Search Results - "Peroche, B."
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1
Metropolis Instant Radiosity
Published in Computer graphics forum (01-09-2007)“…We present Metropolis Instant Radiosity (MIR), an unbiased algorithm to solve the Light Transport problem. MIR is a hybrid technique which consists in…”
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Speeding up global illumination computations using programmable GPUs
Published in Simulation modelling practice and theory (01-11-2005)“…In the context of realistic image synthesis, many stochastic methods have been proposed to sample direct and indirect radiance. We present new ways to use…”
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Quality image metrics for synthetic images based on perceptual color differences
Published in IEEE transactions on image processing (01-09-2002)“…Due to the improvement of image rendering processes, and the increasing importance of quantitative comparisons among synthetic color images, it is essential to…”
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Hierarchical Reconstruction of BRDFs using Locally Supported Functions
Published in Computer graphics forum (01-06-2000)“…BRDFs are the backbone of realistic rendering algorithms. Analytical models are sometimes ineffective since they frequently cannot represent very particular…”
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Towards perceptual control of physically based spectral rendering
Published in Computers & graphics (01-10-2003)“…Realistic rendering research focuses on generating images that should be perceived the same way as a real scene. We will describe a physically based spectral…”
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A Progressive Rendering Algorithm Using an Adaptive Perceptually Based Image Metric
Published in Computer Graphics Forum (01-09-2004)“…In this paper, we propose to solve the global illumination problem through a progressive rendering method relying on an adaptive sampling of the image space…”
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Journal Article Book Review -
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A 21/2-D hierarchical model based on planar maps: Computer graphics in Singapore
Published in Computers & graphics (1996)Get full text
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A [formula omitted] hierarchical model based on planar maps
Published in Computers & graphics (1996)“…In this paper, we present a model defined by a hierarchy and a superposition of planar maps. Though this model is not 3-D, it allows to manage levels of detail…”
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An Adaptive Spectral Rendering with a Perceptual Control
Published in Computer graphics forum (01-09-2000)“…In this paper, we present a spectral rendering method based on a ray tracing algorithm and guided by a perceptual control of the error made. An adaptive…”
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Color Fidelity in Computer Graphics: a Survey
Published in Computer graphics forum (01-03-1998)“…The purpose of this paper is to make a state of the art for color fidelity in computer graphics. Color fidelity includes three steps. The first one is the…”
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A Vector Approach for Global Illumination in Ray Tracing
Published in Computer graphics forum (01-08-1998)“…This paper presents a method taking global illumination into account in a ray tracing environment. A vector approach is introduced, which allows to deal with…”
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An Adaptive Method for Area Light Sources and Daylight in Ray Tracing
Published in Computer graphics forum (01-09-1999)“…This paper proposes an adaptive method for taking both (diffuse or not) planar area light sources and daylight into account in a ray tracing environment which…”
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