Search Results - "Kuhlen, Torsten"

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  1. 1

    Examining Rotation Gain in CAVE-like Virtual Environments by Freitag, Sebastian, Weyers, Benjamin, Kuhlen, Torsten W.

    “…When moving through a tracked immersive virtual environment, it is sometimes useful to deviate from the normal one-to-one mapping of real to virtual motion…”
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    Journal Article
  2. 2

    A lecturer’s voice quality and its effect on memory, listening effort, and perception in a VR environment by Schiller, Isabel S., Breuer, Carolin, Aspöck, Lukas, Ehret, Jonathan, Bönsch, Andrea, Kuhlen, Torsten W., Fels, Janina, Schlittmeier, Sabine J.

    Published in Scientific reports (30-05-2024)
    “…Many lecturers develop voice problems, such as hoarseness. Nevertheless, research on how voice quality influences listeners’ perception, comprehension, and…”
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    Journal Article
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    Feature Tracking by Two-Step Optimization by Schnorr, Andrea, N. Helmrich, Dirk, Denker, Dominik, Kuhlen, Torsten W., Hentschel, Bernd

    “…Tracking the temporal evolution of features in time-varying data is a key method in visualization. For typical feature definitions, such as vortices, objects…”
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    Journal Article
  5. 5

    Design and Evaluation of Data Annotation Workflows for CAVE-like Virtual Environments by Pick, Sebastian, Weyers, Benjamin, Hentschel, Bernd, Kuhlen, Torsten W.

    “…Data annotation finds increasing use in Virtual Reality applications with the goal to support the data analysis process, such as architectural reviews. In this…”
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    Journal Article
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    Visual Quality Adjustment for Volume Rendering in a Head-Tracked Virtual Environment by Hanel, Claudia, Weyers, Benjamin, Hentschel, Bernd, Kuhlen, Torsten W.

    “…To avoid simulator sickness and improve presence in immersive virtual environments (IVEs), high frame rates and low latency are required. In contrast, volume…”
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    Journal Article
  7. 7

    Voxel-based edge bundling through direction-aware kernel smoothing by Zielasko, Daniel, Zhao, Xiaoqing, Demiralp, Ali Can, Kuhlen, Torsten W., Weyers, Benjamin

    Published in Computers & graphics (01-10-2019)
    “…•The 10k edges represented in 10k voxels still allow for an interactive analysis.•Directed and undirected networks are supported.•Explicit bundle generation…”
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    Journal Article
  8. 8

    Toward Rigorous Parameterization of Underconstrained Neural Network Models Through Interactive Visualization and Steering of Connectivity Generation by Nowke, Christian, Diaz-Pier, Sandra, Weyers, Benjamin, Hentschel, Bernd, Morrison, Abigail, Kuhlen, Torsten W, Peyser, Alexander

    Published in Frontiers in neuroinformatics (01-06-2018)
    “…Simulation models in many scientific fields can have non-unique solutions or unique solutions which can be difficult to find. Moreover, in evolving systems,…”
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    Journal Article
  9. 9

    VIOLA-A Multi-Purpose and Web-Based Visualization Tool for Neuronal-Network Simulation Output by Senk, Johanna, Carde, Corto, Hagen, Espen, Kuhlen, Torsten W, Diesmann, Markus, Weyers, Benjamin

    Published in Frontiers in neuroinformatics (08-11-2018)
    “…Neuronal network models and corresponding computer simulations are invaluable tools to aid the interpretation of the relationship between neuron properties,…”
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    Journal Article
  10. 10

    Automatic generation of world in miniatures for realistic architectural immersive virtual environments by Bonsch, Andrea, Freitag, Sebastian, Kuhlen, Torsten W.

    Published in 2016 IEEE Virtual Reality (VR) (01-03-2016)
    “…Orientation and wayfinding in architectural Immersive Virtual Environments (IVEs) are non-trivial, accompanying tasks which generally support the users' main…”
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    Conference Proceeding
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    Integrating Visualizations into Modeling NEST Simulations by Nowke, Christian, Zielasko, Daniel, Weyers, Benjamin, Peyser, Alexander, Hentschel, Bernd, Kuhlen, Torsten W

    Published in Frontiers in neuroinformatics (17-12-2015)
    “…Modeling large-scale spiking neural networks showing realistic biological behavior in their dynamics is a complex and tedious task. Since these networks…”
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    Journal Article
  12. 12

    Wayfinding in immersive virtual environments as social activity supported by virtual agents by Bönsch, Andrea, Ehret, Jonathan, Rupp, Daniel, Kuhlen, Torsten W.

    Published in Frontiers in virtual reality (29-02-2024)
    “…Effective navigation and interaction within immersive virtual environments (IVEs) rely on thorough scene exploration. Therefore, wayfinding is essential,…”
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    Journal Article
  13. 13

    A lightweight electrotactile feedback device for grasp improvement in immersive virtual environments by Hummel, Johannes, Dodiya, Janki, Eckardt, Laura, Wolff, Robin, Gerndt, Andreas, Kuhlen, Torsten W.

    Published in 2016 IEEE Virtual Reality (VR) (01-03-2016)
    “…An immersive virtual environment is the ideal platform for the planning and training of on-orbit servicing missions, as it provides a flexible and safe…”
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    Conference Proceeding
  14. 14

    Evaluation of hands-free HMD-based navigation techniques for immersive data analysis by Zielasko, Daniel, Horn, Sven, Freitag, Sebastian, Weyers, Benjamin, Kuhlen, Torsten W.

    Published in 2016 IEEE Virtual Reality (VR) (01-03-2016)
    “…To use the full potential of immersive data analysis when wearing a head-mounted display, the user has to be able to navigate through the spatial data. We…”
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    Conference Proceeding
  15. 15

    Evaluation of spatial processing in virtual reality using functional magnetic resonance imaging (FMRI) by Beck, Lydia, Wolter, Marc, Mungard, Nan F, Vohn, Rene, Staedtgen, Mario, Kuhlen, Torsten, Sturm, Walter

    “…While the ecological validity of virtual reality (VR) applications is usually assessed by behavioral data or interrogation, an alternative approach on a…”
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    Journal Article
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    Evaluation of hands-free HMD-based navigation techniques for immersive data analysis by Zielasko, Daniel, Horn, Sven, Freitag, Sebastian, Weyers, Benjamin, Kuhlen, Torsten W.

    “…To use the full potential of immersive data analysis when wearing a head-mounted display, users have to be able to navigate through the spatial data. We…”
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    Conference Proceeding
  19. 19

    Authentication in Immersive Virtual Environments through Gesture-Based Interaction with a Virtual Agent by Rupp, Daniel, GrieBer, Philipp, Bonsch, Andrea, Kuhlen, Torsten W.

    “…Authentication poses a significant challenge in VR applications, as conventional methods, such as text input for usernames and pass-words, prove cumbersome and…”
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    Conference Proceeding
  20. 20

    VRScenarioBuilder: Free-Hand Immersive Authoring Tool for Scenario-Based Testing of Automated Vehicles by Eroglu, Sevinc, Voigt, Arthur, Weyers, Benjamin, Kuhlen, Torsten W.

    “…Virtual Reality has become an important medium in the automotive industry, providing engineers with a simulated platform to actively engage with and evaluate…”
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    Conference Proceeding