Search Results - "Horn, Michael S."

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  1. 1

    Tangible Interaction and Cultural Forms: Supporting Learning in Informal Environments by Horn, Michael S.

    Published in The Journal of the learning sciences (02-10-2018)
    “…Designers who create computer-based learning experiences for places like museums, out-of-school programs, and homes face a number of challenges related to the…”
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    Journal Article
  2. 2

    Constructionist co‐design: A dual approach to curriculum and professional development by Kelter, Jacob, Peel, Amanda, Bain, Connor, Anton, Gabriella, Dabholkar, Sugat, Horn, Michael S., Wilensky, Uri

    Published in British journal of educational technology (01-05-2021)
    “…This paper reports on the first iteration of the Computational Thinking Summer Institute, a month‐long programme in which high school teachers co‐designed…”
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    Journal Article
  3. 3

    Tangible interaction and learning: the case for a hybrid approach by Horn, Michael S., Crouser, R. Jordan, Bers, Marina U.

    Published in Personal and ubiquitous computing (01-04-2012)
    “…Research involving tangible interaction and children has often focused on how tangibles might support or improve learning compared to more traditional methods…”
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    Journal Article
  4. 4

    Visualizing biological data in museums: Visitor learning with an interactive tree of life exhibit by Horn, Michael S., Phillips, Brenda C., Evans, Evelyn Margaret, Block, Florian, Diamond, Judy, Shen, Chia

    Published in Journal of research in science teaching (01-08-2016)
    “…In this study, we investigate museum visitor learning and engagement at an interactive visualization of an evolutionary tree of life consisting of over 70,000…”
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    Journal Article
  5. 5

    Computational Thinking in Constructionist Video Games by Weintrop, David, Holbert, Nathan, Horn, Michael S, Wilensky, Uri

    “…Video games offer an exciting opportunity for learners to engage in computational thinking in informal contexts. This paper describes a genre of learning…”
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    Journal Article
  6. 6

    The DeepTree Exhibit: Visualizing the Tree of Life to Facilitate Informal Learning by Block, F., Horn, M. S., Phillips, B. C., Diamond, J., Evans, E. M., Chia Shen

    “…In this paper, we present the DeepTree exhibit, a multi-user, multi-touch interactive visualization of the Tree of Life. We developed DeepTree to facilitate…”
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    Journal Article
  7. 7

    The Right Kind of Wrong: A "Knowledge in Pieces" Approach to Science Learning in Museums by Davis, Pryce R., Horn, Michael S., Sherin, Bruce L.

    Published in Curator (New York, N.Y.) (01-01-2013)
    “…Research has highlighted the vast gulf that exists between experts' and novices' understandings of science, and how difficult it is to bridge this gulf. When…”
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    Journal Article
  8. 8
  9. 9

    Secondary science teachers' conceptualizations and modifications to support equitable participation in a co‐designed computational thinking lesson by Levy, Marissa, Peel, Amanda, Zhao, Lexie, LaGrassa, Nicholas, Horn, Michael S., Wilensky, Uri

    Published in Journal of research in science teaching (10-11-2024)
    “…Abstract Increasing access to computational ideas and practices is one important reason to integrate computational thinking (CT) in science classrooms. While…”
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    Journal Article
  10. 10

    Electrons to light bulbs: Understanding electricity with a multi-level simulation environment by Beheshti, Elham, Aljuhani, Asmaa, Horn, Michael S.

    “…Electrical circuits are difficult to understand. Novices tend to have inadequate understandings of what happens at the level of atoms and electrons, leading to…”
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    Conference Proceeding
  11. 11

    Work in progress: Learning flow-of-control with FlipLogic: A game-based approach by Beheshti, E., Horn, M. S.

    “…We present FlipLogic, a puzzle game that we developed to help children (ages 10-12) become familiar with conditional logic statements in programming. We…”
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    Conference Proceeding
  12. 12

    Learning Agent-based Modeling with LLM Companions: Experiences of Novices and Experts Using ChatGPT & NetLogo Chat by Chen, John, Lu, Xi, Rejtig, Michael, Du, David, Bagley, Ruth, Horn, Michael S, Wilensky, Uri J

    Published 31-01-2024
    “…Large Language Models (LLMs) have the potential to fundamentally change the way people engage in computer programming. Agent-based modeling (ABM) has become…”
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    Journal Article
  13. 13

    OPINION: Get ready by Newton, Dylan R, Horn, Michael S

    Published in NJBIZ (20-09-2021)
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    Trade Publication Article
  14. 14

    Stressed out by Horn, Michael S, Newton, Dylan R

    Published in NJBIZ (01-02-2021)
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    Trade Publication Article
  15. 15

    Tangible computer programming: Exploring the use of emerging technology in classrooms and science museums by Horn, Michael S

    Published 01-01-2009
    “…In considering ways to improve the use of digital technology in educational settings, it is helpful to look beyond desktop computers and conventional modes of…”
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    Dissertation
  16. 16

    Tangible computer programming: Exploring the use of emerging technology in classrooms and science museums by Horn, Michael S

    “…In considering ways to improve the use of digital technology in educational settings, it is helpful to look beyond desktop computers and conventional modes of…”
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    Dissertation
  17. 17

    Visualizing Biodiversity with Voronoi Treemaps by Horn, M.S., Tobiasz, M., Chia Shen

    “…Introduced in 2005, the Voronoi treemap algorithm is an information visualization technique for displaying hierarchical data. Voronoi treemaps use weighted,…”
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    Conference Proceeding
  18. 18

    Frogs and Toads Memory: A Voronoi Twist on the Classic Children's Game by Horn, M.S., Chia Shen

    “…In this paper we present a novel twist on the classic children's game, Memory. Here we combine the use of a weighted, centroidal Voronoi diagram and a…”
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    Conference Proceeding
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