Search Results - "Purnomo, SF Luthfie Arguby"
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1
Let the Game Begin: Ergodic as an Approach for Video Game Translation
Published in Register journal (30-01-2017)“…This paper attempts to propose ergodic as an approach for video game translation. The word approach here refers to an approach for translation products and to…”
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2
Can We Call the Speech Acts of Heroes who Bounce Back from Defeat Ultimatives?
Published in Phenomena (Universitas Sanata Dharma. Department of English Letters) (02-10-2024)“…In animated films and video games, there is always a scene where the heroes bounce back from defeat and charge the villains with a final strike. I argue that…”
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3
Clickbait and translation: Proposing a typology of online news headline transcreation strategies
Published in Studies in English language and education (16-09-2023)“…Clickbait has been widely studied within the online news headline context; however, it is still understudied under the umbrella of transcreation. By employing…”
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4
Ludic Taunting: Does Taunting Work Differently in Video Games?
Published in Phenomena (Universitas Sanata Dharma. Department of English Letters) (26-09-2022)“…Studies on taunting in video game context tend to mull over around how players taunt other players via online chat features. Studies on how taunting works in…”
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5
Proposing a Typology of Ludification as a Translation Technique for PC, Console, Mobile and Online Games
Published in Langkawi (Online) (27-06-2021)“…Translation technique typology indicates a lack of specific technique to evoke playful nuance – ludification. We argue that ludification might also serve as a…”
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6
Proposing a Gaming Language Analysis Procedure to Reveal Video Game Ideology through Ludic Linguistics
Published in Register journal (27-11-2019)“…This study proposes a procedural analysis on the implementation of ludic linguistics to analyze gaming language with wordplays, the core of focus in ludic…”
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7
Revisiting euphemisation strategies for English to Indonesian subtitle context
Published in JEFL (Journal on English as a Foreign Language) (08-09-2020)“…Character equivalence and offensive word rank in subtitling context are understudied on the previous studies on euphemisation strategies. The exclusion of…”
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PROSTHETIC TRANSLATION: RETRANSLATIONS OF VIDEO GAME REMAKES AND REMASTERS REFUTE RETRANSLATION HYPOTHESIS
Published in Humanus (Padang) (29-04-2019)“…Retranslation Hypothesis claims that retranslations tend to be more source-oriented than the first translations. Video game translation (VGT) refutes this…”
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9
Ludic writing: Challenges in gamifying English creative writing class for technopreneurial purposes
Published in JEFL (Journal on English as a Foreign Language) (03-03-2017)“…This paper, first of three research parts, attempts to describe the challenges English Letters at IAIN (Institut Agama Islam Negeri/State Islamic Institute)…”
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10
King size or all size: Proposing a typology of amplification translation technique for children picturebook translation
Published in Studies in English language and education (03-09-2020)“…The necessity for a children’s picturebook to generate a proairetic decoding by the children influences translators to deliver the messages of the source text…”
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11
Let the Game Begin: Ergodic as an Approach for Video Game Translation
Published in Register journal (01-12-2016)“…This paper attempts to propose ergodic as an approach for video game translation. The word approach here refers to an approach for translation products and to…”
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12
Speaker-Dependent Based Speech Recognition
Published in Register journal (23-09-2016)“…This is the first part of the two parts of a qualitative focused R&D research aimed at designing an application to assist students with visual impairment (VI)…”
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13
GRAB THE GARB: THE INFLUENCES OF TRANSLATION TECHNIQUES IN THE LUDOLOGICAL ASPECTS OF VIDEO GAME TRANSLATION (A Case Study of Square Enix’s Lightning Returns: Final Fantasy XIII)
Published in Izumi (01-09-2015)“…Penelitian deskriptif kualitatif ini bertujuan untuk mengungkapkan tipe teknik penerjemahan dalam terjemahan garb, kostum dengan kekuatan khusus dalam…”
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14
Do We Need A Quality Assessment for Note-Taking Technologies in Technology-Assisted Interpreting? A Descriptive Study
Published in Humanus (Padang) (01-09-2022)“…Technology-assisted interpreting (TAI) signifies a binary concern encompassing not only the interpreting process but also the technology used. One of the…”
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15
Formalism and Power of Language: Unravelling the Narratology of Final Fantasy XVI
Published in Langkawi (Online) (30-06-2024)“…Using the framework of formalist analysis, this study examines how language serves as a source of power in shaping the narrative depth, character development,…”
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16
Cover it up! Visual euphemisation strategies for transforming non-religious songs into Islamic songs in music videos
Published in Studies in English language and education (12-06-2024)“…In Indonesia, covering songs with an Islamic theme has become a trend that is gaining more and more popularity. Several content creators have recently covered…”
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17
Those Good Guys who Turn Bad and Stronger Have a Morphological Marker on Their Names?
Published in Celt (30-12-2022)“…It has been a formula in films, comics, animations, and games to narrate a protagonist who turns into an antagonist to offer an alternate narrative to enjoy…”
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18
Transadapting fable into a parable for Indonesian Muslim children: Strategies and impacts
Published in Indonesian journal of applied linguistics (30-09-2022)“…The demand for domestication and localization of children’s literature compels translators to not only translate the texts but also transadapt them…”
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CLASSIFYING VIDEO GAME TRANSLATION STUDIES FROM TRANSTEXTUALITY PERSPECTIVES
Published in Leksema (Surakarta) (20-06-2019)“…This paper attempts to classify video game translation(VGT)studies from the perspectives of transtextuality, Genette’s term referring to the relationships a…”
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20
Formalism and Power of Language: Unravelling the Narratology of Final Fantasy XVI
Published in Langkawi (Online) (01-06-2024)“…Using the framework of formalist analysis, this study examines how language serves as a source of power in shaping the narrative depth, character development,…”
Get full text
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