Search Results - "Lidbetter, Thomas"
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On the approximation ratio of the Random Chinese Postman Tour for network search
Published in European journal of operational research (16-12-2017)“…•We study the Random Chinese Postman Tour strategy for network search games.•For Gal’s classic game, the strategy is a 4/3-approximation for the optimal…”
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2
Mining Coal or Finding Terrorists: The Expanding Search Paradigm
Published in Operations research (01-03-2013)“…We show how to optimize the search for a hidden object, terrorist, or simply Hider, located at a point H according to a known or unknown distribution ν on a…”
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3
Optimizing periodic patrols against short attacks on the line and other networks
Published in European journal of operational research (16-03-2019)“…•Periodic patrolling games: Patroller versus attacker.•Attack duration two time periods.•For time horizon even, game is solved for arbitrary graphs.•Complete…”
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4
Patrolling a Border
Published in Operations research (01-11-2016)“…Patrolling games were recently introduced to model the problem of protecting the nodes of a network from an attack. Time is discrete and in each time unit the…”
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Searching a Variable Speed Network
Published in Mathematics of operations research (01-08-2014)“…A point lies on a network according to some unknown probability distribution. Starting at a specified root of the network, a Searcher moves to find this point…”
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Optimal Trade-Off Between Speed and Acuity When Searching for a Small Object
Published in Operations research (01-01-2015)“…A Searcher seeks to find a stationary Hider located at some point H (not necessarily a node) on a given network Q . The Searcher can move along the network…”
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7
The solution to an open problem for a caching game
Published in Naval research logistics (01-02-2016)“…In a caching game introduced by Alpern et al. (Alpern et al., Lecture notes in computer science (2010) 220–233) a Hider who can dig to a total fixed depth…”
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Search and rescue in the face of uncertain threats
Published in European journal of operational research (16-09-2020)“…•We consider a search and rescue scenario where multiple targets must be rescued.•There is a threat that the Searcher will be captured or otherwise…”
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A search game model of the scatter hoarder's problem
Published in Journal of the Royal Society interface (07-05-2012)“…Scatter hoarders are animals (e.g. squirrels) who cache food (nuts) over a number of sites for later collection. A certain minimum amount of food must be…”
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A game theoretic approach to a problem in polymatroid maximization
Published in European journal of operational research (01-03-2023)“…•A classic problem in polymatroid optimization can be formulated as a zero-sum game.•Optimal strategies in this game and three variations can be derived…”
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Competitive search in a network
Published in European journal of operational research (16-10-2020)“…•Search games in a network: pathwise and expanding search.•Exact vs. approximate competitive analysis.•Optimal deterministic expanding search.•Randomized…”
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The search and rescue game on a cycle
Published in Theoretical computer science (26-07-2023)“…We consider a search and rescue game introduced recently by the first author. An immobile target or targets (for example, injured hikers) are hidden on a…”
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Improved bound for the Gerver-Ramsey collinearity problem
Published in Discrete mathematics (01-01-2024)“…Let S be a finite subset of Zn. A vector sequence (zi) is an S-walk if and only if zi+1−zi is an element of S for all i. Gerver and Ramsey showed in 1979 that…”
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14
Search and Delivery Man Problems: When are depth-first paths optimal?
Published in European journal of operational research (16-09-2020)“…•A target is hidden on a tree network according to a known probability distribution.•When is the trajectory that finds the target in minimum expected time…”
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15
Approximate solutions for expanding search games on general networks
Published in Annals of operations research (01-04-2019)“…We study the classical problem introduced by R. Isaacs and S. Gal of minimizing the time to find a hidden point H on a network Q moving from a known starting…”
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Optimal patrolling strategies for trees and complete networks
Published in European journal of operational research (01-12-2023)“…•We consider a continuous patrolling game played on trees and complete networks.•The game is modeled as a zero-sum game between an Attacker and a Patroller.•We…”
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The Largest-Z-ratio-First algorithm is 0.8531-approximate for scheduling unreliable jobs on m parallel machines
Published in Operations research letters (01-07-2020)“…In this paper we analyze the worst-case performance of a greedy algorithm called Largest-Z-ratio-First for the problem of scheduling unreliable jobs on m…”
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18
Optimal pure strategies for a discrete search game
Published in European journal of operational research (01-03-2024)“…•We consider a discrete search game between a Hider and a Searcher.•The game is modeled as a semi-finite two-person zero-sum game.•We show that the Searcher…”
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19
Searching for multiple objects in multiple locations
Published in European journal of operational research (16-10-2019)“…•We model problems where several targets such as earthquake survivors must be found.•To do so we introduce new classes of search games with multiple objects…”
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Computational aspects of sturdy and flimsy numbers
Published in Theoretical computer science (26-08-2022)“…Following Stolarsky, we say that a natural number n is flimsy in base b if some positive multiple of n has smaller digit sum in base b than n does; otherwise…”
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