Search Results - "Good, Judith"
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How Technology Applied to Music-Therapy and Sound-Based Activities Addresses Motor and Social Skills in Autistic Children
Published in Multimodal technologies and interaction (01-03-2021)“…Autism affects how people perceive and make sense of the world around them. Autism is a spectrum condition which impacts people in different ways. Also…”
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Learning to communicate computationally with Flip: A bi-modal programming language for game creation
Published in Computers and education (01-01-2015)“…Teaching basic computational concepts and skills to school children is currently a curricular focus in many countries. Running parallel to this trend are…”
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Visual and acoustic discomfort: A comparative study of impacts on individuals with and without ADHD using electroencephalogram (EEG)
Published in Building and environment (01-10-2024)“…The vision of smart buildings that aim to be inclusive needs to take into consideration the diversity of human needs and the various ways in which individuals…”
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In pursuit of rigour and accountability in participatory design
Published in International journal of human-computer studies (01-02-2015)“…The field of Participatory Design (PD) has greatly diversified and we see a broad spectrum of approaches and methodologies emerging. However, to foster its…”
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Programming language, natural language? Supporting the diverse computational activities of novice programmers
Published in Journal of visual languages and computing (01-04-2017)“…Given the current focus on teaching computational concepts to all from an early age, combined with the growing trend to empower end users to become producers…”
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Strategy, team cohesion and team member satisfaction: The effects of gender and group composition
Published in Computers in human behavior (01-12-2015)“…•Seven teams with different gender compositions played an online game.•We examined team cohesion, team member satisfaction and team strategy.•Team cohesion was…”
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'Whose agenda? Who knows best? Whose voice?' Co-creating a technology research roadmap with autism stakeholders
Published in Disability & society (07-02-2020)“…Technologies play vital roles in the learning and participation of autistic people and yet have mostly been conceptualised according to a medical model of…”
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Problem-based learning spanning real and virtual words: a case study in Second Life
Published in Research in learning technology (01-12-2008)“…There is a growing use of immersive virtual environments for educational purposes. However, much of this activity is not yet documented in the public domain,…”
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Designing technology for children with special needs: bridging perspectives through participatory design
Published in CoDesign (01-03-2011)“…This article presents and discusses co-creation techniques for involving children in the design of a technologically enhanced learning environment. The ECHOES…”
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Designing new technologies for illiterate populations: A study in mobile phone interface design
Published in Interacting with computers (01-12-2008)“…Designing for illiterate populations involves particular challenges: for a start, the life experiences, needs and expectations of non-elite and illiterate…”
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Look up! Digital technologies for autistic people to support interaction and embodiment in the real world
Published in Research in autism spectrum disorders (01-02-2019)Get full text
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How can participatory design inform the design and development of innovative technologies for autistic communities?
Published in Journal of assistive technologies (20-06-2016)“…Purpose – The purpose of this paper is to reflect upon on the opportunities and challenges of engaging with a wide variety of stakeholders during the design,…”
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Virtual reality and robots for autism: moving beyond the screen
Published in Journal of assistive technologies (19-12-2016)“…Purpose This short paper reports on the fourth seminar in a seven-seminar series entitled, “Innovative Technologies for Autism: Critical Reflections on Digital…”
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Beyond autism and technology: lessons from neurodiverse populations
Published in Journal of enabling technologies (19-06-2017)“…Purpose The purpose of this paper is to report on the sixth seminar in a seven-seminar series entitled, Innovative Technologies for Autism: Critical…”
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Collaborative and social aspects of software development
Published in International journal of human-computer studies (01-07-2008)Get full text
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Anti‐ableist language is fully compatible with high‐quality autism research: Response to Singer et al. (2023)
Published in Autism research (01-04-2023)Get full text
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“A child with autism only has one childhood”: main themes and questions for research from the “Digital Bubbles” seminar series
Published in Journal of enabling technologies (18-09-2017)“…Purpose The purpose of this paper is to present an overview of the main messages and key questions for further research arising from the seven-seminar series…”
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Innovative technologies for autism: critical reflections on digital bubbles
Published in Journal of assistive technologies (15-06-2015)“…Purpose – There is increasing interest from researchers, teachers and other professionals, individuals with autism, and families about the potential for…”
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Interdisciplinary perspectives on designing, understanding and evaluating digital technologies for autism
Published in Journal of enabling technologies (01-01-2017)“…Purpose Interdisciplinary perspectives and collaboration in technology research are regarded as vital for producing effective and usable solutions that meet…”
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Anti‐ableist language is fully compatible with high‐quality autism research: Response to S inger et al. (2023)
Published in Autism research (01-04-2023)Get full text
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