Search Results - "Sandholm, Tuomas"

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  1. 1

    Superhuman AI for heads-up no-limit poker: Libratus beats top professionals by Brown, Noam, Sandholm, Tuomas

    “…No-limit Texas hold'em is the most popular form of poker. Despite AI successes in perfect-information games, the private information and massive game tree have…”
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  2. 2

    Superhuman AI for multiplayer poker by Brown, Noam, Sandholm, Tuomas

    “…In recent years there have been great strides in artificial intelligence (AI), with games often serving as challenge problems, benchmarks, and milestones for…”
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  3. 3

    Automated Design of Revenue-Maximizing Combinatorial Auctions by Sandholm, Tuomas, Likhodedov, Anton

    Published in Operations research (01-09-2015)
    “…Designing optimal—that is, revenue-maximizing—combinatorial auctions (CAs) is an important elusive problem. It is unsolved even for two bidders and two items…”
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  4. 4

    Algorithm for optimal winner determination in combinatorial auctions by Sandholm, Tuomas

    Published in Artificial intelligence (01-02-2002)
    “…Combinatorial auctions, that is, auctions where bidders can bid on combinations of items, tend to lead to more efficient allocations than traditional auction…”
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  5. 5

    Faster algorithms for extensive-form game solving via improved smoothing functions by Kroer, Christian, Waugh, Kevin, Kılınç-Karzan, Fatma, Sandholm, Tuomas

    Published in Mathematical programming (01-01-2020)
    “…Sparse iterative methods, in particular first-order methods, are known to be among the most effective in solving large-scale two-player zero-sum extensive-form…”
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  6. 6

    New complexity results about Nash equilibria by Conitzer, Vincent, Sandholm, Tuomas

    Published in Games and economic behavior (01-07-2008)
    “…We provide a single reduction that demonstrates that in normal-form games: (1) it is NP -complete to determine whether Nash equilibria with certain natural…”
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  7. 7

    Combination treatment optimization using a pan-cancer pathway model by Schmucker, Robin, Farina, Gabriele, Faeder, James, Fröhlich, Fabian, Saglam, Ali Sinan, Sandholm, Tuomas

    Published in PLoS computational biology (28-12-2021)
    “…The design of efficient combination therapies is a difficult key challenge in the treatment of complex diseases such as cancers. The large heterogeneity of…”
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  8. 8

    Complexity of constructing solutions in the core based on synergies among coalitions by Conitzer, Vincent, Sandholm, Tuomas

    Published in Artificial intelligence (01-05-2006)
    “…Coalition formation is a key problem in automated negotiation among self-interested agents, and other multiagent applications. A coalition of agents can…”
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  9. 9

    CABOB: A Fast Optimal Algorithm for Winner Determination in Combinatorial Auctions by Sandholm, Tuomas, Suri, Subhash, Gilpin, Andrew, Levine, David

    Published in Management science (01-03-2005)
    “…Combinatorial auctions where bidders can bid on bundles of items can lead to more economically efficient allocations, but determining the winners is -complete…”
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  10. 10

    eMediator: A Next Generation Electronic Commerce Server by Sandholm, Tuomas

    Published in Computational intelligence (01-11-2002)
    “…This paper presents eMediator, an electronic commerce server prototype that demonstrates ways in which algorithmic support and game–theoretic incentive…”
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  11. 11

    Solving imperfect-information games by Sandholm, Tuomas

    “…The smallest common poker game, two-player limit Texas Hold'em, is essentially solved [Also see Research Article by Bowling et al. ] Imperfect-information…”
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  12. 12

    Leveled Commitment Contracts and Strategic Breach by Sandholm, Tuomas W., Lesser, Victor R.

    Published in Games and economic behavior (01-04-2001)
    “…In (automated) negotiation systems for self-interested agents, contracts have traditionally been binding. They do not accommodate future events. Contingency…”
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  13. 13

    AWESOME: A general multiagent learning algorithm that converges in self-play and learns a best response against stationary opponents by Conitzer, Vincent, Sandholm, Tuomas

    Published in Machine learning (01-05-2007)
    “…Issue Title: Special Issue on Learning & Computational Game Theory Two minimal requirements for a satisfactory multiagent learning algorithm are that it 1…”
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  14. 14
  15. 15

    Efficiency and budget balance in general quasi-linear domains by Nath, Swaprava, Sandholm, Tuomas

    Published in Games and economic behavior (01-01-2019)
    “…We consider efficiency and budget balance in general quasi-linear domains. Green and Laffont (1979) proved that one cannot generically achieve both. We…”
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  16. 16

    Failure-Aware Kidney Exchange by Dickerson, John P, Procaccia, Ariel D, Sandholm, Tuomas

    Published in Management science (01-04-2019)
    “…Algorithmic matches in fielded kidney exchanges do not typically result in an actual transplant. We address the problem of cycles and chains in proposed…”
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  17. 17

    Perspectives on multiagent learning by Sandholm, Tuomas

    Published in Artificial intelligence (01-05-2007)
    “…I lay out a slight refinement of Shoham et al.'s taxonomy of agendas that I consider sensible for multiagent learning (MAL) research. It is not intended to be…”
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  18. 18

    Smoothing Techniques for Computing Nash Equilibria of Sequential Games by Hoda, Samid, Gilpin, Andrew, Peña, Javier, Sandholm, Tuomas

    Published in Mathematics of operations research (01-05-2010)
    “…We develop first-order smoothing techniques for saddle-point problems that arise in finding a Nash equilibrium of sequential games. The crux of our work is a…”
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  19. 19

    Using machine learning to improve survival prediction after heart transplantation by Ayers, Brian, Sandholm, Tuomas, Gosev, Igor, Prasad, Sunil, Kilic, Arman

    Published in Journal of cardiac surgery (01-11-2021)
    “…Background This study investigates the use of modern machine learning (ML) techniques to improve prediction of survival after orthotopic heart transplantation…”
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  20. 20

    First-order algorithm with O ( rm ln ( 1 / epsilon ) ) convergence for epsilon -equilibrium in two-person zero-sum games by Gilpin, Andrew, Pena, Javier, Sandholm, Tuomas

    Published in Mathematical programming (01-06-2012)
    “…We propose an iterated version of Nesterov's first-order smoothing method for the two-person zero-sum game equilibrium problem min x [isin] Q 1 max y [isin] Q…”
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