Search Results - "Musse, Soraia R"

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  1. 1

    Procedural floor plan generation from building sketches by Camozzato, Daniel, Dihl, Leandro, Silveira, Ivan, Marson, Fernando, Musse, Soraia R.

    Published in The Visual computer (01-06-2015)
    “…We present a method for automated reconstruction of building interiors from hand-drawn building sketches. Image processing is used to extract the building’s…”
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    Journal Article
  2. 2

    Using computer vision to simulate the motion of virtual agents by Musse, Soraia R., Jung, Cláudio R., Jacques Jr, Julio C. S., Braun, Adriana

    Published in Computer animation and virtual worlds (01-05-2007)
    “…In this paper, we propose a new model to simulate the movement of virtual humans based on trajectories captured automatically from filmed video sequences…”
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    Journal Article
  3. 3

    Self-occlusion and 3D pose estimation in still images by Jacques, Julio C. S., Dihl, Leandro L., Jung, Claudio R., Musse, Soraia R.

    “…In this paper we propose a self-occlusion and 3D pose estimation model for human figures in still images based on a user-provided 2D skeleton. An initial…”
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    Conference Proceeding
  4. 4

    Identifying influences between artists based on artwork faces and geographic proximity by Dalmoro, Bruna M., Monteiro, Charles, Musse, Soraia R.

    Published in Computers & graphics (01-08-2023)
    “…The investigation of influences in artists’ works has been a subject of interest for art historians for many years. Therefore, computational methods can…”
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    Journal Article
  5. 5

    Moving Virtual Agents Forward in Space and Time by Silva, Gabriel F., Knob, Paulo, Schlatter, Douglas A., Johansson, Carlos G., Musse, Soraia R.

    “…This article proposes an adaptation from the model of Bianco for fast-forwarding agents in crowd simulation, which enables us to accurately fast forward agents…”
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    Conference Proceeding
  6. 6

    Can we estimate the perceived comfort of virtual human faces using visual cues? by Dal Molin, Greice P., Nomura, Felipe M., Dalmoro, Bruna M., de A. Araujo, Victor F., Musse, Soraia R.

    “…The sense of strangeness (or discomfort) perceived in certain virtual characters, discussed in Uncanny Valey (UV) theory, can be a key factor in our perceptual…”
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    Conference Proceeding
  7. 7

    Advanced Virtual Human Modeling with Metahumans: Focus on Genderless Characters by de Andrade Araujo, Victor Flavio, Schmitt, Ana, Costa, Angelo B., Pizzol, Natalia Dal, Musse, Soraia R.

    “…Virtual Humans (VHs) with high levels of anthropomorphism in visual appearance and behavior can enhance user experience in movies, games, and other interactive…”
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    Conference Proceeding
  8. 8

    A User-Based Framework for Group Re-Identification in Still Images by Salamon, Nestor Z., Jacques Junior, Julio C. S., Musse, Soraia R.

    “…In this work we propose a framework for group re-identification based on manually defined soft-biometric characteristics. Users are able to choose colors that…”
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    Conference Proceeding
  9. 9

    Generating Cultural Characters based on Hofstede Dimensions by Dihl, Leandro, Testa, Estevao S., Knob, Paulo, da Silva, Gabriel L. B., Favaretto, Rodolfo M., de Alcantara, Marlon F., Musse, Soraia R.

    “…The virtual humans behaviors can be endowed with different levels of intelligence and their action/motion can present more or less realism. In this scope, it…”
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    Conference Proceeding
  10. 10

    Towards a quantitative approach for comparing crowds by Musse, Soraia R., Cassol, Vinicius J., Jung, Cláudio R.

    Published in Computer animation and virtual worlds (01-01-2012)
    “…ABSTRACT In this paper, we propose a new model to quantitatively compare global flow characteristics of two crowds. The proposed approach explores a 4‐D…”
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    Journal Article
  11. 11

    VhCVE: A Collaborative Virtual Environment Including Facial Animation and Computer Vision by Braun, Henry, Hocevar, Rafael, Queiroz, Rossana B, Cohen, Marcelo, Moreira, Juliano Lucas, Jacques, Julio C, Braun, Adriana, Musse, Soraia R, Samadani, Ramini

    “…In this paper we present a platform called VhCVE, in which relevant issues related to Collaborative Virtual Environments applications are integrated. The main…”
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    Conference Proceeding
  12. 12

    Head-shoulder human contour estimation in still images by Jacques, Julio C. S., Jung, Claudio R., Musse, Soraia R.

    “…In this paper we propose a head-shoulder contour estimation model for human figures in still images, captured in a frontal pose. The contour estimation is…”
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    Conference Proceeding
  13. 13

    A Multipotential Field Model for Crowds with Scalable Behaviors by Dutra, Teofilo B., Cavalcante-Neto, Joaquim B., Vidal, Creto A., Musse, Soraia R.

    “…Computer simulation of realistic crowd behavior has been the focus of active research for more than two decades now. In crowd simulation, there is usually a…”
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    Conference Proceeding
  14. 14

    Moving Virtual Agents Forward in Space and Time by Silva, Gabriel F, Knob, Paulo, Johansson, Carlos G, Schlatter, Douglas A, Musse, Soraia R

    Published 06-10-2022
    “…This article proposes an adaptation from the model of Bianco for fast-forwarding agents in crowd simulation, which enables us to accurately fast forward agents…”
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    Journal Article
  15. 15

    Skeleton-based human segmentation in still images by Jacques, J. C. S., Jung, C. R., Musse, S. R.

    “…In this paper we propose a skeleton-based model for human segmentation in static images. Our approach explores edge information, orientation coherence and…”
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    Conference Proceeding
  16. 16

    Eyes and Eyebrows Detection for Performance Driven Animation by Moreira, J L, Braun, A, Musse, S R

    “…Real-time localization of eyes and eyebrows in video sequences can find several applications in nowadays. However, this task is still a challenge, mainly if we…”
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    Conference Proceeding
  17. 17

    Investigating Cultural Aspects in the Fundamental Diagram using Convolutional Neural Networks and Simulation by Favaretto, Rodolfo M, Santos, Roberto R, Ballotin, Marcio, Knob, Paulo, Musse, Soraia R, Vilanova, Felipe, Costa, Angelo B

    Published 30-09-2020
    “…This paper presents a study regarding group behavior in a controlled experiment focused on differences in an important attribute that vary across cultures --…”
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    Journal Article
  18. 18

    Automatic Dataset Augmentation Using Virtual Human Simulation by Ghilardi, Marcelo C, Dihl, Leandro, Testa, Estevão, Braga, Pedro, Pianta, João P, Manssour, Isabel H, Musse, Soraia R

    Published 01-05-2019
    “…Virtual Human Simulation has been widely used for different purposes, such as comfort or accessibility analysis. In this paper, we investigate the possibility…”
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    Journal Article
  19. 19

    Evaluation of Selection Techniques on a Mobile Augmented Reality Game by Soares, Leonardo P., Musse, Soraia R., Pinho, Marcio S., Boussu, Jean B.

    “…Selection is one of the most fundamental tasks performed by humans. In Virtual Reality (VR), a number of interaction techniques have been proposed to deal with…”
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    Conference Proceeding
  20. 20

    Detection of Unusual Motion Using Computer Vision by Jung, C.R., Jacques, J.C.S., Soldera, J., Musse, S.R.

    “…In this paper, we propose different criteria for detecting unusual motion in surveillance cameras. Initially, a certain environment is observed within a time…”
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    Conference Proceeding