Search Results - "Palm, Rasmus Berg"
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1
Severe damage recovery in evolving soft robots through differentiable programming
Published in Genetic programming and evolvable machines (01-09-2022)“…Biological systems are very robust to morphological damage, but artificial systems (robots) are currently not. In this paper we present a system based on…”
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Journal Article -
2
Physical Neural Cellular Automata for 2D Shape Classification
Published in 2022 IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS) (23-10-2022)“…Materials with the ability to self-classify their own shape have the potential to advance a wide range of engineering applications and industries. Biological…”
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Conference Proceeding -
3
CloudScan - A Configuration-Free Invoice Analysis System Using Recurrent Neural Networks
Published in 2017 14th IAPR International Conference on Document Analysis and Recognition (ICDAR) (01-11-2017)“…We present CloudScan; an invoice analysis system that requires zero configuration or upfront annotation. In contrast to previous work, CloudScan does not rely…”
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Conference Proceeding -
4
Attend, Copy, Parse End-to-end Information Extraction from Documents
Published in 2019 International Conference on Document Analysis and Recognition (ICDAR) (01-09-2019)“…Document information extraction tasks performed by humans create data consisting of a PDF or document image input, and extracted string outputs. This…”
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Conference Proceeding -
5
Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error
Published in 2020 IEEE Conference on Games (CoG) (01-08-2020)“…Methods for dynamic difficulty adjustment allow games to be tailored to particular players to maximize their engagement. However, current methods often only…”
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Conference Proceeding -
6
Mario Plays on a Manifold: Generating Functional Content in Latent Space through Differential Geometry
Published in 2022 IEEE Conference on Games (CoG) (21-08-2022)“…Deep generative models can automatically create content of diverse types. However, there are no guarantees that such content will satisfy the criteria…”
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Conference Proceeding -
7
Fast Game Content Adaptation Through Bayesian-based Player Modelling
Published in 2021 IEEE Conference on Games (CoG) (17-08-2021)“…In games, as well as many user-facing systems, adapting content to users' preferences and experience is an important challenge. This paper explores a novel…”
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Conference Proceeding -
8
Testing the Genomic Bottleneck Hypothesis in Hebbian Meta-Learning
Published 13-11-2020“…Hebbian meta-learning has recently shown promise to solve hard reinforcement learning problems, allowing agents to adapt to some degree to changes in the…”
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Journal Article -
9
Mario Plays on a Manifold: Generating Functional Content in Latent Space through Differential Geometry
Published 31-05-2022“…Deep generative models can automatically create content of diverse types. However, there are no guarantees that such content will satisfy the criteria…”
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Journal Article -
10
Variational Neural Cellular Automata
Published 28-01-2022“…In nature, the process of cellular growth and differentiation has lead to an amazing diversity of organisms -- algae, starfish, giant sequoia, tardigrades, and…”
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Journal Article -
11
Fast Game Content Adaptation Through Bayesian-based Player Modelling
Published 18-05-2021“…In games, as well as many user-facing systems, adapting content to users' preferences and experience is an important challenge. This paper explores a novel…”
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Journal Article -
12
Severe Damage Recovery in Evolving Soft Robots through Differentiable Programming
Published 14-06-2022“…Biological systems are very robust to morphological damage, but artificial systems (robots) are currently not. In this paper we present a system based on…”
Get full text
Journal Article -
13
Attend, Copy, Parse -- End-to-end information extraction from documents
Published 18-12-2018“…ICDAR 2019 Document information extraction tasks performed by humans create data consisting of a PDF or document image input, and extracted string outputs…”
Get full text
Journal Article -
14
Physical Neural Cellular Automata for 2D Shape Classification
Published 14-03-2022“…Materials with the ability to self-classify their own shape have the potential to advance a wide range of engineering applications and industries. Biological…”
Get full text
Journal Article -
15
Finding Game Levels with the Right Difficulty in a Few Trials through Intelligent Trial-and-Error
Published 15-05-2020“…Methods for dynamic difficulty adjustment allow games to be tailored to particular players to maximize their engagement. However, current methods often only…”
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Journal Article -
16
Is an encoder within reach?
Published 03-06-2022“…The encoder network of an autoencoder is an approximation of the nearest point projection onto the manifold spanned by the decoder. A concern with this…”
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Journal Article -
17
Recurrent Relational Networks
Published 21-11-2017“…This paper is concerned with learning to solve tasks that require a chain of interdependent steps of relational inference, like answering complex questions…”
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Journal Article -
18
CloudScan - A configuration-free invoice analysis system using recurrent neural networks
Published 24-08-2017“…We present CloudScan; an invoice analysis system that requires zero configuration or upfront annotation. In contrast to previous work, CloudScan does not rely…”
Get full text
Journal Article -
19
EvoCraft: A New Challenge for Open-Endedness
Published 08-12-2020“…This paper introduces EvoCraft, a framework for Minecraft designed to study open-ended algorithms. We introduce an API that provides an open-source Python…”
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Journal Article -
20
Evolutionary Planning in Latent Space
Published 23-11-2020“…Planning is a powerful approach to reinforcement learning with several desirable properties. However, it requires a model of the world, which is not readily…”
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Journal Article