Search Results - "Sandholm, Tuomas"
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Superhuman AI for heads-up no-limit poker: Libratus beats top professionals
Published in Science (American Association for the Advancement of Science) (26-01-2018)“…No-limit Texas hold'em is the most popular form of poker. Despite AI successes in perfect-information games, the private information and massive game tree have…”
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Superhuman AI for multiplayer poker
Published in Science (American Association for the Advancement of Science) (30-08-2019)“…In recent years there have been great strides in artificial intelligence (AI), with games often serving as challenge problems, benchmarks, and milestones for…”
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Automated Design of Revenue-Maximizing Combinatorial Auctions
Published in Operations research (01-09-2015)“…Designing optimal—that is, revenue-maximizing—combinatorial auctions (CAs) is an important elusive problem. It is unsolved even for two bidders and two items…”
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Algorithm for optimal winner determination in combinatorial auctions
Published in Artificial intelligence (01-02-2002)“…Combinatorial auctions, that is, auctions where bidders can bid on combinations of items, tend to lead to more efficient allocations than traditional auction…”
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Faster algorithms for extensive-form game solving via improved smoothing functions
Published in Mathematical programming (01-01-2020)“…Sparse iterative methods, in particular first-order methods, are known to be among the most effective in solving large-scale two-player zero-sum extensive-form…”
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New complexity results about Nash equilibria
Published in Games and economic behavior (01-07-2008)“…We provide a single reduction that demonstrates that in normal-form games: (1) it is NP -complete to determine whether Nash equilibria with certain natural…”
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Combination treatment optimization using a pan-cancer pathway model
Published in PLoS computational biology (28-12-2021)“…The design of efficient combination therapies is a difficult key challenge in the treatment of complex diseases such as cancers. The large heterogeneity of…”
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Complexity of constructing solutions in the core based on synergies among coalitions
Published in Artificial intelligence (01-05-2006)“…Coalition formation is a key problem in automated negotiation among self-interested agents, and other multiagent applications. A coalition of agents can…”
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CABOB: A Fast Optimal Algorithm for Winner Determination in Combinatorial Auctions
Published in Management science (01-03-2005)“…Combinatorial auctions where bidders can bid on bundles of items can lead to more economically efficient allocations, but determining the winners is -complete…”
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eMediator: A Next Generation Electronic Commerce Server
Published in Computational intelligence (01-11-2002)“…This paper presents eMediator, an electronic commerce server prototype that demonstrates ways in which algorithmic support and game–theoretic incentive…”
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Solving imperfect-information games
Published in Science (American Association for the Advancement of Science) (09-01-2015)“…The smallest common poker game, two-player limit Texas Hold'em, is essentially solved [Also see Research Article by Bowling et al. ] Imperfect-information…”
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Leveled Commitment Contracts and Strategic Breach
Published in Games and economic behavior (01-04-2001)“…In (automated) negotiation systems for self-interested agents, contracts have traditionally been binding. They do not accommodate future events. Contingency…”
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AWESOME: A general multiagent learning algorithm that converges in self-play and learns a best response against stationary opponents
Published in Machine learning (01-05-2007)“…Issue Title: Special Issue on Learning & Computational Game Theory Two minimal requirements for a satisfactory multiagent learning algorithm are that it 1…”
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Efficiency and budget balance in general quasi-linear domains
Published in Games and economic behavior (01-01-2019)“…We consider efficiency and budget balance in general quasi-linear domains. Green and Laffont (1979) proved that one cannot generically achieve both. We…”
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Failure-Aware Kidney Exchange
Published in Management science (01-04-2019)“…Algorithmic matches in fielded kidney exchanges do not typically result in an actual transplant. We address the problem of cycles and chains in proposed…”
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Perspectives on multiagent learning
Published in Artificial intelligence (01-05-2007)“…I lay out a slight refinement of Shoham et al.'s taxonomy of agendas that I consider sensible for multiagent learning (MAL) research. It is not intended to be…”
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Smoothing Techniques for Computing Nash Equilibria of Sequential Games
Published in Mathematics of operations research (01-05-2010)“…We develop first-order smoothing techniques for saddle-point problems that arise in finding a Nash equilibrium of sequential games. The crux of our work is a…”
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Using machine learning to improve survival prediction after heart transplantation
Published in Journal of cardiac surgery (01-11-2021)“…Background This study investigates the use of modern machine learning (ML) techniques to improve prediction of survival after orthotopic heart transplantation…”
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First-order algorithm with O ( rm ln ( 1 / epsilon ) ) convergence for epsilon -equilibrium in two-person zero-sum games
Published in Mathematical programming (01-06-2012)“…We propose an iterated version of Nesterov's first-order smoothing method for the two-person zero-sum game equilibrium problem min x [isin] Q 1 max y [isin] Q…”
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