Search Results - "Kristensson, Per Ola"

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  1. 1

    Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers by Biener, Verena, Schneider, Daniel, Gesslein, Travis, Otte, Alexander, Kuth, Bastian, Kristensson, Per Ola, Ofek, Eyal, Pahud, Michel, Grubert, Jens

    “…Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third…”
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    Journal Article
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    Performance Envelopes of Virtual Keyboard Text Input Strategies in Virtual Reality by Dudley, John, Benko, Hrvoje, Wigdor, Daniel, Kristensson, Per Ola

    “…Virtual and Augmented Reality deliver engaging interaction experiences that can transport and extend the capabilities of the user. To ensure these paradigms…”
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    Conference Proceeding
  3. 3

    Virtual Reality-Based Parallel Coordinates Plots Enhanced with Explainable AI and Data-Science Analytics for Decision-Making Processes by Bobek, Szymon, Tadeja, Sławomir K., Struski, Łukasz, Stachura, Przemysław, Kipouros, Timoleon, Tabor, Jacek, Nalepa, Grzegorz J., Kristensson, Per Ola

    Published in Applied sciences (01-01-2022)
    “…We present a refinement of the Immersive Parallel Coordinates Plots (IPCP) system for Virtual Reality (VR). The evolved system provides data-science analytics…”
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    Journal Article
  4. 4

    Text Entry in Immersive Head-Mounted Display-Based Virtual Reality Using Standard Keyboards by Grubert, Jens, Witzani, Lukas, Ofek, Eyal, Pahud, Michel, Kranz, Matthias, Kristensson, Per Ola

    “…We study the performance and user experience of two popular mainstream text entry devices, desktop keyboards and touchscreen keyboards, for use in Virtual…”
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    Conference Proceeding
  5. 5

    Effects of Hand Representations for Typing in Virtual Reality by Grubert, Jens, Witzani, Lukas, Ofek, Eyal, Pahud, Michel, Kranz, Matthias, Kristensson, Per Ola

    “…Alphanumeric text entry is a challenge for Virtual Reality (VR) applications. VR enables new capabilities, impossible in the real world, such as an…”
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    Conference Proceeding
  6. 6

    In search of effective text input interfaces for off the desktop computing by Zhai, Shumin, Kristensson, Per-Ola, Smith, Barton A.

    Published in Interacting with computers (01-05-2005)
    “…It is generally recognized that today's frontier of HCI research lies beyond the traditional desktop computers whose GUI interfaces were built on the…”
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    Journal Article
  7. 7

    Fast and Robust Mid-Air Gesture Typing for AR Headsets using 3D Trajectory Decoding by Shen, Junxiao, Dudley, John, Kristensson, Per Ola

    “…We present a fast mid-air gesture keyboard for head-mounted optical see-through augmented reality (OST AR) that supports users in articulating word patterns by…”
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    Journal Article
  8. 8

    Next-Generation Text Entry by Kristensson, Per Ola

    Published in Computer (Long Beach, Calif.) (01-07-2015)
    “…Letting users seamlessly switch among typing, speaking, and gesturing will facilitate communication via emerging smart devices in a wide variety of situations…”
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    Journal Article
  9. 9

    Inclusive Immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse by Dudley, John, Yin, Lulu, Garaj, Vanja, Kristensson, Per Ola

    “…Virtual Reality (VR) and Augmented Reality (AR) afford new forms of work and leisure. While affordable and effective VR and AR headsets are now available,…”
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    Journal Article
  10. 10

    Video Analysis of Behavioral Patterns During Prolonged Work in VR by Biener, Verena, Farzinnejad, Forouzan, Schuster, Rinaldo, Tabaei, Seyedmasih, Lindlein, Leon, Hu, Jinghui, Nouri, Negar, Dudley, John J., Ola Kristensson, Per, Muller, Jorg, Grubert, Jens

