Search Results - "Kuhlen, Torsten"
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1
Examining Rotation Gain in CAVE-like Virtual Environments
Published in IEEE transactions on visualization and computer graphics (01-04-2016)“…When moving through a tracked immersive virtual environment, it is sometimes useful to deviate from the normal one-to-one mapping of real to virtual motion…”
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2
A lecturer’s voice quality and its effect on memory, listening effort, and perception in a VR environment
Published in Scientific reports (30-05-2024)“…Many lecturers develop voice problems, such as hoarseness. Nevertheless, research on how voice quality influences listeners’ perception, comprehension, and…”
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3
Effect of head-mounted displays on students' acquisition of surgical suturing techniques compared to an e-learning and tutor-led course: A randomized controlled trial
Published in International journal of surgery (London, England) (01-08-2023)“…Although surgical suturing is one of the most important basic skills, many medical school graduates do not acquire sufficient knowledge of it due to its lack…”
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4
Feature Tracking by Two-Step Optimization
Published in IEEE transactions on visualization and computer graphics (01-06-2020)“…Tracking the temporal evolution of features in time-varying data is a key method in visualization. For typical feature definitions, such as vortices, objects…”
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5
Design and Evaluation of Data Annotation Workflows for CAVE-like Virtual Environments
Published in IEEE transactions on visualization and computer graphics (01-04-2016)“…Data annotation finds increasing use in Virtual Reality applications with the goal to support the data analysis process, such as architectural reviews. In this…”
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6
Visual Quality Adjustment for Volume Rendering in a Head-Tracked Virtual Environment
Published in IEEE transactions on visualization and computer graphics (01-04-2016)“…To avoid simulator sickness and improve presence in immersive virtual environments (IVEs), high frame rates and low latency are required. In contrast, volume…”
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7
Voxel-based edge bundling through direction-aware kernel smoothing
Published in Computers & graphics (01-10-2019)“…•The 10k edges represented in 10k voxels still allow for an interactive analysis.•Directed and undirected networks are supported.•Explicit bundle generation…”
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8
Toward Rigorous Parameterization of Underconstrained Neural Network Models Through Interactive Visualization and Steering of Connectivity Generation
Published in Frontiers in neuroinformatics (01-06-2018)“…Simulation models in many scientific fields can have non-unique solutions or unique solutions which can be difficult to find. Moreover, in evolving systems,…”
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9
VIOLA-A Multi-Purpose and Web-Based Visualization Tool for Neuronal-Network Simulation Output
Published in Frontiers in neuroinformatics (08-11-2018)“…Neuronal network models and corresponding computer simulations are invaluable tools to aid the interpretation of the relationship between neuron properties,…”
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10
Automatic generation of world in miniatures for realistic architectural immersive virtual environments
Published in 2016 IEEE Virtual Reality (VR) (01-03-2016)“…Orientation and wayfinding in architectural Immersive Virtual Environments (IVEs) are non-trivial, accompanying tasks which generally support the users' main…”
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Conference Proceeding -
11
Integrating Visualizations into Modeling NEST Simulations
Published in Frontiers in neuroinformatics (17-12-2015)“…Modeling large-scale spiking neural networks showing realistic biological behavior in their dynamics is a complex and tedious task. Since these networks…”
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12
Wayfinding in immersive virtual environments as social activity supported by virtual agents
Published in Frontiers in virtual reality (29-02-2024)“…Effective navigation and interaction within immersive virtual environments (IVEs) rely on thorough scene exploration. Therefore, wayfinding is essential,…”
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13
A lightweight electrotactile feedback device for grasp improvement in immersive virtual environments
Published in 2016 IEEE Virtual Reality (VR) (01-03-2016)“…An immersive virtual environment is the ideal platform for the planning and training of on-orbit servicing missions, as it provides a flexible and safe…”
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Conference Proceeding -
14
Evaluation of hands-free HMD-based navigation techniques for immersive data analysis
Published in 2016 IEEE Virtual Reality (VR) (01-03-2016)“…To use the full potential of immersive data analysis when wearing a head-mounted display, the user has to be able to navigate through the spatial data. We…”
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Conference Proceeding -
15
Evaluation of spatial processing in virtual reality using functional magnetic resonance imaging (FMRI)
Published in Cyberpsychology, behavior and social networking (01-04-2010)“…While the ecological validity of virtual reality (VR) applications is usually assessed by behavioral data or interrogation, an alternative approach on a…”
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16
Advantages of a Training Course for Surgical Planning in Virtual Reality for Oral and Maxillofacial Surgery: Crossover Study
Published in JMIR serious games (19-01-2023)“…As an integral part of computer-assisted surgery, virtual surgical planning (VSP) leads to significantly better surgery results, such as for oral and…”
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17
Augmented Reality-Based Surgery on the Human Cadaver Using a New Generation of Optical Head-Mounted Displays: Development and Feasibility Study
Published in JMIR serious games (25-04-2022)“…Although nearly one-third of the world's disease burden requires surgical care, only a small proportion of digital health applications are directly used in the…”
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18
Evaluation of hands-free HMD-based navigation techniques for immersive data analysis
Published in 2016 IEEE Symposium on 3D User Interfaces (3DUI) (01-03-2016)“…To use the full potential of immersive data analysis when wearing a head-mounted display, users have to be able to navigate through the spatial data. We…”
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Conference Proceeding -
19
Authentication in Immersive Virtual Environments through Gesture-Based Interaction with a Virtual Agent
Published in 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (16-03-2024)“…Authentication poses a significant challenge in VR applications, as conventional methods, such as text input for usernames and pass-words, prove cumbersome and…”
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20
VRScenarioBuilder: Free-Hand Immersive Authoring Tool for Scenario-Based Testing of Automated Vehicles
Published in 2024 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW) (16-03-2024)“…Virtual Reality has become an important medium in the automotive industry, providing engineers with a simulated platform to actively engage with and evaluate…”
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Conference Proceeding