Search Results - "Pakanen, Minna"
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Embedding virtual environments into the physical world: memorability and co-presence in the context of pervasive location-based games
Published in Multimedia tools and applications (01-02-2020)“…Realistic 3D virtual environments, such as existing city models, have the potential to be used in pervasive games as a passageway between physical and virtual…”
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Journal Article -
2
Ludic Markers for Player-Player Observation in Location-Based Mobile Games
Published in Simulation & gaming (01-12-2018)“…Background. It can be difficult to capture the subtleties of social behavior during gameplay by using existing commercial location-based mobile games as a…”
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Journal Article -
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Motivate Online Users by Moderating and Providing Tasty Testing Experiences
Published in 2018 22nd Conference of Open Innovations Association (FRUCT) (01-05-2018)“…Online user communities and social networks are both used for user involvement in innovation process. Even though both of them have active participants as key…”
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Conference Proceeding Journal Article -
4
“Nice to see you virtually”: Thoughtful design and evaluation of virtual avatar of the other user in AR and VR based telexistence systems
Published in Entertainment computing (01-01-2022)“…•Thoughtful design and evaluation of 36 comparable avatar designs.•Two studies, a user study with implemented prototype and post survey with videos.•A…”
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Journal Article -
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Stepping out of the Classroom: Anticipated User Experiences of Web-Based Mirror World Like Virtual Campus
Published in International journal of virtual and personal learning environments (2020)“…While three-dimensional virtual learning environments have attracted plenty of research interest, mirror-world-like virtual campuses have been used mainly for…”
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Journal Article -
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An exploratory study of using speculative artefacts in co-design
Published in CoDesign (03-04-2023)“…This paper presents a case study exploring the use of speculative artefacts framed within the Fictional Inquiry co-design technique. The case is derived from a…”
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Journal Article -
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PalmGazer: Unimanual Eye-hand Menus in Augmented Reality
Published 21-06-2023“…How can we design the user interfaces for augmented reality (AR) so that we can interact as simple, flexible and expressive as we can with smartphones in one…”
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Combining IoT Deployment and Data Visualization: experiences within campus maintenance use-case
Published in 2018 9th International Conference on the Network of the Future (NOF) (01-11-2018)“…The internet of things (IoT) application domain is evolving continuously and is expected to bring digitalization making everything smart. This paper presents…”
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Conference Proceeding -
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Design, development, and usability evaluation of a system for adding and editing social media banners in the immersive street-level 3D virtual city
Published in 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (01-09-2017)“…In this paper, we present design and implementation of a system for adding and visualizing social media content in an immersive street-level 3D virtual city…”
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Conference Proceeding -
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City knights: Spatial realism and memorability of virtual game scenes in pervasive gameplay
Published in 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (01-09-2017)“…Realistic 3D city models are gaining popularity and becoming increasingly available. Correspondingly, pervasive games such as Pokemon GO are becoming widely…”
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Conference Proceeding -
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Janitor run: Studying the effects of realistic mirror world like game scenes on game experience
Published in 2017 9th International Conference on Virtual Worlds and Games for Serious Applications (VS-Games) (01-09-2017)“…Realistic 3D models of buildings exteriors and interiors are becoming available and have a great potential to be used also as game scenes. We sought out to…”
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Conference Proceeding -
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Extending a User Involvement Tool with Virtual and Augmented Reality
Published in 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR) (01-03-2019)“…Living labs are environments for acquiring user feedback on new products and services. Virtual environments can complement living labs by providing dynamic…”
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Conference Proceeding -
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User experience study of concurrent virtual environments with 2D tab and 3D portal UIs
Published in 2013 International Conference on Engineering, Technology and Innovation (ICE) & IEEE International Technology Management Conference (01-06-2013)“…3D virtual environments have long been proposed as a means for collaborative work and communication. Many current implementations usually require that a user…”
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Conference Proceeding