Search Results - "Li, Zhengcen"

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  1. 1

    Two-Person Graph Convolutional Network for Skeleton-Based Human Interaction Recognition by Li, Zhengcen, Li, Yueran, Tang, Linlin, Zhang, Tong, Su, Jingyong

    “…Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction…”
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    Journal Article
  2. 2

    Skeleton-based Group Activity Recognition via Spatial-Temporal Panoramic Graph by Li, Zhengcen, Chang, Xinle, Li, Yueran, Su, Jingyong

    Published 28-07-2024
    “…Group Activity Recognition aims to understand collective activities from videos. Existing solutions primarily rely on the RGB modality, which encounters…”
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    Journal Article
  3. 3

    Two-person Graph Convolutional Network for Skeleton-based Human Interaction Recognition by Li, Zhengcen, Li, Yueran, Tang, Linlin, Zhang, Tong, Su, Jingyong

    Published 15-11-2022
    “…Graph convolutional networks (GCNs) have been the predominant methods in skeleton-based human action recognition, including human-human interaction…”
    Get full text
    Journal Article