Modeling time and topology for animation and visualization with examples on parametric geometry
The art of animation relies upon modeling objects that change over time. A sequence of static images is displayed to produce an illusion of motion. Even for simple cases, a careful analysis exposes that formal topological guarantees are often lacking. This absence of rigor can result in subtle, but...
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Published in: | Theoretical computer science Vol. 405; no. 1; pp. 41 - 49 |
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Main Authors: | , , , , |
Format: | Journal Article Conference Proceeding |
Language: | English |
Published: |
Amsterdam
Elsevier B.V
06-10-2008
Elsevier |
Subjects: | |
Online Access: | Get full text |
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Summary: | The art of animation relies upon modeling objects that change over time. A sequence of static images is displayed to produce an illusion of motion. Even for simple cases, a careful analysis exposes that formal topological guarantees are often lacking. This absence of rigor can result in subtle, but significant, topological flaws. A new modeling approach is proposed to integrate topological rigor with a continuous model of time. Examples will be given for Bézier curves, while indicating extensions to a richer class of parametric curves and surfaces. Applications to scientific visualization for molecular modeling are discussed. Prototype animations are available for viewing over the web. |
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ISSN: | 0304-3975 1879-2294 |
DOI: | 10.1016/j.tcs.2008.06.023 |