Search Results - "Kwon, Taein"

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  1. 1

    H2O: Two Hands Manipulating Objects for First Person Interaction Recognition by Kwon, Taein, Tekin, Bugra, Stuhmer, Jan, Bogo, Federica, Pollefeys, Marc

    “…We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we…”
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    Conference Proceeding
  2. 2

    Fluidic self-assembly for MicroLED displays by controlled viscosity by Lee, Daewon, Cho, Seongkyu, Park, Cheolheon, Park, Kyung Ryoul, Lee, Jongcheon, Nam, Jaewook, Ahn, Kwangguk, Park, Changseo, Jeon, Kiseong, Yuh, Hwankuk, Choi, Wonseok, Lim, Chung Hyun, Kwon, Taein, Min, Young Hwan, Joo, Minho, Choi, Yoon-Ho, Lee, Jeong Soo, Kim, Changsoon, Kwon, Sunghoon

    Published in Nature (London) (27-07-2023)
    “…Displays in which arrays of microscopic ‘particles’, or chiplets, of inorganic light-emitting diodes (LEDs) constitute the pixels, termed MicroLED displays,…”
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    Journal Article
  3. 3

    Context-Aware Sequence Alignment using 4D Skeletal Augmentation by Kwon, Taein, Tekin, Bugra, Tang, Siyu, Pollefeys, Marc

    “…Temporal alignment of fine-grained human actions in videos is important for numerous applications in computer vision, robotics, and mixed reality…”
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    Conference Proceeding
  4. 4

    EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Vision by Zhao, Yiming, Kwon, Taein, Streli, Paul, Pollefeys, Marc, Holz, Christian

    Published 03-09-2024
    “…Estimating touch contact and pressure in egocentric vision is a central task for downstream applications in Augmented Reality, Virtual Reality, as well as many…”
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    Journal Article
  5. 5

    Context-Aware Sequence Alignment using 4D Skeletal Augmentation by Kwon, Taein, Tekin, Bugra, Tang, Siyu, Pollefeys, Marc

    Published 26-04-2022
    “…Temporal alignment of fine-grained human actions in videos is important for numerous applications in computer vision, robotics, and mixed reality…”
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    Journal Article
  6. 6

    CaSAR: Contact-aware Skeletal Action Recognition by Lin, Junan, Sun, Zhichao, Cao, Enjie, Kwon, Taein, Rad, Mahdi, Pollefeys, Marc

    Published 17-09-2023
    “…Skeletal Action recognition from an egocentric view is important for applications such as interfaces in AR/VR glasses and human-robot interaction, where the…”
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    Journal Article
  7. 7

    H2O: Two Hands Manipulating Objects for First Person Interaction Recognition by Kwon, Taein, Tekin, Bugra, Stuhmer, Jan, Bogo, Federica, Pollefeys, Marc

    Published 22-04-2021
    “…We present a comprehensive framework for egocentric interaction recognition using markerless 3D annotations of two hands manipulating objects. To this end, we…”
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    Journal Article
  8. 8

    HoloAssist: an Egocentric Human Interaction Dataset for Interactive AI Assistants in the Real World by Wang, Xin, Kwon, Taein, Rad, Mahdi, Pan, Bowen, Chakraborty, Ishani, Andrist, Sean, Bohus, Dan, Feniello, Ashley, Tekin, Bugra, Frujeri, Felipe Vieira, Joshi, Neel, Pollefeys, Marc

    Published 29-09-2023
    “…Building an interactive AI assistant that can perceive, reason, and collaborate with humans in the real world has been a long-standing pursuit in the AI…”
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    Journal Article
  9. 9

    EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices by Zhang, Siwei, Ma, Qianli, Zhang, Yan, Qian, Zhiyin, Kwon, Taein, Pollefeys, Marc, Bogo, Federica, Tang, Siyu

    Published 14-12-2021
    “…Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about…”
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    Journal Article