    “…VR has recently been promoted as a tool for knowledge workers and studies have shown that it has the potential to improve knowledge work. However, studies on…”
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    Conference Proceeding
  11. 11

    Gesture Spotter: A Rapid Prototyping Tool for Key Gesture Spotting in Virtual and Augmented Reality Applications by Shen, Junxiao, Dudley, John, Mo, George, Kristensson, Per Ola

    “…In this paper we examine the task of key gesture spotting: accurate and timely online recognition of hand gestures. We specifically seek to address two key…”
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    Journal Article
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    Complex Interaction as Emergent Behaviour: Simulating Mid-Air Virtual Keyboard Typing using Reinforcement Learning by Hetzel, Lorenz, Dudley, John, Feit, Anna Maria, Kristensson, Per Ola

    “…Accurately modelling user behaviour has the potential to significantly improve the quality of human-computer interaction. Traditionally, these models are…”
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    Journal Article
  13. 13

    Prototyping to elicit user requirements for product development: Using head-mounted augmented reality when designing interactive devices by Kang, Bo, Crilly, Nathan, Ning, Weining, Kristensson, Per Ola

    Published in Design studies (01-01-2023)
    “…Designers of interactive devices are challenged by the need to accurately elicit user requirements from low-cost prototypes at the early stages of the design…”
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    Journal Article
  14. 14

    Design and Evaluation of Controller-Based Raycasting Methods for Efficient Alphanumeric and Special Character Entry in Virtual Reality by Wan, Tingjie, Wei, Yushi, Shi, Rongkai, Shen, Junxiao, Kristensson, Per Ola, Atkinson, Katie, Liang, Hai-Ning

    “…Alphanumeric and special characters are essential during text entry. Text entry in virtual reality (VR) is usually performed on a virtual Qwerty keyboard to…”
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    Journal Article
  15. 15

    Simulating Realistic Human Motion Trajectories of Mid-Air Gesture Typing by Shen, Junxiao, Dudley, John, Kristensson, Per Ola

    “…The eventual success of many AR and VR intelligent interactive systems relies on the ability to collect user motion data at large scale. Realistic simulation…”
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    Conference Proceeding
  16. 16

    HotGestures: Complementing Command Selection and Use with Delimiter-Free Gesture-Based Shortcuts in Virtual Reality by Song, Zhaomou, Dudley, John J., Kristensson, Per Ola

    “…Conventional desktop applications provide users with hotkeys as shortcuts for triggering different functionality. In this paper we consider what constitutes an…”
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    Journal Article
  17. 17

    Understanding user performance of acquiring targets with motion-in-depth in virtual reality by Huang, Jin, Dudley, John J., Uzor, Stephen, Wu, Dong, Kristensson, Per Ola, Tian, Feng

    “…•Motion-in-depth refers to a target that predominantly exhibits approaching or receding movement across the user's field of view.•An empirical investigation of…”
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    Journal Article
  18. 18

    ReconViguRation: Reconfiguring Physical Keyboards in Virtual Reality by Schneider, Daniel, Otte, Alexander, Gesslein, Travis, Gagel, Philipp, Kuth, Bastian, Damlakhi, Mohamad Shahm, Dietz, Oliver, Ofek, Eyal, Pahud, Michel, Kristensson, Per Ola, Muller, Jorg, Grubert, Jens

    “…Physical keyboards are common peripherals for personal computers and are efficient standard text entry devices. Recent research has investigated how physical…”
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    Journal Article
  19. 19

    Should I Evaluate My Augmented Reality System in an Industrial Environment? Investigating the Effects of Classroom and Shop Floor Settings on Guided Assembly by Zhang, Vicky, Albers, Alexander, Saeedi-Givi, Christine, Kristensson, Per Ola, Bohne, Thomas, Tadeja, Slawomir

    “…Numerous prior studies have investigated real-time assembly instructions using Augmented Reality (AR). However, most such experiments were conducted in…”
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    Journal Article
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