Modeling time and topology for animation and visualization with examples on parametric geometry

The art of animation relies upon modeling objects that change over time. A sequence of static images is displayed to produce an illusion of motion. Even for simple cases, a careful analysis exposes that formal topological guarantees are often lacking. This absence of rigor can result in subtle, but...

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Bibliographic Details
Published in:Theoretical computer science Vol. 405; no. 1; pp. 41 - 49
Main Authors: Jordan, K.E., Miller, Lance E., Moore, E.L.F., Peters, T.J., Russell, Alexander
Format: Journal Article Conference Proceeding
Language:English
Published: Amsterdam Elsevier B.V 06-10-2008
Elsevier
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Summary:The art of animation relies upon modeling objects that change over time. A sequence of static images is displayed to produce an illusion of motion. Even for simple cases, a careful analysis exposes that formal topological guarantees are often lacking. This absence of rigor can result in subtle, but significant, topological flaws. A new modeling approach is proposed to integrate topological rigor with a continuous model of time. Examples will be given for Bézier curves, while indicating extensions to a richer class of parametric curves and surfaces. Applications to scientific visualization for molecular modeling are discussed. Prototype animations are available for viewing over the web.
ISSN:0304-3975
1879-2294
DOI:10.1016/j.tcs.2008.06.023