Search Results - "Maclntyre, Blair"

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  1. 1

    Thoughts on the Future of WebXR and the Immersive Web by Maclntyre, Blair, Smith, Trevor F.

    “…The web has a long history as a platform for design and creativity, and new standards aim to bring a wide range of emerging technologies (AR, VR, voice, IoT,…”
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    Conference Proceeding
  2. 2

    CollabXR: Bridging Realities in Collaborative Workspaces with Dynamic Plugin and Collaborative Tools Integration by Wang, Cheng Yao, Saffo, David, Moriarty, Bill, Maclntyre, Blair

    “…Hybrid meetings, often constrained by the limitations of videocon-ferencing, typically lack immersive and cohesive collaborative experiences, leaving…”
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    Conference Proceeding
  3. 3

    Redirected head gaze to support AR meetings distributed over heterogeneous environments by Kim, Taeheon, Kachhara, Ashwin, MacIntyre, Blair

    Published in 2016 IEEE Virtual Reality (VR) (01-03-2016)
    “…We demonstrate a method for redirecting gaze of virtual avatars in distributed augmented reality (AR) meetings. As social cues are a necessity for effective…”
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    Conference Proceeding
  4. 4

    An evaluation of graphical context when the graphics are outside of the task area by Robertson, Cindy M., MacIntyre, Blair, Walker, Bruce N.

    “…An ongoing research problem in Augmented Reality (AR) is to improve tracking and display technology in order to minimize registration errors. However, perfect…”
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    Conference Proceeding
  5. 5

    Massively Multiplayer Online Worlds as a Platform for Augmented Reality Experiences by Lang, Tobias, Maclntyre, Blair, Zugaza, Iker Jamardo

    Published in 2008 IEEE Virtual Reality Conference (01-03-2008)
    “…Massively Multiplayer Online Worlds (MMOs) are persistent virtual environments where people play, experiment and socially interact. In this paper, we…”
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    Conference Proceeding
  6. 6

    Rethinking Reality: A Layered Model of Reality for Immersive Systems by Speiginer, Gheric, Maclntyre, Blair

    “…We introduce the Environment-Augmentation framework and explore how this framework can inform the design of extended reality (i.e., "immersive") systems and…”
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    Conference Proceeding
  7. 7

    Augmenting Creative Realities: The Second Life Performance Project by Farley, Kathryn, Nitsche, Michael, Bolter, Jay, MacIntyre, Blair

    Published in Leonardo (Oxford) (01-01-2009)
    “…This article discusses the development of a new interface that allows for the creation of mixed-reality performances. It details the features of the new…”
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    Journal Article
  8. 8

    RealityMedia: An Experimental Digital Book in WebXR by Engberg, Moria, David Bolter, Jay, Maclntyre, Blair

    “…This paper presents an ongoing experiment using WebXR to create something analogous to a non-fiction book in AR and VR; an immersive, interactive experience…”
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    Conference Proceeding
  9. 9

    An Evaluation of Graphical Context as a Means for Ameliorating the Effects of Registration Error by Robertson, Cindy M., MacIntyre, Blair

    “…An ongoing research problem in Augmented Reality (AR) is to improve tracking and display technology in order to minimize registration errors. However, perfect…”
    Get full text
    Conference Proceeding