Search Results - "Good, Judith"

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    How Technology Applied to Music-Therapy and Sound-Based Activities Addresses Motor and Social Skills in Autistic Children by Ragone, Grazia, Good, Judith, Howland, Kate

    Published in Multimodal technologies and interaction (01-03-2021)
    “…Autism affects how people perceive and make sense of the world around them. Autism is a spectrum condition which impacts people in different ways. Also…”
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    Journal Article
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    Learning to communicate computationally with Flip: A bi-modal programming language for game creation by Howland, Kate, Good, Judith

    Published in Computers and education (01-01-2015)
    “…Teaching basic computational concepts and skills to school children is currently a curricular focus in many countries. Running parallel to this trend are…”
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    Visual and acoustic discomfort: A comparative study of impacts on individuals with and without ADHD using electroencephalogram (EEG) by Bagheri, Sara, Good, Judith, Alavi, Hamed S.

    Published in Building and environment (01-10-2024)
    “…The vision of smart buildings that aim to be inclusive needs to take into consideration the diversity of human needs and the various ways in which individuals…”
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    In pursuit of rigour and accountability in participatory design by Frauenberger, Christopher, Good, Judith, Fitzpatrick, Geraldine, Iversen, Ole Sejer

    “…The field of Participatory Design (PD) has greatly diversified and we see a broad spectrum of approaches and methodologies emerging. However, to foster its…”
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    Programming language, natural language? Supporting the diverse computational activities of novice programmers by Good, Judith, Howland, Kate

    Published in Journal of visual languages and computing (01-04-2017)
    “…Given the current focus on teaching computational concepts to all from an early age, combined with the growing trend to empower end users to become producers…”
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    Strategy, team cohesion and team member satisfaction: The effects of gender and group composition by Martin, Eleanor, Good, Judith

    Published in Computers in human behavior (01-12-2015)
    “…•Seven teams with different gender compositions played an online game.•We examined team cohesion, team member satisfaction and team strategy.•Team cohesion was…”
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    'Whose agenda? Who knows best? Whose voice?' Co-creating a technology research roadmap with autism stakeholders by Parsons, Sarah, Yuill, Nicola, Good, Judith, Brosnan, Mark

    Published in Disability & society (07-02-2020)
    “…Technologies play vital roles in the learning and participation of autistic people and yet have mostly been conceptualised according to a medical model of…”
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    Problem-based learning spanning real and virtual words: a case study in Second Life by Good, Judith, Howland, Katherine, Thackray, Liz

    Published in Research in learning technology (01-12-2008)
    “…There is a growing use of immersive virtual environments for educational purposes. However, much of this activity is not yet documented in the public domain,…”
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    Designing technology for children with special needs: bridging perspectives through participatory design by Frauenberger, Christopher, Good, Judith, Keay-Bright, Wendy

    Published in CoDesign (01-03-2011)
    “…This article presents and discusses co-creation techniques for involving children in the design of a technologically enhanced learning environment. The ECHOES…”
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    Designing new technologies for illiterate populations: A study in mobile phone interface design by Lalji, Zereh, Good, Judith

    Published in Interacting with computers (01-12-2008)
    “…Designing for illiterate populations involves particular challenges: for a start, the life experiences, needs and expectations of non-elite and illiterate…”
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    How can participatory design inform the design and development of innovative technologies for autistic communities? by Brosnan, Mark, Parsons, Sarah, Good, Judith, Yuill, Nicola

    Published in Journal of assistive technologies (20-06-2016)
    “…Purpose – The purpose of this paper is to reflect upon on the opportunities and challenges of engaging with a wide variety of stakeholders during the design,…”
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    Virtual reality and robots for autism: moving beyond the screen by Good, Judith, Parsons, Sarah, Yuill, Nicola, Brosnan, Mark

    Published in Journal of assistive technologies (19-12-2016)
    “…Purpose This short paper reports on the fourth seminar in a seven-seminar series entitled, “Innovative Technologies for Autism: Critical Reflections on Digital…”
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    Beyond autism and technology: lessons from neurodiverse populations by Brosnan, Mark, Holt, Samantha, Yuill, Nicola, Good, Judith, Parsons, Sarah

    Published in Journal of enabling technologies (19-06-2017)
    “…Purpose The purpose of this paper is to report on the sixth seminar in a seven-seminar series entitled, Innovative Technologies for Autism: Critical…”
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    “A child with autism only has one childhood”: main themes and questions for research from the “Digital Bubbles” seminar series by Parsons, Sarah, Yuill, Nicola, Brosnan, Mark, Good, Judith

    Published in Journal of enabling technologies (18-09-2017)
    “…Purpose The purpose of this paper is to present an overview of the main messages and key questions for further research arising from the seven-seminar series…”
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    Innovative technologies for autism: critical reflections on digital bubbles by Parsons, Sarah, Yuill, Nicola, Brosnan, Mark, Good, Judith

    Published in Journal of assistive technologies (15-06-2015)
    “…Purpose – There is increasing interest from researchers, teachers and other professionals, individuals with autism, and families about the potential for…”
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    Interdisciplinary perspectives on designing, understanding and evaluating digital technologies for autism by Parsons, Sarah, Yuill, Nicola, Brosnan, Mark, Good, Judith

    Published in Journal of enabling technologies (01-01-2017)
    “…Purpose Interdisciplinary perspectives and collaboration in technology research are regarded as vital for producing effective and usable solutions that meet…”
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