Search Results - "ITO, Mizuko"

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  1. 1

    “We hear everyday, ‘this isn’t me.’” Navigating tensions and opportunities to translate interests toward entrepreneurial making by Dahn, Maggie, Peppler, Kylie A., Ito, Mizuko

    Published in Frontiers in education (Lausanne) (18-01-2023)
    “…Out-of-school time (OST) makerspaces are spaces for youth to engage in exploratory practices and deepen STEM interests in personally meaningful ways. Many…”
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    Journal Article
  2. 2

    Machinima in a Fanvid Ecology by Ito, Mizuko

    Published in Journal of visual culture (01-04-2011)
    “…The author discusses machinima in relation to a proliferating family of emerging DIY fanvids, remixes, and parodies spawning on the internet today. Like many…”
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    Journal Article
  3. 3

    Engineering Play: A Cultural History of Children's Software by Ito, Mizuko

    Published in MIT Press (BK) (01-10-2009)
    “…Today, computers are part of kids' everyday lives, used both for play and for learning. We envy children's natural affinity for computers, the ease with which…”
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    Book
  4. 4

    Some challenges, principles and applications of the connected learning approach by Moises Esteban-Guitart, Daniela K. DiGiacomo, William R. Penuel, Mizuko Ito

    Published in Contextos educativos (01-09-2020)
    “…Connected learning refers to an activity, practice, or experience that brings together youth interests and learning with academic, career, and/or civic related…”
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    Journal Article
  5. 5

    Hanging Out, Messing Around, and Geeking Out : Kids Living and Learning with New Media by Martínez, Katynka Z, Sims, Christo, boyd, danah, Mahendran, Dilan, Stephenson, Becky Herr, Baumer, Sonja, Robinson, Laura, Ito, Mizuko, Cody, Rachel, Pascoe, C. J, Perkel, Dan, Lange, Patricia G, Bittanti, Matteo, Horst, Heather A, Tripp, Lisa

    Published 01-10-2009
    “…An examination of young people's everyday new media practices—including video-game playing, text-messaging, digital media production, and social media use…”
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    eBook
  6. 6

    Connected Arts Learning: Cultivating Equity Through Connected and Creative Educational Experiences by Peppler, Kylie, Dahn, Maggie, Ito, Mizuko

    Published in Review of research in education (01-03-2022)
    “…This review brings together scholarship from creative educational experiences (CEE) and connected learning to describe a connected arts learning framework,…”
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    Journal Article
  7. 7

    Making Connections to and From Out-of-School Experiences by Dahn, Maggie, Peppler, Kylie, Ito, Mizuko

    Published in Review of research in education (01-03-2023)
    “…This chapter surfaces examples of the ways educators, programs, and families are making connections to and from out-of-school time (OST) experiences and into…”
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    Journal Article
  8. 8

    Learning connected civics: Narratives, practices, infrastructures by Ito, Mizuko, Soep, Elisabeth, Kligler-Vilenchik, Neta, Shresthova, Sangita, Gamber-Thompson, Liana, Zimmerman, Arely

    Published in Curriculum inquiry (01-01-2015)
    “…Bringing together popular culture studies and sociocultural learning theory, in this paper we formulate the concept of "connected civics," grounded in the idea…”
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    Journal Article
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  10. 10

    Mobilizing Fun in the Production and Consumption of Children's Software by Ito, Mizuko

    “…This article describes the relation between the production, distribution, and consumption of children's software, focusing on how genres of "entertainment" and…”
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    Journal Article
  11. 11

    Networked publics by Varnelis, Kazys, Ito, Mizuko, Friedberg, Anne, Russell, Adrienne, Richmond, Todd, Tuters, Marc, Lim, Merlyna, Kann, Mark E, Bar, Francois, Baer, Walter, Ghandeharizadeh, Shahram, Ordonez, Fernando

    Published 20-06-2019
    “…Looking at how maturing digital media and network technologies are transforming place, culture, politics and infrastructure in our everyday life this book…”
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    eBook
  12. 12

    Epidemiological features of HTLV-I carriers and incidence of ATL in an ATL-endemic island: a report of the community-based co-operative study in Tsushima, Japan by Tajima, K, Kamura, S, Ito, S, Ito, M, Nagatomo, M, Kinoshita, K, Ikeda, S

    Published in International journal of cancer (15-12-1987)
    “…To extend the epidemiological study on adult T-cell leukemia-lymphoma (ATL) in Japan, the geographical and demographic characteristics of carriers of human…”
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    Journal Article
  13. 13

    Engineering Play: Children's software and the cultural politics of edutainment by Ito, Mizuko

    Published in Discourse (Abingdon, England) (01-06-2006)
    “…The late 1980s saw the emergence of a new genre of instructional media, 'edutainment', which utilized the capabilities of multimedia personal computers to…”
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    Journal Article
  14. 14

    Principios, aplicaciones y retos del aprendizaje conectado by Esteban-Guitart, Moises, DiGiacomo, Daniela, Penuel, William, Ito, Mizuko

    Published in Contextos educativos (14-09-2020)
    “…Por aprendizaje conectado se entiende aquella actividad, práctica o experiencia que vincula los intereses de los aprendices con oportunidades académicas,…”
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    Journal Article
  15. 15

    The Connected Arts Learning Framework: An Expanded View of the Purposes and Possibilities for Arts Learning by Peppler, Kylie, Dahn, Maggie, Ito, Mizuko

    Published in Wallace Foundation (2023)
    “…For some time now, the arts education community has designed for broader outcomes for youth. These programs intentionally foster not only youth achievements…”
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    Report
  16. 16

    Networked Publics by Varnelis, Kazys, Ito, Mizuko, Friedberg, Anne, Russell, Adrienne, Richmond, Todd, Tuters, Marc, Lim, Merlyna, Kann, Mark E, Bar, François, Baer, Walter

    Published 2012
    “…Digital media and network technologies are now part of everyday life. The Internet has become the backbone of communication, commerce, and media; the…”
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    eBook
  17. 17

    Network Communities: Something Old, Something New, Something Borrowed by Mynatt, Elizabeth D., O'Day, Vicki L., Adler, Annette, Ito, Mizuko

    Published in Computer supported cooperative work (01-03-1998)
    “…Collaboration has long been of considerable interest to both designers and researchers in the CHI and CSCW communities. This paper contributes to this…”
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    Journal Article
  18. 18

    Engineering play: Children's software and the productions of everyday life by Ito, Mizuko

    “…This dissertation examines the production, distribution, and consumption of children's software as socially distributed and culturally heterogeneous processes…”
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    Dissertation
  19. 19

    Cultural Production in a Digital Age by Klinenberg, Eric, Benzecry, Claudio

    “…For many scholars, the nature of research has changed tremendously since digital production and dissemination of scholarly work has outpaced the stock of print…”
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    Journal Article
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    Beyond Barbie[R] and Mortal Kombat: New Perspectives on Gender and Gaming by Kafai, Yasmin B., Ed, Heeter, Carrie, Ed, Denner, Jill, Ed, Sun, Jennifer Y., Ed

    Published in MIT Press (BK) (01-09-2008)
    “…Ten years after the groundbreaking "From Barbie to Mortal Kombat" highlighted the ways gender stereotyping and related social and economic issues permeate…”
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    Book