Search Results - "Kurillo, Gregorij"
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Evaluating the Accuracy of the Azure Kinect and Kinect v2
Published in Sensors (Basel, Switzerland) (23-03-2022)“…The Azure Kinect represents the latest generation of Microsoft Kinect depth cameras. Of interest in this article is the depth and spatial accuracy of the Azure…”
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2
Sequence of the most informative joints (SMIJ): A new representation for human skeletal action recognition
Published in Journal of visual communication and image representation (01-01-2014)“…•We propose a new representation of human actions that is extremely interpretable.•We represent a given action as a sequence of the most informative joints…”
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3
Reachable workspace in facioscapulohumeral muscular dystrophy (FSHD) by kinect
Published in Muscle & nerve (01-02-2015)“…ABSTRACT Introduction: A depth‐ranging sensor (Kinect) based upper extremity motion analysis system was applied to determine the spectrum of reachable…”
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4
Upper extremity 3-dimensional reachable workspace analysis in dystrophinopathy using Kinect
Published in Muscle & nerve (01-09-2015)“…ABSTRACT Introduction: An innovative upper extremity 3‐dimensional (3D) reachable workspace outcome measure acquired using the Kinect sensor is applied toward…”
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5
Usefulness of Kinect sensor–based reachable workspace system for assessing upper extremity dysfunction in breast cancer patients
Published in Supportive care in cancer (01-02-2020)“…Purpose Recently, t he utility of the Kinect sensor–based reachable workspace analysis system for measuring upper extremity outcomes of neuromuscular and…”
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Upper extremity 3-dimensional reachable workspace assessment in amyotrophic lateral sclerosis by Kinect sensor
Published in Muscle & nerve (01-02-2016)“…ABSTRACT Introduction: Reachable workspace is a measure that provides clinically meaningful information regarding arm function. In this study, a Kinect sensor…”
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7
Reachable workspace reflects dynamometer-measured upper extremity strength in facioscapulohumeral muscular dystrophy
Published in Muscle & nerve (01-12-2015)“…ABSTRACT Introduction: It is not known whether a reduction in reachable workspace closely reflects loss of upper extremity strength in facioscapulohumeral…”
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8
Reachable workspace and performance of upper limb (PUL) in duchenne muscular dystrophy
Published in Muscle & nerve (01-04-2016)“…ABSTRACT Introduction: The Kinect‐based reachable workspace relative surface area (RSA) is compared with the performance of upper limb (PUL) assessment in…”
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9
Development and application of stereo camera-based upper extremity workspace evaluation in patients with neuromuscular diseases
Published in PloS one (17-09-2012)“…The concept of reachable workspace is closely tied to upper limb joint range of motion and functional capability. Currently, no practical and cost-effective…”
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10
Assessment of reach-to-grasp trajectories toward stationary objects
Published in Clinical biomechanics (Bristol) (01-10-2011)“…Abstract Background Patients with pronounced spasticity reveal difficulties in hand opening during the approaching grasping phase. The general description and…”
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11
Evaluation of Pose Tracking Accuracy in the First and Second Generations of Microsoft Kinect
Published in 2015 International Conference on Healthcare Informatics (01-10-2015)“…Microsoft Kinect camera and its skeletal tracking capabilities have been embraced by many researchers and commercial developers in various applications of…”
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Conference Proceeding -
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Bio-inspired Dynamic 3D Discriminative Skeletal Features for Human Action Recognition
Published in 2013 IEEE Conference on Computer Vision and Pattern Recognition Workshops (01-06-2013)“…Over the last few years, with the immense popularity of the Kinect, there has been renewed interest in developing methods for human gesture and action…”
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Conference Proceeding -
13
User experience and interaction performance in 2D/3D telecollaboration
Published in Future generation computer systems (01-05-2018)“…Affordable 3D cameras, mixed reality headsets, and 3D displays have recently pushed the Augmented Reality (AR) and Virtual Reality (VR) technologies into the…”
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14
Recognizing the intensity of strength training exercises with wearable sensors
Published in Journal of biomedical informatics (01-12-2015)“…[Display omitted] •We propose a hierarchical algorithm for recognizing strength training exercises.•Two levels of Support Vector Machines recognize exercise…”
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15
Development of an Optimized Timed Up and Go (oTUG) for Measurement of Changes in Mobility Impairment in Facioscapulohumeral Muscular Dystrophy (FSHD) Clinical Trials (2228)
Published in Neurology (14-04-2020)“…Abstract only…”
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Kinect-acquired Reachable Workspace correlates with patient-reported upper extremity Activities of Daily Living (ADLs) function in FSHD (1414)
Published in Neurology (14-04-2020)“…Abstract only…”
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17
3D teleimmersion for collaboration and interaction of geographically distributed users
Published in Virtual reality : the journal of the Virtual Reality Society (01-03-2013)“…Teleimmersion is an emerging technology that enables users to collaborate remotely by generating realistic 3D avatars in real time and rendering them inside a…”
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Teleimmersive Archaeology
Published in Archeomatica (Roma) (01-12-2019)“…The project of teleimmersive Archaeology is supported by the Center for Information Technology Research in the Interest of Society (CITRISI) of the Univeristy…”
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19
Teleimmersive Archaeology
Published in Archeomatica (Roma) (01-12-2019)“…The project of teleimmersive Archaeology is supported by the Center for Information Technology Research in the Interest of Society (CITRISI) of the Univeristy…”
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Journal Article -
20
Design and Evaluation of an Interactive Exercise Coaching System for Older Adults: Lessons Learned
Published in IEEE journal of biomedical and health informatics (01-01-2016)“…Although the positive effects of exercise on the well-being and quality of independent living for older adults are well accepted, many elderly individuals lack…”
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