Search Results - "O’Sullivan, Carol"

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  1. 1

    Understanding the societal impacts of machine translation: a critical review of the literature on medical and legal use cases by Vieira, Lucas Nunes, O'Hagan, Minako, O'Sullivan, Carol

    Published in Information, communication & society (18-08-2021)
    “…The ready availability of machine translation (MT) systems such as Google Translate has profoundly changed how society engages with multilingual communication…”
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    Journal Article
  2. 2

    Offensive Screens: The Italy-China Diplomatic Agreement (1936-37) and the Transnational Censorship of Films by Keating, Carla Mereu, Zhang, Xiaochun, O'Sullivan, Carol

    “…Between late 1936 and early 1937 Italy and China became embroiled in a series of diplomatic exchanges about two controversial films. One was Abyssinia (dir…”
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  3. 3

    "CityQuest," A Custom-Designed Serious Game, Enhances Spatial Memory Performance in Older Adults by Merriman, Niamh A, Roudaia, Eugenie, Ondřej, Jan, Romagnoli, Matteo, Orvieto, Ivan, O'Sullivan, Carol, Newell, Fiona N

    Published in Frontiers in aging neuroscience (08-03-2022)
    “…Spatial cognition is known to decline with aging. However, little is known about whether training can reduce or eliminate age-related deficits in spatial…”
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  4. 4

    Effect of Object and Task Properties on Bimanual Transport by Nakamura, Yuzuko C., O'Sullivan, Carol A., Pollard, Nancy S.

    Published in Journal of motor behavior (04-05-2019)
    “…The use of both hands simultaneously when manipulating objects is fairly commonplace, but it is not known what factors encourage people to use two hands as…”
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  5. 5

    Playing with(out) the Dictionary: Using Constrained Literature in the Development of Transferable Skills for Translators by O'Sullivan, Carol

    Published in The interpreter and translator trainer (01-09-2012)
    “…This article argues that translation exercises involving formally constrained texts offer a fruitful way of releasing students' creativity and facilitating a…”
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  6. 6

    Perceiving emotion in crowds: the role of dynamic body postures on the perception of emotion in crowded scenes by McHugh, Joanna Edel, McDonnell, Rachel, O'Sullivan, Carol, Newell, Fiona N

    Published in Experimental brain research (01-07-2010)
    “…Although the perception of emotion in individuals is an important social skill, very little is known about how emotion is determined from a crowd of…”
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  7. 7

    Cost effectiveness of tibial nonunion treatment: A comparison between rhBMP-7 and autologous bone graft in two Italian centres by Giorgio Calori, Maria, Capanna, Rodolfo, Colombo, Massimiliano, De Biase, Pietro, O'Sullivan, Carol, Cartareggia, Valentina, Conti, Costanza

    Published in Injury (01-12-2013)
    “…Abstract Current evidences show that recombinant human bone morphogenetic protein 7 (rhBMP-7, eptotermin alfa) can be considered an effective alternative to…”
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  8. 8

    Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes by Jarabo, Adrian, Eyck, Tom Van, Sundstedt, Veronica, Bala, Kavita, Gutierrez, Diego, O'Sullivan, Carol

    Published in Computer graphics forum (01-05-2012)
    “…Rendering realistic illumination effects for complex animated scenes with many dynamic objects or characters is computationally expensive. Yet, it is not…”
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  9. 9

    Adventures in Translation Studies by O'Sullivan, Carol, Henitiuk, Valerie, Blumczyński, Piotr, Maher, Brigid

    Published in Translation studies (02-09-2017)
    “…Michaela Wolf and Kate Sturge came up with the idea of Translation Studies, and were exemplary and inspired editors for its first five years. They approached…”
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  10. 10

    A genetic-fuzzy system for optimising agent steering by Gerdelan, Anton, O'Sullivan, Carol

    Published in Computer animation and virtual worlds (01-05-2010)
    “…Fuzzy controllers are a popular method for animated character perception and control. A drawback of fuzzy systems is that time intensive manual calibration of…”
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  11. 11

    Trends of Augmented Reality for Agri-Food Applications by Xie, Junhao, Chai, Jackey J. K., O’Sullivan, Carol, Xu, Jun-Li

    Published in Sensors (Basel, Switzerland) (30-10-2022)
    “…Recent years have witnessed an increasing interest in deploying state-of-the-art augmented reality (AR) head-mounted displays (HMDs) for agri-food…”
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  12. 12

    Real-Time Detection of Strawberry Ripeness Using Augmented Reality and Deep Learning by Chai, Jackey J. K., Xu, Jun-Li, O’Sullivan, Carol

    Published in Sensors (Basel, Switzerland) (01-09-2023)
    “…Currently, strawberry harvesting relies heavily on human labour and subjective assessments of ripeness, resulting in inconsistent post-harvest quality…”
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  13. 13

    Machine translation in society: insights from UK users by Vieira, Lucas Nunes, O’Sullivan, Carol, Zhang, Xiaochun, O’Hagan, Minako

    Published in Language resources and evaluation (01-06-2023)
    “…Machine translation (MT) tools like Google Translate can overcome language barriers and increase access to information. These tools also carry risks, and their…”
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  14. 14

    Let it go! Point of release prediction for virtual throwing by Yamac, Goksu, Chai, Jackey J.K., O’Sullivan, Carol

    Published in Computers & graphics (01-02-2023)
    “…In this paper, we present a novel real-time physical interaction system that allows users to throw a virtual ball without using an intermediary device such as…”
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  15. 15

    Real-time labeling of non-rigid motion capture marker sets by Alexanderson, Simon, O’Sullivan, Carol, Beskow, Jonas

    Published in Computers & graphics (01-12-2017)
    “…•A method for real-time labeling of passive motion capture markers is proposed.•The method is optimized for capturing non-rigid structures such as fingers and…”
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  16. 16

    Crowded environments reduce spatial memory in older but not younger adults by Merriman, Niamh A., Ondřej, Jan, Rybicki, Alicia, Roudaia, Eugenie, O’Sullivan, Carol, Newell, Fiona N.

    Published in Psychological research (01-03-2018)
    “…Previous studies have reported an age-related decline in spatial abilities. However, little is known about whether the presence of other, task-irrelevant…”
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  17. 17

    Foreword to the Special Section on Motion in Games by O’Sullivan, Carol, Pettré, Julien

    Published in Computers & graphics (01-02-2019)
    “…•Motion in Games gathers researchers from the field of Computer Animation for interactive applications.•Two of the best papers were selected to appear in this…”
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  18. 18

    Familiar environments enhance object and spatial memory in both younger and older adults by Merriman, Niamh A., Ondřej, Jan, Roudaia, Eugenie, O’Sullivan, Carol, Newell, Fiona N.

    Published in Experimental brain research (01-06-2016)
    “…Recent evidence suggests that familiarity with an environment may protect against spatial memory decline for familiar objects in older adults. We investigated…”
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  19. 19

    Graceful Degradation of Collision Handling in Physically Based Animation by Dingliana, John, O'Sullivan, Carol

    Published in Computer graphics forum (01-09-2000)
    “…Interactive simulation is made possible in many applications by simplifying or culling the finer details that would make real‐time performance impossible. This…”
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  20. 20

    Trending Paths: A New Semantic-Level Metric for Comparing Simulated and Real Crowd Data by He Wang, Ondrej, Jan, O'Sullivan, Carol

    “…We propose a new semantic-level crowd evaluation metric in this paper. Crowd simulation has been an active and important area for several decades. However,…”
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