysis of engagement is crucial for digital entertainment or learning games, the concept of players’ or learners’ engagement is…”
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    Journal Article
  3. 3

    A trace-based approach to identifying users’ engagement and qualifying their engaged-behaviours in interactive systems: application to a social game by Bouvier, Patrice, Sehaba, Karim, Lavoué, Élise

    Published in User modeling and user-adapted interaction (01-12-2014)
    “…Analysing and monitoring users’ engaged-behaviours continuously and under ecologically valid conditions can reveal valuable information for designers and…”
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    Journal Article
  4. 4
  5. 5

    Adaptive artificial companions learning from users’ feedback by Karami, Abir B., Sehaba, Karim, Encelle, Benoit

    Published in Adaptive behavior (01-04-2016)
    “…Until recently, propositions on the subject of intelligent service companions, like robots, were mostly user and environment independent. Our work is part of…”
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    Journal Article
  6. 6

    Enhancing synchronous collaboration by using interactive visualisation of modelled traces by Clauzel, Damien, Sehaba, Karim, Prié, Yannick

    Published in Simulation modelling practice and theory (01-01-2011)
    “…This article addresses issues related to traces modelling for formally describing human interactions of people engaged in a synchronous collaborative learning…”
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    Journal Article
  7. 7

    Système d’aide adaptatif à base de traces by Karim Sehaba

    “…L’objectif de notre travail est de développer un système d’aide adaptatif à base de traces d’interaction. Il s’agit de considérer les traces laissées par les…”
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    Journal Article
  8. 8

    Système d’aide adaptatif à base de traces by Sehaba, Karim

    “…L’objectif de notre travail est de développer un système d’aide adaptatif à base de traces d’interaction. Il s’agit de considérer les traces laissées par les…”
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    Journal Article
  9. 9

    Learn to adapt based on users' feedback by Karami, Abir B., Sehaba, Karim, Encelle, Benoit

    “…Adaptive and personalized behavior is becoming essential and desirable in Human-Robot Interactive systems. We are interested in adaptive robots that learn from…”
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    Conference Proceeding
  10. 10

    Sharing Experiences between Learners with Different Profiles: Adaptation of Interaction Traces by Sehaba, K.

    “…This work focuses on the sharing of experiences between learners with different profiles. This is to allow learners with different skills, abilities or…”
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    Conference Proceeding
  11. 11

    Adaptive Serious Game for Rehabilitation of Persons with Cognitive Disabilities by Hussaan, Aarij Mahmood, Sehaba, Karim

    “…The task of generating personalized learning scenarios, in an automatic fashion, for learners is a complicated task. The difficulty is compounded when these…”
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    Conference Proceeding
  12. 12

    Adaptation of Shared Traces in e-learning Environment by Sehaba, K.

    “…In the context of e-learning, this work focuses on sharing experiences between users (learners, tutors or designers). This article focuses particularly on the…”
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    Conference Proceeding
  13. 13

    Towards Serious Game Content-Extraction for a Pedagogical Evaluation by Ghannem, Afef, Sehaba, Karim, Khcherif, Raoudha, Ben Ghezala, Henda

    “…Identify the serious games that best meet the needs and expectations of teachers and pedagogical objectives of their courses remains a necessity about the…”
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    Conference Proceeding
  14. 14

    Using Traces to Qualify Learner's Engagement in Game-Based Learning by Bouvier, Patrice, Sehaba, Karim, Lavoue, Elise, George, Sebastien

    “…Analysing learners' behaviour continuously and under ecological conditions can help designers, trainers and teachers to analyse, design, validate, and also to…”
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    Conference Proceeding
  15. 15

    Adaptive and Personalised Robots - Learning from Users' Feedback by Karami, Abir Beatrice, Sehaba, Karim, Encelle, Benoit

    “…Service robots have become increasingly important subjects in our lives. However, they are still facing problems like adaptability to their users. While major…”
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    Conference Proceeding Journal Article
  16. 16

    Towards adaptive robots based on interaction traces: A user study by Karami, Abir B., Sehaba, Karim, Encelle, Benoit

    “…We focus on the problem of adaptivity of companion robots to their users. Until recently, propositions on the subject of intelligent service robots were mostly…”
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    Conference Proceeding
  17. 17

    Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities by Hussaan, A. M., Sehaba, K., Mille, A.

    “…This work addresses issues relevant to the project CLES (Cognitive and Linguistic Element Stimulation) which aims to develop a serious game for diagnosis and…”
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    Conference Proceeding
  18. 18

    Modelling and Visualising Traces for Reflexivity in Synchronous Collaborative Systems by Clauzel, D., Sehaba, K., Prie, Y.

    “…This article addresses issues related to traces modelling and visualization in synchronous collaborative learning. The objective is to propose models and tools…”
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    Conference Proceeding
  19. 19

    Assistance to Trainers for the Observation and Analysis Activities of Operators Trainees on Nuclear Power Plant Full-Scope Simulator by Champalle, O., Sehaba, K., Cosmas, D., Mille, A., Prie, Y.

    “…This article focuses on the professional training of operators of Nuclear Power Plants (NPP) on Full-Scope Simulators (FSS). In such context, observation and…”
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    Conference Proceeding
  20. 20

    A Framework for Observation and Analysis of Learners' Behavior in a Full-Scope Simulator of a Nuclear Power Plant - Approach Based on Modelled Traces by Champalle, O., Sehaba, K., Mille, A., Prie, Y.

    “…Our work deals with the subject of activity observation in full scope simulators. In this paper we present a Modelled Trace approach for designing a…”
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    Conference Proceeding