Search Results - "Kiraly, Orsolya"

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    Problematic Social Media Use: Results from a Large-Scale Nationally Representative Adolescent Sample by Bányai, Fanni, Zsila, Ágnes, Király, Orsolya, Maraz, Aniko, Elekes, Zsuzsanna, Griffiths, Mark D, Andreassen, Cecilie Schou, Demetrovics, Zsolt

    Published in PloS one (09-01-2017)
    “…Despite social media use being one of the most popular activities among adolescents, prevalence estimates among teenage samples of social media (problematic)…”
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    The conceptualisation and measurement of DSM-5 Internet Gaming Disorder: the development of the IGD-20 Test by Pontes, Halley M, Király, Orsolya, Demetrovics, Zsolt, Griffiths, Mark D

    Published in PloS one (14-10-2014)
    “…Over the last decade, there has been growing concern about 'gaming addiction' and its widely documented detrimental impacts on a minority of individuals that…”
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    Maladaptive player-game relationships in problematic gaming and gaming disorder: A systematic review by King, Daniel L., Delfabbro, Paul H., Perales, Jose C., Deleuze, Jory, Király, Orsolya, Krossbakken, Elfrid, Billieux, Joël

    Published in Clinical psychology review (01-11-2019)
    “…While certain player vulnerabilities are known to increase risk of gaming disorder (GD), the topic of maladaptive player × game relationships in GD has…”
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    An empirical study on the motivations underlying augmented reality games: The case of Pokémon Go during and after Pokémon fever by Zsila, Ágnes, Orosz, Gábor, Bőthe, Beáta, Tóth-Király, István, Király, Orsolya, Griffiths, Mark, Demetrovics, Zsolt

    Published in Personality and individual differences (15-10-2018)
    “…In 2016, Pokémon Go became the most popular game in the history of smartphone games and was among the first games to feature geo-located augmented reality (AR)…”
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    The mediating effect of gaming motivation between psychiatric symptoms and problematic online gaming: an online survey by Király, Orsolya, Urbán, Róbert, Griffiths, Mark D, Ágoston, Csilla, Nagygyörgy, Katalin, Kökönyei, Gyöngyi, Demetrovics, Zsolt

    Published in Journal of medical Internet research (01-04-2015)
    “…The rapid expansion of online video gaming as a leisure time activity has led to the appearance of problematic online gaming (POG). According to the…”
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    Psychometric Properties of the Problematic Internet Use Questionnaire Short-Form (PIUQ-SF-6) in a Nationally Representative Sample of Adolescents by Demetrovics, Zsolt, Király, Orsolya, Koronczai, Beatrix, Griffiths, Mark D, Nagygyörgy, Katalin, Elekes, Zsuzsanna, Tamás, Domokos, Kun, Bernadette, Kökönyei, Gyöngyi, Urbán, Róbert

    Published in PloS one (09-08-2016)
    “…Despite the large number of measurement tools developed to assess problematic Internet use, numerous studies use measures with only modest investigation into…”
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    Career as a Professional Gamer: Gaming Motives as Predictors of Career Plans to Become a Professional Esport Player by Bányai, Fanni, Zsila, Ágnes, Griffiths, Mark D., Demetrovics, Zsolt, Király, Orsolya

    Published in Frontiers in psychology (05-08-2020)
    “…Increasing numbers of young video gamers view esports (i.e., competitive video gaming) as a career opportunity, rather than just a recreational activity…”
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    Inflammation-induced cell proliferation potentiates DNA damage-induced mutations in vivo by Kiraly, Orsolya, Gong, Guanyu, Olipitz, Werner, Muthupalani, Sureshkumar, Engelward, Bevin P

    Published in PLoS genetics (01-02-2015)
    “…Mutations are a critical driver of cancer initiation. While extensive studies have focused on exposure-induced mutations, few studies have explored the…”
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    Characteristics and Psychiatric Symptoms of Internet Gaming Disorder among Adults Using Self-Reported DSM-5 Criteria by Kim, Na Ri, Hwang, Samuel Suk-Hyun, Choi, Jung-Seok, Kim, Dai-Jin, Demetrovics, Zsolt, Király, Orsolya, Nagygyörgy, Katalin, Griffiths, Mark D, Hyun, So Yeon, Youn, Hyun Chul, Choi, Sam-Wook

    Published in Psychiatry investigation (01-01-2016)
    “…The Section III of the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition (DSM-5) proposed nine diagnostic criteria and five cut-point…”
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    The Role of Cognitive Emotion Regulation Strategies in Problem Gaming Among Adolescents: A Nationally Representative Survey Study by Kökönyei, Gyöngyi, Kocsel, Natália, Király, Orsolya, Griffiths, Mark D, Galambos, Attila, Magi, Anna, Paksi, Borbála, Demetrovics, Zsolt

    Published in Frontiers in psychiatry (29-04-2019)
    “…Explanatory theoretical models have proposed an association between problematic online gaming and abilities or strategies in alleviating distress or negative…”
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    Why do you dance? Development of the Dance Motivation Inventory (DMI) by Maraz, Aniko, Király, Orsolya, Urbán, Róbert, Griffiths, Mark D, Demetrovics, Zsolt

    Published in PloS one (24-03-2015)
    “…Dancing is a popular form of physical exercise and studies have show that dancing can decrease anxiety, increase self-esteem, and improve psychological…”
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    Loving the love of boys: Motives for consuming yaoi media by Zsila, Ágnes, Pagliassotti, Dru, Urbán, Róbert, Orosz, Gábor, Király, Orsolya, Demetrovics, Zsolt

    Published in PloS one (14-06-2018)
    “…In recent years, yaoi has been increasingly popular among youth interested in Japanese media such as anime and manga. Yaoi is defined as commercial and…”
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    A comprehensive model to understand and assess the motivational background of video game use: The Gaming Motivation Inventory (GMI) by Király, Orsolya, Billieux, Joël, King, Daniel L, Urbán, Róbert, Koncz, Patrik, Polgár, Eszter, Demetrovics, Zsolt

    Published in Journal of behavioral addictions (26-09-2022)
    “…Background and aims. The popularity of video gaming has generated significant interest in research methods to examine motivations for gaming. Current measures…”
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    Policy responses to problematic video game use: A systematic review of current measures and future possibilities by Király, Orsolya, Griffiths, Mark D, King, Daniel L, Lee, Hae Kook, Lee, Seung-Yup, Bányai, Fanni, Zsila, Agnes, Takács, Zsófia Katalin, Demetrovics, Zsolt

    Published in Journal of behavioral addictions (01-09-2018)
    “…Background and aims. Empirical research into problematic video game playing suggests that overuse might cause functional and psychological impairments for a…”
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    Comparing psychopathological symptoms, life satisfaction, and personality traits between the WHO and APA frameworks of gaming disorder symptoms: A psychometric investigation by Bäcklund, Christian, Sörman, Daniel Eriksson, Gavelin, Hanna M., Király, Orsolya, Demetrovics, Zsolt, Ljungberg, Jessica K.

    Published in Scandinavian journal of psychology (01-08-2024)
    “…Introduction The inclusion of Internet Gaming Disorder (IGD) in the fifth revision of the Diagnostic and Statistical Manual of Mental Disorders (DSM‐5) by the…”
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