Search Results - "Perreira Da Silva, Matthieu"
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Visual Attention Modeling for Stereoscopic Video: A Benchmark and Computational Model
Published in IEEE transactions on image processing (01-10-2017)“…In this paper, we investigate the visual attention modeling for stereoscopic video from the following two aspects. First, we build one large-scale eye tracking…”
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Predicting artificial visual field losses: A gaze-based inference study
Published in Journal of vision (Charlottesville, Va.) (23-12-2019)“…Visual field defects are a world-wide concern, and the proportion of the population experiencing vision loss is ever increasing. Macular degeneration and…”
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Study of depth bias of observers in free viewing of still stereoscopic synthetic stimuli
Published in Journal of eye movement research (01-01-2012)“…Observers’ fixations exhibit a marked bias towards certain areas on the screen when viewing scenes on computer monitors. For instance, there exists a…”
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Could the BubbleView Metaphor be used to Infer Visual Attention on 3D Graphical Content?
Published in ICASSP 2023 - 2023 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) (04-06-2023)“…Understanding the deployment of human gaze on 3D graphical objects is of critical importance in order to propose rich and complex 3D environments without…”
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Conference Proceeding -
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EyeTrackUAV2: A Large-Scale Binocular Eye-Tracking Dataset for UAV Videos
Published in Drones (Basel) (01-03-2020)“…The fast and tremendous evolution of the unmanned aerial vehicle (UAV) imagery gives place to the multiplication of applications in various fields such as…”
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Towards Visual Saliency Computation on 3D Graphical Contents for Interactive Visualization
Published in 2020 IEEE International Conference on Image Processing (ICIP) (01-10-2020)“…Understanding human visual attention mechanisms and interaction in immersive scenes are of great importance in perception. In immersive context, users are able…”
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Conference Proceeding -
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Feasibility of Combining Transcranial Direct Current Stimulation and Active Fully Embodied Virtual Reality for Visual Height Intolerance: A Double-Blind Randomized Controlled Study
Published in Journal of clinical medicine (11-01-2022)“…Transcranial Direct Current Stimulation (tDCS) and Virtual Reality Exposure Therapy (VRET) are individually increasingly used in psychiatric research. Our…”
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HDR-VQM: An objective quality measure for high dynamic range video
Published in Signal processing. Image communication (01-07-2015)“…High dynamic range (HDR) signals fundamentally differ from the traditional low dynamic range (LDR) ones in that pixels are related (proportional) to the…”
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Computational Model of Stereoscopic 3D Visual Saliency
Published in IEEE transactions on image processing (01-06-2013)“…Many computational models of visual attention performing well in predicting salient areas of 2D images have been proposed in the literature. The emerging…”
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What are the visuo-motor tendencies of omnidirectional scene free-viewing in virtual reality?
Published in Journal of vision (Charlottesville, Va.) (02-03-2022)“…Central and peripheral vision during visual tasks have been extensively studied on two-dimensional screens, highlighting their perceptual and functional…”
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The Salient360! toolbox: Handling gaze data in 3D made easy
Published in Computers & graphics (01-04-2024)“…Eye tracking has historically been a very popular tool. The data it records allow us to understand how people behave and what they attend to within our visual…”
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Editorial: Psychological and cognitive evaluation and intervention based on physiological and behavioral computing
Published in Frontiers in computational neuroscience (31-07-2023)Get full text
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Monitoring Human Visual Behavior during the Observation of Unmanned Aerial Vehicles (UAVs) Videos
Published in Drones (Basel) (01-12-2018)“…The present article describes an experimental study towards the examination of human visual behavior during the observation of unmanned aerial vehicles (UAVs)…”
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Tone mapping based HDR compression: Does it affect visual experience?
Published in Signal processing. Image communication (01-02-2014)“…High Dynamic Range (HDR) content is visually more appealing since it can represent the real luminance of the scene. However, on the downside, this means that a…”
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Influence of Viewpoint on Visual Saliency Models for Volumetric Content
Published in 2019 IEEE International Conference on Image Processing (ICIP) (01-09-2019)“…In order to predict where humans look in a 3D immersive environment, saliency can be computed using either 3D saliency models or view-based approaches (2D…”
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Conference Proceeding -
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Cmdm-Vac: Improving A Perceptual Quality Metric For 3D Graphics By Integrating A Visual Attention Complexity Measure
Published in 2021 IEEE International Conference on Image Processing (ICIP) (19-09-2021)“…Many objective quality metrics have been proposed over the years to automate the task of subjective quality assessment. However, few of them are designed for…”
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Impact of visual angle on attention deployment and robustness of visual saliency models in videos: From SD to UHD
Published in 2016 IEEE International Conference on Image Processing (ICIP) (01-09-2016)“…The emergence of UHD video format induces larger screens and involves a wider stimulated visual angle. Therefore, its effect on visual attention can be…”
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Emotional interactive movie: adjusting the scenario according to the emotional response of the viewer
Published in EAI endorsed transactions on creative technologies (04-09-2017)“…Emotional interactive movie is a kind of film unfolding in different ways according to the emotion the viewer experiences. The movie is made of several…”
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On Spammer Detection In Crowdsourcing Pairwise Comparison Tasks: Case Study On Two Multimedia Qoe Assessment Scenarios
Published in 2021 IEEE International Conference on Multimedia & Expo Workshops (ICMEW) (05-07-2021)“…The last decade has brought a surge in crowdsourcing platforms' popularity for the subjective quality evaluation of multimedia content. The lower need for…”
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Conference Proceeding -
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Introducing UN Salient360! Benchmark: A platform for evaluating visual attention models for 360° contents
Published in 2018 Tenth International Conference on Quality of Multimedia Experience (QoMEX) (01-05-2018)“…Virtual Reality (VR) provides the users with new immersive media experiences, offering the possibility to freely explore 360° content. Understanding these new…”
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Conference Proceeding